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241. What do YOU want in 1.8 (Revolution)? - in Feedback/Requests [original thread]
Due to the existence of a full racial non-pilot dropsuit loadout, as well as most racial weapons, I propose the following rather easily implemented idea: For the NPE: - Militia of everything - Racially aligned starter fits (Rifle, sidearm, equipm...
- by Sole Fenychs - at 2014.01.26 17:24:00
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242. [Request] More supply depots - in Feedback/Requests [original thread]
Funny, just recently I had a very strong impression that there's a serious lack of supply depots. I often find myself in a situation where I finished my current role and need to change loadout to be more effect, but the next depot is somewhere at ...
- by Sole Fenychs - at 2014.01.25 19:14:00
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243. [Feedback] Min Scout - CCP, why nova knives, of all things? - in Feedback/Requests [original thread]
Orin the Freak wrote: Ok, so I get that you want more people to use nova knives. but shouldn't Caldari get the bonus to nova knives? Considering, you know... they are a caldari weapon? You could say the same thing about the current heavies, ...
- by Sole Fenychs - at 2014.01.25 19:08:00
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244. Text chatting team speak system (alternative for mics) - in Feedback/Requests [original thread]
Prepare to be flamed. I did basically the same thread and the reactions were hilariously negative. People on this board react allergic to text chat for some reason. Maybe they haven't played enough games to have experienced text chat in shooters....
- by Sole Fenychs - at 2014.01.25 19:04:00
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245. Increase Isk Payout - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Currently the lowest payed player will make around 60k isk if they are in the match from the start and totally worthless as far as play is concerned. What the hell? I never got below 100k in a match that I played start t...
- by Sole Fenychs - at 2014.01.25 11:32:00
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246. Suits Stats need modification - in Feedback/Requests [original thread]
Emo Skellington wrote: -Basic frames are pretty good and there are no complaints there. That alone discredits your entire post. Are you sure that we are playing the same game?
- by Sole Fenychs - at 2014.01.24 18:11:00
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247. Grenadier +1 Grenade Per Level - in Feedback/Requests [original thread]
ANON Cerberus wrote: If you want to talk about gameplay, removing orbitals would be a good step. All they seem to do on a regular basis is be dropped on the losing side that tried to regain a foothold. Scenario - You team is pushed out of a c...
- by Sole Fenychs - at 2014.01.24 11:19:00
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248. Nano Bikes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Sole Fenychs wrote: *pathetic moaning* The idea isn't just bad for lore, it's bad for gameplay, too. Vehicles materializing out of nowhere? Yeah, it sounds awesome, but would it benefit the game as a whole? Yes, ...
- by Sole Fenychs - at 2014.01.24 10:26:00
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249. Grenadier +1 Grenade Per Level - in Feedback/Requests [original thread]
Dominus Fatali wrote: From a logic point of view, this would make sense. However, from a game-play point of view this would no the the best of ideas. I am a huge proponent of skills doing more than unlocking new things (meaning providing passiv...
- by Sole Fenychs - at 2014.01.24 10:09:00
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250. Nano Bikes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Those are some very stupid comparisons. The point about stamina is far more credible than your point about materializing bikes. Trained humans do not get tired after jogging for one kilometer. DUST mercs do so after may...
- by Sole Fenychs - at 2014.01.24 10:03:00
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251. Nano Bikes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Sole Fenychs wrote: I wasn't aware that people actually suspend their disbelief in Dust. Ingame characteristics are already so ridiculous that I simply ignore that stuff. Not nearly as ridiculous as vehicles materiali...
- by Sole Fenychs - at 2014.01.23 22:37:00
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252. Nano Bikes - in Feedback/Requests [original thread]
I wasn't aware that people actually suspend their disbelief in Dust. Ingame characteristics are already so ridiculous that I simply ignore that stuff.
- by Sole Fenychs - at 2014.01.23 22:15:00
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253. CCP: Punish button for bad needle users. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: there is a suicide button Where is it? I read about it, but I found it nowhere in the game when I was stuck.
- by Sole Fenychs - at 2014.01.23 21:55:00
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254. Cloak Questions - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Cyrius Li-Moody wrote: Weapon switch decloaks you. CCP has said this at some point? It was hidden somewhere in a recent thread.
- by Sole Fenychs - at 2014.01.23 21:13:00
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255. Grenadier +1 Grenade Per Level - in Feedback/Requests [original thread]
Clone D wrote: Assault mass driver takes a weapon slot. WWI soldiers used to carry pouches with a 10 or 11 grenade capacity. This is supposed to be a war in the future with infinite cloning capabilities, which should afford us loadouts that fa...
- by Sole Fenychs - at 2014.01.23 21:11:00
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256. CCP: Punish button for bad needle users. - in Feedback/Requests [original thread]
TechMechMeds wrote: Soraya Xel wrote: The inherent problem here, is that you shouldn't be forced to get up when someone needles you. CCP badly needs to implement an Accept/Reject option. And how exactly does a dead clone decide to stay de...
- by Sole Fenychs - at 2014.01.23 21:01:00
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257. Nano Bikes - in Feedback/Requests [original thread]
Jackof All-Trades wrote: You have no idea the effort CCP puts into creating the lore behind their technology, do you |: Why would I?
- by Sole Fenychs - at 2014.01.23 11:56:00
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258. Nano Bikes - in Feedback/Requests [original thread]
BL4CKST4R wrote: I don't think it would be possible with nanites since you would need some form of matter and a lot of energy to construct the bike. But calling in the bike and having it warped next to you or under you, that is possible. You ...
- by Sole Fenychs - at 2014.01.23 10:45:00
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259. Nano Bikes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Caractacus Black wrote: I propose that we have the the option to equip a Nano Bike Module to Drop Suits that when activated generates a speeder bike via nanites. This kind of technology is not feasible. Not even in Ne...
- by Sole Fenychs - at 2014.01.22 20:18:00
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260. Nano Bikes - in Feedback/Requests [original thread]
McFurious wrote: Hover bike from last Fanfest I would hope, since they hover, that they'd be better at navigating offroad terrain. Bumps and hills really slow the LAV down. I feel like terrain is one of the most frustrating aspects of the...
- by Sole Fenychs - at 2014.01.22 19:48:00
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