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41. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
most entertaining part of this is the fact that most of these posts do not touch on the already limited speed dust has, some have though. play almost any other game on the PS3 and you will see much snappier and precise controls, i bet CCP will bal...
- by Solarisjock - at 2012.08.09 21:31:00
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42. Questions about dropsuits - in General Discussions [original thread]
I realized that i can clarify some of that as an EVE player. Ammar: usually Armor tanked with Lasers, Beam for long range, pulse for close Caldari: usually Shield tanked with Missiles and Railguns Gallente: usually Armor tanked with Drones and bla...
- by Solarisjock - at 2012.08.09 18:30:00
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43. Questions about dropsuits - in General Discussions [original thread]
I think he is asking about what advantages will be for what race once the full line up of suits are released.
- by Solarisjock - at 2012.08.09 18:21:00
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44. New Map - in General Discussions [original thread]
Rorek IronBlood wrote: TEBOW BAGGINS wrote: so you're saying the servers already up? Indeed they are up two days early infact. *happy dance*
- by Solarisjock - at 2012.07.24 18:34:00
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45. Dust...Bunnies - in General Discussions [original thread]
mine ask if im playing dusty, though dust bunnies is good too.
- by Solarisjock - at 2012.07.20 21:38:00
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46. Eve Stats Vs Dust Stats - in General Discussions [original thread]
Raynor Ragna wrote: Solarisjock wrote: how much shield does your sargis have? and the rupture is not a shield tanked ship at all.... i know from experience you can get the Caldari Caracal up to 10-15k shields with Large shield extenders R...
- by Solarisjock - at 2012.07.20 21:37:00
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47. Eve Stats Vs Dust Stats - in General Discussions [original thread]
how much shield does your sargis have? and the rupture is not a shield tanked ship at all.... i know from experience you can get the Caldari Caracal up to 10-15k shields with Large shield extenders
- by Solarisjock - at 2012.07.20 21:03:00
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48. Advice for a new player? - in General Discussions [original thread]
turn your sensitivity down on the controller if it is really high, and dont try to zoom in a gunfight if they are within 25-30 meters. i would also work on getting a better assault rifle, makes a significant change. also lead your target, never st...
- by Solarisjock - at 2012.07.20 20:38:00
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49. I should not be the only AV on the field. - in General Discussions [original thread]
if there are more then 2 enemy vehicles i usually spawn AV
- by Solarisjock - at 2012.07.20 19:43:00
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50. How do you activate Shield Boosters? - in General Discussions [original thread]
Daddrobit wrote: Solarisjock wrote: Sojuro Ryo wrote: Armor reps, other then remote, are automatic. vehicle ones are active Yep, was inferring vehicle reps, sorry about any confusion between the two. no troll, he clarified befor...
- by Solarisjock - at 2012.07.20 19:35:00
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51. How do you activate Shield Boosters? - in General Discussions [original thread]
Sojuro Ryo wrote: Armor reps, other then remote, are automatic. vehicle ones are active
- by Solarisjock - at 2012.07.20 19:04:00
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52. high skill points at a high cost. - in General Discussions [original thread]
nope, you are proving that the balance is working as intended, and some people are just whiny ********
- by Solarisjock - at 2012.07.20 19:02:00
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53. To the four murader pilots in that one match... - in General Discussions [original thread]
i really wish AV nades went off on impact, vehicles only though so they dont make the other nades pointless, i would see that being much better cause i have spawned (in an Assault suit), thrown them at a moving tank, and the tank just drives away ...
- by Solarisjock - at 2012.07.20 17:34:00
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54. Solo Player mode ? - in General Discussions [original thread]
Sohkar Adelis wrote: Garrett Blacknova wrote: Not to be mean, bud, but the definition of MMO doesn't change by platform. Proper MMO gameplay doesn't happen very much on consoles, but that doesn't mean any game with lots of players automatic...
- by Solarisjock - at 2012.07.20 17:28:00
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55. To the four murader pilots in that one match... - in General Discussions [original thread]
well, guess that settles it, im getting proto forge tonight
- by Solarisjock - at 2012.07.20 17:03:00
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56. high skill points at a high cost. - in General Discussions [original thread]
xprotoman23 wrote: Do people seriously worry about not having enough ISK to cover the cost of their loadouts i do, i do not need to but i do. its a carry over from EVE where you always have to wonder how much losing what you are flying is...
- by Solarisjock - at 2012.07.20 16:52:00
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57. Aiming advice - in General Discussions [original thread]
depending on how you have your controller set, i found dropping sensitivity a little bit and getting a lower ROF assault rifle helped me improve my KDR a bit. also do not use sights if they are less then 30-40 meters away, the turn speed using sig...
- by Solarisjock - at 2012.07.20 16:47:00
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58. To the four murader pilots in that one match... - in General Discussions [original thread]
as one of those AV guys, i must ask. what is better, Proto swarm or proto forge? right now i am using the basic assault forge gun in a type II suit with 2 complex damage mods. and considering dropping another million SP into AV skills
- by Solarisjock - at 2012.07.20 16:44:00
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59. Weapon Damage modifier - in General Discussions [original thread]
so, if i were to run an advanced suit with 2 complex light damage mods, and assault rifle profciency 1, i have the following damage boost? weaponry 5 - 25% AR spec 1 - 03% complex mod 1- 10% complex mod 2 - 8.7% for a total of +46% damage?
- by Solarisjock - at 2012.07.20 15:41:00
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60. Hacking Objectives - in General Discussions [original thread]
Maken Tosch wrote: Ayures0 wrote: Malachai Tyranos wrote: the minmattar suit will have a 10% hack speed increase and there will be modules/skills that will increase it. according to the devs its on the build they have/are working on atm. ...
- by Solarisjock - at 2012.07.19 22:21:00
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