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61. Another nerf to Scouts... - in General Discussions [original thread]
Poplo Furuya wrote: So what's up with shotguns now? Hit detection has improved for everything else and worsened for SGs specifically? Been away a while and probably won't find the time to play for a couple of weeks, curious how they could've ma...
- by Spec Ops Cipher - at 2013.09.04 03:02:00
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62. A scout's plea to the gods of Dust - in General Discussions [original thread]
It's not. And neithers your dropship :P
- by Spec Ops Cipher - at 2013.09.04 02:58:00
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63. Another nerf to Scouts... - in General Discussions [original thread]
demens grimwulff wrote: Wait... Let me get this right... You call it a nerf when they fix the hit box issue that made it nearly impossible for any class short of just spray and pray to hit a scout? How do you think the rest of the community fel...
- by Spec Ops Cipher - at 2013.09.04 02:09:00
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64. Another nerf to Scouts... - in General Discussions [original thread]
Malcom Xo wrote: Spec Ops Cipher wrote: Malcom Xo wrote: Spec Ops Cipher wrote: Here's my sob story. I'm a shotgun scout. Shotguns are useless now and scouts are even worse. Now any player in dust can kill me instantly, using the new ...
- by Spec Ops Cipher - at 2013.09.04 02:01:00
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65. Another nerf to Scouts... - in General Discussions [original thread]
Malcom Xo wrote: Spec Ops Cipher wrote: Here's my sob story. I'm a shotgun scout. Shotguns are useless now and scouts are even worse. Now any player in dust can kill me instantly, using the new lock on system. My deaths per game have gone t...
- by Spec Ops Cipher - at 2013.09.04 01:53:00
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66. Another nerf to Scouts... - in General Discussions [original thread]
Agreed, and it doesn't help that the scanner lets people know they have been scanned. They should change it so that it only lets people that are too sneaky to be scanned know they weren't scanned. If that last sentence even makes sense. The unskil...
- by Spec Ops Cipher - at 2013.09.04 01:00:00
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67. Another nerf to Scouts... - in General Discussions [original thread]
Shotty GoBang wrote: Same experience with death-levels today. Our stats and Isk reserves are certain to plummet. Lost alot of fights I should've won versus mediums and heavies ... Not to mention a whole lot of Isk. 17.5M Shotgun Scout (Galle...
- by Spec Ops Cipher - at 2013.09.04 00:38:00
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68. Another nerf to Scouts... - in General Discussions [original thread]
Here's my sob story. I'm a shotgun scout. Shotguns are useless now and scouts are even worse. Now any player in dust can kill me instantly, using the new lock on system. My deaths per game have gone through the roof as now anyone with 8 bullets l...
- by Spec Ops Cipher - at 2013.09.04 00:21:00
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69. By no means is the new aim assist "Aimbot" - in General Discussions [original thread]
You put 3 bullets into someone with an AR and let go of the stick. I had to 'cos my remote died on me, but the enemy strafed across the road, into a building, then popped out and killed me. Normally I would have been frantically plugging in the re...
- by Spec Ops Cipher - at 2013.09.04 00:08:00
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70. The Official "We love the new maps" Thread - in General Discussions [original thread]
<3
- by Spec Ops Cipher - at 2013.09.03 20:58:00
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71. Initial shot on SG with full clip does not register - in General Discussions [original thread]
Agree. When shooting walls, nothing actually comes out some shots, most noticeably the first shot
- by Spec Ops Cipher - at 2013.09.03 17:58:00
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72. [Dropship camera] Wow CCP, I gotta say. - in General Discussions [original thread]
Foxhound Elite wrote: Judge Rhadamanthus wrote: I have flown in 15 matches so far. 3 of them with no enemy team so I had a good chance to try different maneuvers. Not liking it so far : 1) Tip forward and all you can see is a massive rear e...
- by Spec Ops Cipher - at 2013.09.03 16:00:00
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73. For the love of god, turn off aim assist. - in General Discussions [original thread]
Minor Treat wrote: Spec Ops Cipher wrote: I just tried it. You don't need to aim at people, just point and kill. I jumped over someones head with my shotgun and it stayed on him the whole time. Turn it off. The aim assist can be turned off...
- by Spec Ops Cipher - at 2013.09.03 15:54:00
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74. Shotgun Scouts after 1.4 - in General Discussions [original thread]
Shotguns are useless, aim assist is OP as ****. Scouts are worse than ever
- by Spec Ops Cipher - at 2013.09.03 15:19:00
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75. So far - in General Discussions [original thread]
Its OP as hell. I jumped past someone with shotgun and it stayed locked on them.
- by Spec Ops Cipher - at 2013.09.03 15:07:00
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76. For the love of god, turn off aim assist. - in General Discussions [original thread]
I just tried it. You don't need to aim at people, just point and kill. I jumped over someones head with my shotgun and it stayed on him the whole time. Turn it off.
- by Spec Ops Cipher - at 2013.09.03 15:06:00
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77. So far - in General Discussions [original thread]
I'm in right away, and its been really laggy so far. I have pretty decent ping and the download took 10 mins
- by Spec Ops Cipher - at 2013.09.03 14:55:00
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78. So far - in General Discussions [original thread]
New map is awesome, everything is super laggy, and swarms are useless. They only fire 0.3 seconds faster overall and the 5 second reload is awful. Edit - I hate the new dropship camera too.
- by Spec Ops Cipher - at 2013.09.03 14:43:00
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79. worst day of hit detection failure ever - in General Discussions [original thread]
Same for me.
- by Spec Ops Cipher - at 2013.09.03 01:31:00
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80. What are Scounts for? - in General Discussions [original thread]
Krom Ganesh wrote: I see scouts as having three main uses (assuming all classes sufficiently fill their role): CQC stealth fighter: Slips into occupied areas and stealthily kills enemies while enemy is distracted. Medium range scouter: Advance...
- by Spec Ops Cipher - at 2013.09.02 02:06:00
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