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41. New idea for aim assist! - in Feedback/Requests [original thread]
Keri Starlight wrote: Aim assist is meant to improve the aiming mechanincs and feeling for everyone, it should be something to smooth the whole thing and make the game enjoyable... it's not an aim-assist war. I can't pretend everyone likes the...
- by Spec Ops Cipher - at 2013.09.07 01:58:00
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42. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
Your Absolut End wrote: Well scouts are the weakest Suits and therefore should be the cheapest but a proto scout should be more expensive than a std. Or even adv. Medium suit. Just because prototype technologie should stay expensive. Well I th...
- by Spec Ops Cipher - at 2013.09.07 01:23:00
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43. New idea for aim assist! - in Feedback/Requests [original thread]
Posted this in GD earlier but was buried - belongs here anyway. Only allow aim assist to work on other people using aim assist! This lets new people fight each other fairly, and stops us scouts getting insta-killed by anyone who sees us. It als...
- by Spec Ops Cipher - at 2013.09.07 00:58:00
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44. (BUG) AUR weapons - in Technical Support/Bugs [original thread]
DAMIOS82 wrote: I noticed that when you look at the proto sniper rifles. you will see that you have a Aur Kaalakiota sniper rifle, finally. Yet it has the same stats as the Ishukone sniper rifle. So should it then not be an Aur based Ishukone s...
- by Spec Ops Cipher - at 2013.09.07 00:39:00
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45. Dem Swarms Tho ! - in General Discussions [original thread]
Swarms got nerfed! Swarm teams got a buff, but individuals got nerfed :(. They fire each shot 0.3 seconds faster, but lost 2 shots per clip and had their reload speed set to 4.5 seconds. As a swarmer, I wish I had the old swarms back.
- by Spec Ops Cipher - at 2013.09.07 00:27:00
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46. Petition To not allow noobs to create threads - in General Discussions [original thread]
Global Enforcer wrote: I'm sick of looking through these forums to find ppl that have played this game for less then a year and they cry this is op and that is op but what it comes down to is they are used to playing cod and bf3, I want these p...
- by Spec Ops Cipher - at 2013.09.07 00:11:00
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47. The so called aimbot-vid inside - in General Discussions [original thread]
Parson Atreides wrote: Spec Ops Cipher wrote: Will have another video testing by this time tomorrow. Please test bunny hoping and both players strafing at once. Also test long strafes vs short strafes, circle strafes and figure eights ple...
- by Spec Ops Cipher - at 2013.09.06 22:57:00
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48. The so called aimbot-vid inside - in General Discussions [original thread]
Will have another video testing by this time tomorrow.
- by Spec Ops Cipher - at 2013.09.06 22:51:00
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49. A new idea for aim assist! - in General Discussions [original thread]
Aikuchi Tomaru wrote: I don't know whats wrong with autoaim. If you want to see how real bad auto aim works play Red Dead Redemption. You can activate insta headshot aim. Yes. You can do this in PvP modes. In Dust you at least have to aim. Ye...
- by Spec Ops Cipher - at 2013.09.06 20:50:00
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50. A new idea for aim assist! - in General Discussions [original thread]
True Adamance wrote: Spec Ops Cipher wrote: Only let it lock on to people who also have aim assist on! I apologise if anyone beat me to it, but I think its a brilliant idea. Fair call. I personally would prefer to see it toned down but...
- by Spec Ops Cipher - at 2013.09.06 20:48:00
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51. A new idea for aim assist! - in General Discussions [original thread]
Vrain Matari wrote: Kage Roth wrote: This idea, this idea right here. It rocks. Though you know people would start complaining about it, "I can aim at anyone else just fine but when i engage those darn M/KB guys I can't aim anymore" Make t...
- by Spec Ops Cipher - at 2013.09.06 20:10:00
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52. A new idea for aim assist! - in General Discussions [original thread]
Kage Roth wrote: This idea, this idea right here. It rocks. Though you know people would start complaining about it, "I can aim at anyone else just fine but when i engage those darn M/KB guys I can't aim anymore" Good point, maybe an exceptio...
- by Spec Ops Cipher - at 2013.09.06 20:03:00
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53. A new idea for aim assist! - in General Discussions [original thread]
Only let it lock on to people who also have aim assist on! I apologise if anyone beat me to it, but I think its a brilliant idea.
- by Spec Ops Cipher - at 2013.09.06 19:51:00
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54. How can we save scouts? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Spec Ops Cipher wrote: TheAmazing FlyingPig wrote: We can start by not using scouts as heavies and instead use them as scouts. Who has ever tried that? I've mowed down plenty of idiot scouts that charge str...
- by Spec Ops Cipher - at 2013.09.06 18:57:00
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55. CCP, WHY CAN'T YOU ANSWER THE QUESTION OF HOW TO KNOW IF YOU WON PRIZES?! - in Technical Support/Bugs [original thread]
No-one has any idea what you're on about.
- by Spec Ops Cipher - at 2013.09.06 18:48:00
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56. How can we save scouts? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: We can start by not using scouts as heavies and instead use them as scouts. Who has ever tried that?
- by Spec Ops Cipher - at 2013.09.06 18:24:00
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57. How can we save scouts? - in General Discussions [original thread]
Dexter307 wrote: Xender17 wrote: Increase speed. Make them override aimbot. Increased PG/CPU, seeing how they seem meant to have limited slots meant to hold the best stuff. Increase turn speed. Whatever suits their profession. All of t...
- by Spec Ops Cipher - at 2013.09.06 18:20:00
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58. How can we save scouts? - in General Discussions [original thread]
Xender17 wrote: Increase speed. Make them override aimbot. Increased PG/CPU, seeing how they seem meant to have limited slots meant to hold the best stuff. Increase turn speed. Whatever suits their profession. No aimbot on scouts would be...
- by Spec Ops Cipher - at 2013.09.06 18:02:00
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59. How can we save scouts? - in General Discussions [original thread]
It can't be a game to game suit anymore, its entirely situational. Yes the disabled tacnet is nice, but we die too quickly to be viable in pubs. The auto-aim has killed us, along with stamina and strafing nerfs. What can we do to bring them back...
- by Spec Ops Cipher - at 2013.09.06 17:50:00
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60. What's BAD about the aim things?? - in General Discussions [original thread]
8213 wrote: So, you have this Aim Assist put into the game. Before, the aim tracking was garbage, and you couldn't hit anybody because the hitboxes weren't they should have been. You shot right into someone, and nothing registered. You shot a l...
- by Spec Ops Cipher - at 2013.09.06 17:16:00
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