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381. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
Same
- by Spec Ops Cipher - at 2013.03.03 19:01:00
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382. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
Hagintora wrote: Spec Ops Cipher wrote: 1+1 = 1 in a certain branch of mathematics. +1 to the first to name it :P Boolean Algebra? We have a winner! Sorry OP, for borrowing your thread. ^^
- by Spec Ops Cipher - at 2013.03.02 09:09:00
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383. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
ImMortal SoLDieR X wrote: START TRANSMISSION........................... This skill says " 2% to handheld wepon damage per lvl ". Yet ther is no connection to the Base of the gun ! If use Assault Rifle i should be able to calculate what this...
- by Spec Ops Cipher - at 2013.03.02 08:42:00
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384. What are YOU doing with your assault A-Series? - in General Discussions [original thread]
A series is underrated. You're doing it wrong :P
- by Spec Ops Cipher - at 2013.03.01 17:53:00
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385. Take away the redline for 2 weeks? or a week? - in General Discussions [original thread]
If you were in closed beta, you would know how bad an idea this is, even moving it 20m back would be disastrous. We fought and died for the right to a safe spawn. Trust me, it's better the way it is now.
- by Spec Ops Cipher - at 2013.02.28 17:55:00
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386. Servers are up. - in General Discussions [original thread]
That was fast, did they just flick it on and off again? Lol
- by Spec Ops Cipher - at 2013.02.25 11:09:00
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387. Idea - 'Lightrider' drop uplinks - in Feedback/Requests [original thread]
Yeah, a camera can be blinded. Flash grenades would also be usefull, but I just want a defence mechanism for drop uplinks. Obviously more expensive though
- by Spec Ops Cipher - at 2013.02.22 11:14:00
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388. Idea - 'Lightrider' drop uplinks - in Feedback/Requests [original thread]
A drop uplink which flashes when someone spawns on it, blinding enemies within 10m of it, if they have line of sight. Only blind em for 0.3s though, make it fast... Thoughts?
- by Spec Ops Cipher - at 2013.02.22 09:00:00
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389. AV Nades, what are they to you? - in Feedback/Requests [original thread]
Alright, I skimmed through all this and saw one or two thinks that need pointed out. I only use packed AV's which do 1680 dam to armour, no more, no less, and 1170 to shields. It's a 30% difference. They don't do more to armour, they do less to ...
- by Spec Ops Cipher - at 2013.02.21 23:59:00
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390. Got my first officer weapon from salvage today - in General Discussions [original thread]
I've been around since E3 build and had a decent amount since it was implemented, 4or 5 sets / week. But now I get none :( And yes, 'a rare weapon salvaged from the battlefield' is an officer wep.
- by Spec Ops Cipher - at 2013.02.21 17:35:00
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391. Got my first officer weapon from salvage today - in General Discussions [original thread]
You know how? Hitting ppl with an lav. Joined game at end and ran over a few ppl. 10 min-7 hmg's. What's annoying is they are the only officer salvage I have got since the last reset on 11th(?) jan. and I got them by playing like a scrub. Do y...
- by Spec Ops Cipher - at 2013.02.21 17:07:00
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392. Starter pack issues - in Technical Support/Bugs [original thread]
Congrats, I'm at work now so I'm gonna hope it's waiting for me when I get back...
- by Spec Ops Cipher - at 2013.02.21 16:38:00
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393. Starter pack issues - in Technical Support/Bugs [original thread]
Same problem here...
- by Spec Ops Cipher - at 2013.02.21 11:45:00
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394. cant download the starter pack - in Technical Support/Bugs [original thread]
It doesn't get downloaded. But it's not updating with the dust character servers either, because I have the same problem :( Might have something to do with it not being on the ingame market yet?
- by Spec Ops Cipher - at 2013.02.21 10:13:00
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395. EU starter pack problems - in Technical Support/Bugs [original thread]
Same problem for me, too. I'm ps+, clicked buy and download, but it never synched with the game. Also, I haven't had the usual email from Sony saying I have bought it yet...
- by Spec Ops Cipher - at 2013.02.21 10:03:00
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396. ISD? - in General Discussions [original thread]
So what kind of services do you offer?
- by Spec Ops Cipher - at 2013.02.17 10:29:00
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397. Serious imbalance with ISK and OBs - in General Discussions [original thread]
OB's aren't as deadly as you think. There's certain places you can stand inside them, to take about 300damage ONLY. Thankfully your tank won't quite fit in the gap, and will take at least 1800 dam. Oh did I mention, OB's don't kill everything in t...
- by Spec Ops Cipher - at 2013.02.13 22:56:00
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398. I waste more money on RDV's - in General Discussions [original thread]
I've had a RDV arrive really high, give up trying to lower itself down and drop my saga right on top of another RDV, which promptly flew away with my 180k car. Thieves of the sky, the lot of em!
- by Spec Ops Cipher - at 2013.02.12 07:26:00
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399. I hacked Zdowggs tank & he quit the match - in The Locker Room [original thread]
Original owner of the tank keeps it if it survives the match, even if the enemy took it. Shoulda left it in the red zone before the end, cost the owner some cash...
- by Spec Ops Cipher - at 2013.02.11 20:48:00
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400. Skirmish SP - 1k every for each 10mins - in General Discussions [original thread]
There we go. Whad'ya think of that? Maybe even 8 mins, i just want to justify playing skirmish again ^^ It also leaves SP opportunities open for future game modes that could last even longer
- by Spec Ops Cipher - at 2013.02.10 23:33:00
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