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2781. Does Minmatar Commando explosvie damage bonus apply to swarms? - in General Discussions [original thread]
Enji Elric wrote: Spademan wrote: ThePlayerkyle13 wrote: Every suit now in 1.8 levels up Racial Weapons, so for minmatar Commando your bonus apply to: Combat Rifles SMGs Mass Drivers Remote Explosives & Locus Grenades E...
- by Spademan - at 2014.03.20 19:53:00
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2782. Does Minmatar Commando explosvie damage bonus apply to swarms? - in General Discussions [original thread]
ThePlayerkyle13 wrote: Every suit now in 1.8 levels up Racial Weapons, so for minmatar Commando your bonus apply to: Combat Rifles SMGs Mass Drivers Remote Explosives & Locus Grenades Everything in bold isn't affected, it spe...
- by Spademan - at 2014.03.20 19:50:00
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2783. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Will someone planning to run Minnie Commando run this for a week or two? Thanks Edit: Weapons are free game, its the modules that matter
- by Spademan - at 2014.03.20 18:25:00
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2784. Scout Registry / Killboard - in General Discussions [original thread]
Ever think we'll see a vehicle cloak with the same idea? Ludicrously high PG and CPU requirements but one vehicle get's a big reduction.
- by Spademan - at 2014.03.19 22:37:00
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2785. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: LeGoose wrote: +1 to this, but how do you define a "little kid?" Also what if a scout who is already on the list falls under your definition of a little kid? * Scratches Head * Q1. An individual who has never hear...
- by Spademan - at 2014.03.19 18:24:00
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2786. Scout Registry / Killboard - in General Discussions [original thread]
I'm now relieved I never specced into proficiency skills of any, these changes would seem inconvenient to adapt to.
- by Spademan - at 2014.03.18 23:29:00
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2787. caldari heavy frame REVIEW* - in General Discussions [original thread]
The dark cloud wrote: Spademan wrote: Flux you and your cal heavy. Yeah then get into cover and recharge shields to full in less then 4 secs. If you're not instantly following up after the explosion then you're doing it wrong.
- by Spademan - at 2014.03.18 21:23:00
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2788. caldari heavy frame REVIEW* - in General Discussions [original thread]
Patrlck 56 wrote: OP nerf naow. Why the new character?
- by Spademan - at 2014.03.18 20:45:00
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2789. caldari heavy frame REVIEW* - in General Discussions [original thread]
Flux you and your cal heavy.
- by Spademan - at 2014.03.18 20:40:00
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2790. Calling the Great Scouts of DUST 514 - in General Discussions [original thread]
Aisha Ctarl wrote: Arkena Wyrnspire wrote: We've covered this. http://www.protofits.com/fittings/shared/230/771 It can say to any other scout, 'Do you even lift, bro?' -_- That's actually on a Gallente suit, on an Amarr (according...
- by Spademan - at 2014.03.18 20:17:00
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2791. Scout Registry / Killboard - in General Discussions [original thread]
So CCP tells us basically everything that's in the patch notes before the patch notes for once and people are disappointed that they're isn't anything they haven;'t told us? I'm confused, isn't that a good thing?
- by Spademan - at 2014.03.18 19:13:00
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2792. Rewards out this Thursday! - in General Discussions [original thread]
Anyone know if (without boosters) this will equal 2 million or 2.75 million sp?
- by Spademan - at 2014.03.18 13:53:00
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2793. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: Anyone planning to use plasma cannons with cloaks? I think this will be one of the better options when killing heavies. I've been heavily considering it, cpu will be a ***** though.
- by Spademan - at 2014.03.18 13:05:00
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2794. DON'T NERF MY SMG!!!! - in General Discussions [original thread]
I've always preferred the name Dak for my Smg. Y'know, short for Dakka Dakka.
- by Spademan - at 2014.03.17 22:56:00
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2795. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: noob cavman wrote: Ghost Kaisar wrote: Okay, we should do this for ***** and giggles. 6 proto scouts. Sit on an unhacked objective. Cloak and wait. Wait for them to take it with 4 people. Uncloak. CHAOS YES...
- by Spademan - at 2014.03.17 19:39:00
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2796. Flux grenades should disable cloaking? - in General Discussions [original thread]
Well, whenever a cloaked suit gets hit it has that blue visual effect, according to the dev blog, so while it won't decloak it'll already let you know wher thy are clear as day.
- by Spademan - at 2014.03.17 16:36:00
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2797. Scout Registry / Killboard - in General Discussions [original thread]
Yeah, that's the only pain, having to remake all of my fits. And probably more seeing as how I'll maybe end up with Proto. CCP needs to give us folders.
- by Spademan - at 2014.03.16 19:38:00
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2798. What's happening with the 1.8 suit respec? - in General Discussions [original thread]
We're getting refunded points in the Dropsuit Command tree only. Linky
- by Spademan - at 2014.03.16 19:20:00
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2799. Get off the forum and start terminating clones!!! - in General Discussions [original thread]
I'll infect any woman I like with my dirty ape needle. Oh wait...you mean nanite injectors...
- by Spademan - at 2014.03.15 23:32:00
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2800. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: Even better. More drunk players to die more! Thoughhhhh some of my best games have been while I was drunk. To this day the only time I've been able to hack all 5 objectives on my own, and never lose them after hacking, has...
- by Spademan - at 2014.03.15 22:47:00
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