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21. Caldari Logi vs Assault - in General Discussions [original thread]
simplest solution i see would be a 25-50% increase to fitting cost of weapons on a logi suit. this would make it much harder to fit. it would not be totaly gimped in a combat role, as a proto SMG or other secondary (maybe a shotty? not sure on the...
- by Solarisjock - at 2013.05.14 06:09:00
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22. Something kinda funny... - in General Discussions [original thread]
pretty sure there are going to be ground to orbit installations that just might be able to shoot eve players outta the sky. i imagine it would work the same way as orbitals work now, just opposite direction. eve player sends target info to Dust MC...
- by Solarisjock - at 2013.04.15 21:56:00
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23. Type-I Assault Suits Suck - in General Discussions [original thread]
actually, im pretty sure 2 is greater then 1. as in the Type 1 suit only needs assault suits at 1, while the Type II needs it at 2. so yes: 2 > 1
- by Solarisjock - at 2013.04.12 22:41:00
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24. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
to who ever said a GEK was really dangerous at base damage, yes, it is as scary as my militia assault with a complex damage mod, especially since a militia with complex hits harder...... and stacking 4 complex extenders kills your fit, you have ...
- by Solarisjock - at 2013.04.12 21:48:00
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25. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
225x1.25=281.25 2x complex shield extenders = 132 max shield you can fit on a type II suit = 413.25 add a 3rd complex on a B series 413.25+66=479.25 4th on aproto 479.25+66=545 so yes, a Proto suit, using pure proto tank, can break 500 shield ...
- by Solarisjock - at 2013.04.12 21:22:00
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26. why heavys are becoming useless - in General Discussions [original thread]
run a heavy witt three logi using the triage repper, really funny how long you can stand in the middle of the street with the HMG blazing away
- by Solarisjock - at 2013.04.12 20:14:00
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27. how do the skills work? - in General Discussions [original thread]
yes, skills are passive. field mechanics means you now have 15% more armor then the default level on any given suit.
- by Solarisjock - at 2013.04.11 20:42:00
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28. What about the Tactical AR needs fixing? - in General Discussions [original thread]
i would put the ROF at 250. thats 2.5 times faster then the tactical rifle, while being 1/3rd the speed of a regular AR. lower the recoil while increasing the range and damage some and i think it would be great.
- by Solarisjock - at 2013.04.11 20:29:00
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29. DUST University Press Release: Hedaleolfarber III Claimed as Academic Planet - in General Discussions [original thread]
i wonder if EVE Uni will setup a lowsec camp over this place, could be an interesting twist for everyone talking about it
- by Solarisjock - at 2013.04.11 17:20:00
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30. Best sidearm weapon? pistol versus SMG? - in General Discussions [original thread]
so... stack secondary weapon dam mods, Breach scram primary, SMG secondary anyone?
- by Solarisjock - at 2013.04.08 22:49:00
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31. [PC] First Region Speculation - in General Discussions [original thread]
whats the over/under for dev trolling on this?
- by Solarisjock - at 2013.04.05 21:24:00
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32. love my proto logi suit - in General Discussions [original thread]
when i bust out the charge rifle and damage mods, i always aim for the logi bro. I like the farming potential of shooting the person he needled, but i prefer winning over x amount of warpoints.
- by Solarisjock - at 2013.04.05 21:23:00
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33. Controllers vs keyboard/mouse... - in General Discussions [original thread]
so, odd thought in the same vein. anyone use a gamepad and mouse combo?
- by Solarisjock - at 2013.04.05 19:55:00
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34. To the protobear haters.... - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: And I've lost Tengus to gate camps. 700m isk lost in twenty minutes because I couldn't be arsed to get someone to scout for me.Sure, losing a ship doesn't get me quite as excited as it did back when I thought a ...
- by Solarisjock - at 2013.04.04 17:21:00
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35. To the protobear haters.... - in General Discussions [original thread]
anyone in EVE PVP who has been doing it for a while, will generally feel the same way as most dust players feel about proto suits. it only gets painful when running faction gear or the really big ships. losing a 150m-200m battleship is unfortunate...
- by Solarisjock - at 2013.04.04 16:55:00
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36. Reallocation - in General Discussions [original thread]
i wonder if they are going to adjust the price of the books as well
- by Solarisjock - at 2013.04.03 20:11:00
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37. UPRISING: sharpshooter must not make first shots a game of luck. - in General Discussions [original thread]
The way i saw it, is the COF "bloom" if you do not look down the sights, but just shoot your AR, the cross hairs bloom out. I think sharpshooter will be a reduction of how fast it expands. what i am really interested in is how this will effect pin...
- by Solarisjock - at 2013.04.03 17:06:00
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38. Will The Respec Equal more Protos? - in General Discussions [original thread]
I will probably be around the 4-4.5M mark, and yes, i will be rocking Proto, with proto tank. i might be stuck with a militia assault rifle, but i will most assuredly stick around long enough to use it. Maybe weaponry 5 so i can slap on a compl...
- by Solarisjock - at 2013.04.03 06:00:00
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39. Let's discuss The Cloak... - in General Discussions [original thread]
I think Cloaks should work very similar to EVE. Proximity drops it, and a lock on timer. I think if you get within 20-25m of someone, it automatically drops cloak (maybe40- 50m for vehicle cloaks) and when it does your HUD goes to static because o...
- by Solarisjock - at 2013.04.02 17:53:00
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40. Please DEV's fix the scout suit - in General Discussions [original thread]
To me, the scout dance is compounded by the hit detection, which is dependent on lag as well, i have had proto scouts dance to their harts content, but the lag made it so they never really moved and my creodon did unkind things, while others have ...
- by Solarisjock - at 2012.08.10 17:37:00
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