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61. Hate Eon? - in The War Room [original thread]
Lance 2ballzStrong wrote: Roy Ventus wrote: The FEC does I heard a couple corps not interested anymore cuz Sha didn't flip the bill Wonder how many people remember Sha is the guy that kicked Dust Uni out of PC when PC just started......
- by Spec Ops Cipher - at 2013.09.06 13:03:00
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62. Could we get a vets only section of the forums? - in General Discussions [original thread]
This is a good idea!
- by Spec Ops Cipher - at 2013.09.05 20:15:00
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63. For the vets!!! - in General Discussions [original thread]
MAD MAX 514 wrote: So you hate the fact that CCP has brought back the aim assist and has built a system that matches players with like skills! You don't like the fact that it might level the playing field! So you would rather protostomp some on...
- by Spec Ops Cipher - at 2013.09.05 16:27:00
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64. Shotgun Is Fixed!? - in General Discussions [original thread]
I won't believe it till I see it, but a preemptive yaaaaaay is in order.
- by Spec Ops Cipher - at 2013.09.05 14:49:00
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65. scout balancing petition , please sign SCOUT BROTHERS, ccp please respond and read - in General Discussions [original thread]
Signed.
- by Spec Ops Cipher - at 2013.09.05 14:21:00
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66. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: Get your basic light suit up and wear the racial varient. That alone will get scouts to 33.75dB. Aha forgot about that, minnie suits skill that gives +20 melee damage always makes me sad. The knife damage is essential tho...
- by Spec Ops Cipher - at 2013.09.04 20:27:00
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67. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
Maken Tosch wrote: DISGRUNTLEDev wrote: I think a great improvement to all scouts, while not preventing other suits from doing the same, would be basing the amount of aim assist against a particular suit based on its scan profile . Being ...
- by Spec Ops Cipher - at 2013.09.04 19:20:00
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68. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Scouts need a buff! Thank you Kagehoshi for lobbying for us : ) We don't need more health, we should be rebalanced on other factors like speed and stealth and equipment. I would like to point out that we are a little short on CPU and PG at the ...
- by Spec Ops Cipher - at 2013.09.04 17:30:00
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69. Pros were right, MD WAS my crutch! - in General Discussions [original thread]
Chris F2112 wrote: Aim assist hit mass drivers hardest. Now everyone can aim right on, not only the pros. Scouts.
- by Spec Ops Cipher - at 2013.09.04 15:34:00
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70. Poll - in General Discussions [original thread]
6. Maps are awesome. Auto-aim is overdone. If shotguns aren't fixed tomorrow then it drops to 3.
- by Spec Ops Cipher - at 2013.09.04 15:22:00
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71. Aim Assist killed Speed Tanking - in General Discussions [original thread]
Another nail in the coffin for scouts. Hopefully we get shotguns back tomorrow.
- by Spec Ops Cipher - at 2013.09.04 14:09:00
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72. hit detection fixes! mostly :) - in General Discussions [original thread]
Any update on how soon? Last I heard was about a week. Please add it in tomorrows hotfix <3
- by Spec Ops Cipher - at 2013.09.04 03:19:00
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73. A scout's plea to the gods of Dust - in General Discussions [original thread]
http://www.youtube.com/watch?v=VTyBKrJASro From here - https://forums.dust514.com/default.aspx?g=posts&t=106946 Head on in and give em likes to ease the pain and suffering.
- by Spec Ops Cipher - at 2013.09.04 03:03:00
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74. Another nerf to Scouts... - in General Discussions [original thread]
Poplo Furuya wrote: So what's up with shotguns now? Hit detection has improved for everything else and worsened for SGs specifically? Been away a while and probably won't find the time to play for a couple of weeks, curious how they could've ma...
- by Spec Ops Cipher - at 2013.09.04 03:02:00
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75. A scout's plea to the gods of Dust - in General Discussions [original thread]
It's not. And neithers your dropship :P
- by Spec Ops Cipher - at 2013.09.04 02:58:00
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76. Another nerf to Scouts... - in General Discussions [original thread]
demens grimwulff wrote: Wait... Let me get this right... You call it a nerf when they fix the hit box issue that made it nearly impossible for any class short of just spray and pray to hit a scout? How do you think the rest of the community fel...
- by Spec Ops Cipher - at 2013.09.04 02:09:00
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77. Another nerf to Scouts... - in General Discussions [original thread]
Malcom Xo wrote: Spec Ops Cipher wrote: Malcom Xo wrote: Spec Ops Cipher wrote: Here's my sob story. I'm a shotgun scout. Shotguns are useless now and scouts are even worse. Now any player in dust can kill me instantly, using the new ...
- by Spec Ops Cipher - at 2013.09.04 02:01:00
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78. Another nerf to Scouts... - in General Discussions [original thread]
Malcom Xo wrote: Spec Ops Cipher wrote: Here's my sob story. I'm a shotgun scout. Shotguns are useless now and scouts are even worse. Now any player in dust can kill me instantly, using the new lock on system. My deaths per game have gone t...
- by Spec Ops Cipher - at 2013.09.04 01:53:00
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79. Another nerf to Scouts... - in General Discussions [original thread]
Agreed, and it doesn't help that the scanner lets people know they have been scanned. They should change it so that it only lets people that are too sneaky to be scanned know they weren't scanned. If that last sentence even makes sense. The unskil...
- by Spec Ops Cipher - at 2013.09.04 01:00:00
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80. Another nerf to Scouts... - in General Discussions [original thread]
Shotty GoBang wrote: Same experience with death-levels today. Our stats and Isk reserves are certain to plummet. Lost alot of fights I should've won versus mediums and heavies ... Not to mention a whole lot of Isk. 17.5M Shotgun Scout (Galle...
- by Spec Ops Cipher - at 2013.09.04 00:38:00
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