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181. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Zatara Rought wrote: Do snipers not count? Absolutely, so long as they brave all odds and snipe in a scout/light suit (i.e. Spec Ops Cipher) Zatara Rought wrote: Did I mention Reflex is still a scout if i'm right,...
- by Spec Ops Cipher - at 2013.06.29 11:10:00
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182. A plea to sanity... The flaylock - in General Discussions [original thread]
Flaylock needs a rof nerf. In my Proto scout suit, It only takes 2 shots to kill me. In a high time to kill (HTTK) game, a weapon that insta kills a particular class, every time, is wrong. It needs to be reexamined by CCP. I would lower the rof to...
- by Spec Ops Cipher - at 2013.06.29 11:01:00
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183. How to give the scout suit some love. - in General Discussions [original thread]
Luk Manag wrote: Oso Peresoso wrote: When I read about how this game had scan precision, profile radius, etc, I was hoping the effect would mean a scout would have far higher sensitivity to spotting enemy suits via LOS. I was disappointed. ...
- by Spec Ops Cipher - at 2013.06.28 16:33:00
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184. How to give the scout suit some love. - in General Discussions [original thread]
Laurent Cazaderon wrote: Spec Ops Cipher wrote: More CPU for the minmitar scout. In all other classes, minmitar stuff has more pg/CPU than its rivals, but with scouts, it has much less. Assault amarr has way more PG\CPU than assault minma...
- by Spec Ops Cipher - at 2013.06.28 15:14:00
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185. Scout Registry / Killboard - in General Discussions [original thread]
My kills are 19499. Will be 20k by tomorrow
- by Spec Ops Cipher - at 2013.06.28 12:29:00
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186. How to give the scout suit some love. - in General Discussions [original thread]
More CPU for the minmitar scout. In all other classes, minmitar stuff has more pg/CPU than its rivals, but with scouts, it has much less.
- by Spec Ops Cipher - at 2013.06.28 11:20:00
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187. Scout Registry / Killboard - in General Discussions [original thread]
I'm a Minnie scout, no idea what my kills are.
- by Spec Ops Cipher - at 2013.06.28 11:05:00
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188. CCP updates on aiming problem? - in General Discussions [original thread]
What exactly is this aiming problem? I've been here well over a year and haven't suffered from any 'aiming problems'. Is it just people failing to adapt to a new game?
- by Spec Ops Cipher - at 2013.06.18 15:44:00
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189. TURN ON FRIENDLY FIRE INSIDE MCC - in General Discussions [original thread]
GOTDUST wrote: Yesterday, not one, not two, but NINE mercs sitting in a row sniping from mcc. Does anybody hack anymore? Lately, once an objective is hacked, it stays that way for entire match. Either turn on some poison gas or friendly fiire ...
- by Spec Ops Cipher - at 2013.06.17 22:05:00
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190. Is this another DDoS attack? - in General Discussions [original thread]
Error is bad gateway or something like that. Usually means gateway was taking too much traffic and had to shut down to avoid spam. It's probably some guy with a botnet and a grudge.
- by Spec Ops Cipher - at 2013.06.15 23:29:00
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191. Bad gateway usually means ddos. - in General Discussions [original thread]
Looks like another ddos attack to me. Just heard IRC went down too.
- by Spec Ops Cipher - at 2013.06.15 23:23:00
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192. How the hell can it be so hard to shoot someone driving a LAV? - in General Discussions [original thread]
Crash Monster wrote: Doc Noah wrote: Hitboxes in this game is horrid. Even if you have a direct line of sight, the vehicle hitbox can easily cover most of the driver. Just look at Null Cannons, you can pump someone full of bullets while the...
- by Spec Ops Cipher - at 2013.06.08 12:50:00
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193. How the hell can it be so hard to shoot someone driving a LAV? - in General Discussions [original thread]
I know snipers, shotguns and grenades excell at removing lav drivers. Enemies are better at giving me LogiLavs than RDV's!
- by Spec Ops Cipher - at 2013.06.08 12:45:00
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194. Nerfed TAR specs - in General Discussions [original thread]
You can already get the damage up to over 100 easily. That's enough to kill 90% of players in pub games in 6 shots.
- by Spec Ops Cipher - at 2013.06.05 08:57:00
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195. Today I pulled out my dren shotgun. - in General Discussions [original thread]
Jarlaxle Xorlarrin wrote: Spec Ops Cipher wrote: Im a scout with about 13m SP. Standard SG range is currently 4m for 100%. Adv is 5m and Proto is 6m. The main problem here lies in the fact that scouts cannot afford to fit adv and Proto SG on...
- by Spec Ops Cipher - at 2013.06.04 15:23:00
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196. Today I pulled out my dren shotgun. - in General Discussions [original thread]
Im a scout with about 13m SP. Standard SG range is currently 4m for 100%. Adv is 5m and Proto is 6m. The main problem here lies in the fact that scouts cannot afford to fit adv and Proto SG on their suit, and are relegated to 4-5m range. I speak f...
- by Spec Ops Cipher - at 2013.06.03 22:36:00
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197. IS IT RUST OR DID THE AIM GET WORSE? - in General Discussions [original thread]
The reason SG's are a bit on the weak side ATM is because the 100% range stops at 4m. The reason I'm here is because I also feel as though the sensitivity settings for SG's have changed - for the worse.
- by Spec Ops Cipher - at 2013.06.03 22:15:00
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198. IS IT RUST OR DID THE AIM GET WORSE? - in General Discussions [original thread]
I reckon aim has got worse, but only for shotguns. Another stealth tweak? Started yesterday after dt.
- by Spec Ops Cipher - at 2013.06.03 22:03:00
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199. WHY IS THIS QQ ABOUT LAV? - in General Discussions [original thread]
Wasn't me I'm afraid, I'm saving up my Thales for a rainy day ^^ . Shotguns work too, but there's a bit of skill involved there, you need to matador lv 5 and a good shot.
- by Spec Ops Cipher - at 2013.05.30 11:34:00
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200. WHY IS THIS QQ ABOUT LAV? - in General Discussions [original thread]
Just snipe the guy out the front. And take it if its a LLAV ^^
- by Spec Ops Cipher - at 2013.05.30 11:20:00
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