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421. Talon Company Mercs - Recruiting - in Corporation Recruitment [original thread]
Might be... We do plan to Fallout with a few big corps in future ^^ We are ruthless in battle, at least 3 of us turn up to attack players at objectives, at every opportunity. We always come back to finish the job. Even with all the new recruits,...
- by Spec Ops Cipher - at 2013.01.28 23:56:00
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422. Best dropship turret? - in General Discussions [original thread]
BLASTERS OF DOOM! Get yourself a decent gunner or 2 and its crazily effective. Blasters and an CRU on a dropship = mobile fortress.
- by Spec Ops Cipher - at 2013.01.27 18:41:00
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423. Micro-Balance vs Macro-Balance: How to detect OP presence - in General Discussions [original thread]
Well said. +1
- by Spec Ops Cipher - at 2013.01.27 18:02:00
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424. Talon Company Mercs - Recruiting - in Corporation Recruitment [original thread]
Eu - We have no rules here; we get it done, for the highest bidder. We are not limited by the morals of men, we do what is necessary for the victory. We plan on falling out with some big corps in future... No requirements, we are growing our ran...
- by Spec Ops Cipher - at 2013.01.27 16:50:00
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425. Vehicle Controls NEED TO BE CHANGED - in General Discussions [original thread]
You will learn to love it ^^
- by Spec Ops Cipher - at 2013.01.26 21:23:00
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426. My magical solution - in General Discussions [original thread]
Iron Wolf Saber wrote: I want to see what CCP wants to do when they bring in the roll over system they're talking about. It can only help so much, I think. It just feels like CCP only want us to play an hour or 2 a day, even on weekends. I b...
- by Spec Ops Cipher - at 2013.01.13 23:49:00
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427. My magical solution - in General Discussions [original thread]
is over here - https://forums.dust514.com/default.aspx?g=posts&t=51058&find=unread I've not seen this suggested before, I think its a good idea, but by putting it in its proper place, I've doomed it to a quiet life...
- by Spec Ops Cipher - at 2013.01.13 23:42:00
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428. Possible cap solution - in Feedback/Requests [original thread]
People play more on weekends. Lots more. Why not substantially raise the cap on weekends? I could even go as far as to say remove the cap on weekends, but I won't. Baby steps :P I haven't seen this idea anywhere else, and I think it's worth lett...
- by Spec Ops Cipher - at 2013.01.13 22:55:00
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