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461. You want a sandbox? - in General Discussions [original thread]
Buster Friently wrote: Identity Denied wrote: CCP says that its our sandbox, and that we can play whatever way we want, fair enough. I want to put an HMG on my scout. Period. I don't care if that's the ONLY thing that I can fit on it. Tha...
- by Sole Fenychs - at 2014.03.06 10:59:00
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462. Minimap Improvements - in Feedback/Requests [original thread]
What? No. Nonono. You can make it an option, but don't enforce it.
- by Sole Fenychs - at 2014.03.05 20:42:00
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463. You want a sandbox? - in General Discussions [original thread]
Identity Denied wrote: 90% of players are in agreement that the heavy/light weapon combo is broken and OP. Even without other heavy weapons (Currently), its a niche role, and supposed to be a niche role. Those that say otherwise are the scrubs ...
- by Sole Fenychs - at 2014.03.05 20:27:00
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464. Plasma Cannon - in General Discussions [original thread]
So, Mass Driver got buffed. Laser Rifle got buffed. Why not the PLC? It's the third weapon that needs more power and it actually never got any attention. Make it into a credible AV weapon by buffing direct damage or something. It already kills inf...
- by Sole Fenychs - at 2014.03.05 20:23:00
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465. We need to talk about dust [Features and Analysis] - in Feedback/Requests [original thread]
I agree with the general sentiment. Dust gameplay is quite vanilla. The vehicles kind of spice it up and the aspect of loss is a nice idea, but would it kill the devs to make an expensive suit an actual investment? You shouldn't be able to run pro...
- by Sole Fenychs - at 2014.02.28 17:50:00
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466. We need a name!? - in General Discussions [original thread]
deepfried salad gilliam wrote: i think youre transfrered into youre warbarge guy then he uses the big center map to pick a spot on battlefield to go into to So there's sixteen completely still dudes sitting around the table, with their armo...
- by Sole Fenychs - at 2014.02.24 17:16:00
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467. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I would rather see large turrets be shifted completely into the role of anti-vehicle. One man controlling a tank is fine, but a tanks infantry killing ability should come from it's sturrets. The tank problem would liter...
- by Sole Fenychs - at 2014.02.23 19:45:00
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468. To those who say DUST is hard - in General Discussions [original thread]
You can't measure "hardness" from the perspective of a little child. Children are immune to frustration in videogames. They will spend hours trying the most ******** things that no adult would ever think of. I grew up on videogames. I had no aver...
- by Sole Fenychs - at 2014.02.22 17:03:00
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469. Weirdest thing you've seen a Blue/Redberry doing - in General Discussions [original thread]
PLAYSTTION wrote: The oddest thing I ever seen a blue do was something productive. I was on my own getting stomped back in beta, and run into a blue we somehow communicate by aiming and shooting, turning, jumping, we ran together to A on a skir...
- by Sole Fenychs - at 2014.02.22 16:56:00
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470. you know a weapon is... - in General Discussions [original thread]
Yeah, only headshots should OHK. You must be insane to think that bodyshots should OHK. Snipers are one of the most frustrating things in this game. Sometimes more so than redline railgun tanks. At least you can see the tanks and aren't affected a...
- by Sole Fenychs - at 2014.02.22 16:51:00
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471. New players cant do the current event. - in General Discussions [original thread]
Not much different from Shinobi event. Or 1.7 in general. Ever tried to kill a tank with an account that hasn't skilled into REs?
- by Sole Fenychs - at 2014.02.22 16:41:00
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472. Suggestion- Modules for weapons and Dropsuits separated - in Feedback/Requests [original thread]
We already variants. Customization only makes sense if you remove those variants. Otherwise it will be pointless miniscule adjustments that amount to a game of "write a script for effectiveness maximization" that is restarted with every balance a...
- by Sole Fenychs - at 2014.02.22 16:38:00
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473. [Idea] Possible Tracking Disruption Implementation - in Feedback/Requests [original thread]
Oh yeah, let's affect vehicle tracking randomly. Also, let scouts randomly stumble when they sprint. Let weapons randomly jam. Let overheat permanently disable overheated weapons randomly and let overheat cause mis-alignment of the crosshair in mo...
- by Sole Fenychs - at 2014.02.22 16:33:00
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474. [REQUEST] Range indicator on map screen after death - in Feedback/Requests [original thread]
This one is simple: After you die, you already get the range at which you've been killed. But getting a sense of scale on the map screen is not all that easy. So, what I'm proposing, is to have the game draw a circle around the position in which y...
- by Sole Fenychs - at 2014.02.21 21:53:00
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475. Dual Repair Tool - in Feedback/Requests [original thread]
CommanderBolt wrote: Please explain to me why a shield repair tool is a no go as you put it? Because both tanking types having a flat repair tool lowers customizability and variety in terms of gameplay. Shields and armor should play differen...
- by Sole Fenychs - at 2014.02.21 11:22:00
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476. [Request] A New and Awesome Way to Implement Kill Cams as Killmails - in Feedback/Requests [original thread]
Skihids wrote: CCP has already stated they record all inputs such that they can replay a battle and watch it from any vantage point. They aren't recording video, but rather the player input streams and rebuild the video from those streams. So...
- by Sole Fenychs - at 2014.02.21 09:41:00
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477. Potential Devs for hire? - in General Discussions [original thread]
Akdhar Saif wrote: Maybe CCP can hire the ones who have to look for jobs now. I mean they did a good job with Bioshock right? http://kotaku.com/what-next-for-dozens-of-ex-bioshock-game-creators-1525989099 Do you want to make the gunplay wo...
- by Sole Fenychs - at 2014.02.20 14:41:00
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478. Dual Repair Tool - in Feedback/Requests [original thread]
CommanderBolt wrote: Yes we most certainly should have a shield repair / shield energy transfer tool. To the people saying it would be over powered, no it would not be. It does not matter if you transfer to shield or armour - the friendly targ...
- by Sole Fenychs - at 2014.02.20 09:06:00
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479. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Zeylon Rho wrote: So, in your world, the Amarr just never bothered making an AV weapon? These were supposed to be entirely separate civilizations at one point. It defies reason that a culture wouldn't bother with ANY AV weapons. The Amarr find ...
- by Sole Fenychs - at 2014.02.19 19:21:00
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480. [Request] A New and Awesome Way to Implement Kill Cams as Killmails - in Feedback/Requests [original thread]
I, for one, do not enjoy the prospect of Thales snipers sending me recordings of their cowardice. However, I'd love to have a circle on the map screen around my corpse. The circle would indicate the range at which I was shot, which means that my ...
- by Sole Fenychs - at 2014.02.19 16:55:00
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