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661. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Mister Goo wrote: CCP Rattati wrote: * GÇ£Throwing Remote Explosives at InfantryGÇ¥ versus GÇ£Need to Throw Remote Explosive at VehiclesGÇ¥ The usefulness of RE's against vehicles is strongly out weighed by the community's abuse of th...
- by Spkr4theDead - at 2014.12.09 17:52:00
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662. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Glad to see LLAVs "hopefully" coming back. Is there any plan for changing the function of remote repair/ shield booster mods? Are you open to suggestions? What about the addition of new vehicle logistic mods? Also, sha...
- by Spkr4theDead - at 2014.12.09 17:50:00
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663. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cat Merc wrote: Sinboto Simmons wrote: As much as many AV users will disagree (I believe) the return of the LLV and prototype HAV will go far in efforts to balance current AV vs vehicles of it's rank. As of now there's only standard and mili...
- by Spkr4theDead - at 2014.12.09 17:49:00
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664. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: New Packed Remote Explosive STD/ADV/PRO: Current Damage: 1250/1500/1750 DMG +30% Activation Time: 3/3/3 Radius 0.1 Same PG/CPU Dunno what you mean by this. Current Remote Explosives STD/ADV/PRO: Activation 5/5/5 ...
- by Spkr4theDead - at 2014.12.09 17:33:00
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665. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Evan Gotabor wrote: For the remotes (it was about time), can't you make them sticky like for AV grenades ? When you throw an AV, there is an area when it can still hit the tank. Apply the same thing. For the short time a remote is -½-áin the ai...
- by Spkr4theDead - at 2014.12.09 16:42:00
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666. LAV AV Balance - in Feedback/Requests [original thread]
KenKaniff69 wrote: Clearly some people aren't getting the point here. All I'm saying is that one AV grenade should kill one MLT/BPO LAV regardless of race. Beyond that LAV's should be as durable as need be to fit their role. Still a terr...
- by Spkr4theDead - at 2014.12.04 17:41:00
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667. LAV AV Balance - in Feedback/Requests [original thread]
Atiim wrote: Spkr4theDead wrote: Atiim wrote: Breakin Stuff wrote: Toobar Zoobar wrote: Yeah yeah make the lives of you AV trolls easier cause you don't have it easy enough already! One shot a LAV with a swarm?!? Hell No! Thats re...
- by Spkr4theDead - at 2014.12.04 17:40:00
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668. LAV AV Balance - in Feedback/Requests [original thread]
Atiim wrote: Breakin Stuff wrote: Toobar Zoobar wrote: Yeah yeah make the lives of you AV trolls easier cause you don't have it easy enough already! One shot a LAV with a swarm?!? Hell No! Thats rediculous. LAVs suck enough as it is. ...
- by Spkr4theDead - at 2014.12.04 16:31:00
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669. LAV AV Balance - in Feedback/Requests [original thread]
KenKaniff69 wrote: Lately the talk of V vs AV has been starting to brew again. As these discussions heat up I just wanted to present a simple idea that held true through prior builds pertaining to LAV's. BPO/STD LAV's are meant to be cheap,...
- by Spkr4theDead - at 2014.12.04 16:29:00
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670. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Auris Lionesse wrote: pretty sure you can do like 7-8k with 2 fuel injectors and missiles on a cal tank as well. mixing armor shield and reppers. What are you talking about 2 fuel injectors?
- by Spkr4theDead - at 2014.12.02 18:51:00
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671. vehicular diversity - in Feedback/Requests [original thread]
Do you even pilot? These are absolutely terrible ideas.
- by Spkr4theDead - at 2014.12.01 22:39:00
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672. Gameplay over lore or over New Eden and EVE - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 4 seconds it feels alot longer 4 seconds is an eternity in a battle.
- by Spkr4theDead - at 2014.11.28 16:41:00
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673. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
Juno Tristan wrote: How about dumbfire missiles that auto lock once they are 50m within of the target It would require skill to lead the target Greater range, operational to 400m without the DS having to be 175m to get a lock Missiles don't ...
- by Spkr4theDead - at 2014.11.28 15:06:00
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674. Gameplay over lore or over New Eden and EVE - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Lazer Fo Cused wrote: CCP Rattati wrote: Gameplay over lore really, I just want Sentinels to have a weakness so that an Assault can stand a chance by headshotting. Right now, the Sentinel wins 99% of the time. Using ...
- by Spkr4theDead - at 2014.11.28 15:02:00
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675. Advanced tanks? - in Feedback/Requests [original thread]
Draden Brohiem wrote: With AV like it is now would this be so bad? Just want the opinion of the community. Currently the standard HAV's are standard hulls trying to futily fit proto mods and turrets?! Advanced hull need no CCP release type OP a...
- by Spkr4theDead - at 2014.11.22 18:23:00
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676. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
Piercing Serenity wrote: 1. Sure 1a. Vehicles have much higher acceleration than dropsuits, so AV grenades need slightly more aim assistance than locus grenades Oh no, a vehicle with a power plant that's probably as big as a scout suit ...
- by Spkr4theDead - at 2014.11.13 05:43:00
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677. @rattati Forge Guns - in Feedback/Requests [original thread]
Breakin Stuff wrote: The Breach Forge Gun is the worst of the lot by far. Not only does it have a 6-second charge time, but it immobilizes you and has the WORST DPS in the AV crowd. I would suggest bringing the DPS to a whopping 420 from 350 at...
- by Spkr4theDead - at 2014.11.13 05:41:00
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678. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Screw proto vehicles. I'd rather you got marauders and enforcers that actually work as advertised. Yeah, of course, heaven forbid pilots should actually have something good. ...
- by Spkr4theDead - at 2014.11.11 17:15:00
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679. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
Breakin Stuff wrote: Screw proto vehicles. I'd rather you got marauders and enforcers that actually work as advertised. Yeah, of course, heaven forbid pilots should actually have something good.
- by Spkr4theDead - at 2014.11.11 15:05:00
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680. Murder Taxi Termination - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer Fo Cused wrote: Breakin Stuff wrote: Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike. One should always have the option of blowing the engine block, and the people...
- by Spkr4theDead - at 2014.11.10 18:14:00
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