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741. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Krom Ganesh wrote: Cosgar wrote: This is one of the reasons why swarm range is getting nerfed in the first place. (All credit goes to Judge Rhadamanthus) While I have no opinion either way on the swarm changes, one thing I would like to...
- by Spkr4theDead - at 2013.11.03 19:45:00
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742. Infantry is not difficult - in Feedback/Requests [original thread]
Just beasted my way through a domination with a free suit, going 27-6.
- by Spkr4theDead - at 2013.11.03 19:43:00
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743. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: castba wrote: Kallas Hallytyr wrote: One advanced Swarm Launcher not killing a tank? Oh the travesty! Yet tankers complain when one proto forge gunner makes them run or destroys their poorly fitted STD or MLT tan...
- by Spkr4theDead - at 2013.11.03 19:16:00
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744. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
castba wrote: Kallas Hallytyr wrote: One advanced Swarm Launcher not killing a tank? Oh the travesty! Yet tankers complain when one proto forge gunner makes them run or destroys their poorly fitted STD or MLT tank. Can't have it both way...
- by Spkr4theDead - at 2013.11.03 19:11:00
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745. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: Takahiro Kashuken wrote: Lies A HAV cannot outrun a swarm launcher The only way it may look like it outrunned it is because you were 380m away and the swarms time out at 400m and all the tank had to do was back up ...
- by Spkr4theDead - at 2013.11.03 19:09:00
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746. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Evane Sa'edi wrote: What is the logic behind CCP's weapon development policy?? Milatary policy would be for bigger, better and more efficient weapon systems NOT cutting range on sub-par anti-armour weapons so that they are less than useless. Un...
- by Spkr4theDead - at 2013.11.03 19:08:00
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747. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Seymor Krelborn wrote: all av/vehicles are broken... all of them the best thing they could do is take it all out, rework it, MAKE SURE IT WORKS AS INTENDED, and put it back in. with the exception of militia LAVs and packed av nades... they ar...
- by Spkr4theDead - at 2013.11.03 19:07:00
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748. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
CCP Logibro wrote: Panoscape wrote: Once someone totally looses their standings and gets booted out of FW, is there a way for that person to get back in? Could it be like a cool down period of say, a month? Then they get a few loyalty poin...
- by Spkr4theDead - at 2013.10.19 18:08:00
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749. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
CCP Nullarbor wrote: So while we are already under way implementing the core of these changes, a lot of the specifics are still up for debate so we want to hear concise and reasoned feedback on everything. Please take the time to chew on this f...
- by Spkr4theDead - at 2013.10.18 18:04:00
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750. Can we get a vehicle lock in 1.6? - in Feedback/Requests [original thread]
Please? I can't take much more of complete idiots doing absolutely nothing in my tank, then getting angry when I don't move.
- by Spkr4theDead - at 2013.10.11 01:48:00
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751. Request for CCP to post reworked AV stats - in Feedback/Requests [original thread]
Now that the reworked vehicle stats have been posted, when can we expect the reworked AV stats to be posted?
- by Spkr4theDead - at 2013.10.02 18:20:00
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752. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
I don't play EVE, but the capacitor idea sounds great . Imagine the rage and cries for nerf threads that will be created when we figure out the perfect balance between cap and rep.
- by Spkr4theDead - at 2013.09.10 19:52:00
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753. Request CCP to put small turret fix into 1.4 - in Feedback/Requests [original thread]
Aero Yassavi wrote: You kidding, 1.4 is in a week. Everything is locked, there's no changing it now. 1.5 is the as soon as possible. Also why would having a blue dot in your tank prevent you from participating? I can understand wanting to remo...
- by Spkr4theDead - at 2013.08.27 20:57:00
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754. Request CCP to put small turret fix into 1.4 - in Feedback/Requests [original thread]
I think most tankers would agree that we need this as soon as possible. I just didn't participate in a match at all because a blue dot wouldn't get out my tank. This needs to be in as soon as possible.
- by Spkr4theDead - at 2013.08.27 19:43:00
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755. Those god damn LAV's - in Feedback/Requests [original thread]
Nocturnal Soul wrote: I'd like to apologize for my foul language to start with but these free LAV's are TO OP it take 3 to 5 militia AV rocket launchers or whatever there called to kill them sure higher armor has saved my ass plenty of times bu...
- by Spkr4theDead - at 2013.06.25 20:39:00
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756. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: Spkr4theDead wrote: Aeon Amadi wrote: WyrmHero1945 wrote: Meh ARs are ruining the gun game. No point in speccing into LR, SR, MD, etc. So I'll run you over and laugh till CCP balances the damn game. Lmfao, lov...
- by Spkr4theDead - at 2013.06.07 18:38:00
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757. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Nemo Bluntz wrote: Darken-Sol wrote: Run AV. Stop crying You're what's wrong with this game. "This thing that's clearly an issue isn't an issue because ____" As if no one thought to run AV yet. The problem is noone is running AV, and th...
- by Spkr4theDead - at 2013.06.07 18:10:00
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758. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Infekti0n wrote: Im not stating i will quit dust, i love it. Only i dont like the LAVs everyyyyyywhere at the moment. Nerfing is also not the best solution to everything, but quitting the game because they nerfed an LAV. Then you deserve to lea...
- by Spkr4theDead - at 2013.06.07 17:56:00
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759. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Dias Bailey wrote: 1. remove free LAV's 2. dropsuits have inertial dampners... why can't we use them to avoid LAV death 3. proximity mines should send any LAV tumbling. proximity mines should be magnetic. we need flux proximity min 4. no nee...
- by Spkr4theDead - at 2013.06.07 17:54:00
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760. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Aeon Amadi wrote: WyrmHero1945 wrote: Meh ARs are ruining the gun game. No point in speccing into LR, SR, MD, etc. So I'll run you over and laugh till CCP balances the damn game. Lmfao, love this argument: "Guns are ruining a First Pers...
- by Spkr4theDead - at 2013.06.07 17:51:00
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