Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
101. PSA about why combat rifles shouldn't have a profile of -20/+20. - in General Discussions [original thread]
One Eyed King wrote: Scheneighnay McBob wrote: I would rather have it -5/+5 Anything above +/- 10 and shield mercs will be destroyed by flux+projectile combo. They will cry OP, and probably rightfully so. shield mercs are already destro...
- by Snake Sellors - at 2014.09.02 04:44:00
|
102. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
TheEnd762 wrote: No range nerf. Sniper = extreme range. You reduce range, redline shooters stay in the redline, but can't be countersniped as easily. Better fixes: -Put perches back in the common battle area -Fix terrain glitching -Give snip...
- by Snake Sellors - at 2014.09.02 04:36:00
|
103. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
c'mon people. throw some ideas into the hat.
- by Snake Sellors - at 2014.09.01 20:18:00
|
104. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
bamboo x wrote: Dear Rattati, If you make projectile damage -15% to shields, I'm actually going to be very upset. Caldari Sentinels will become OP as HELL especially if you give projectiles +15 to armor. Caldari are not supposed to be the bes...
- by Snake Sellors - at 2014.09.01 20:15:00
|
105. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: I like what I'm seeing in this thread a lot. Feel the game is going in a good direction under Rattati - am actually buying boosters again, which I thought I'd never do. Amazing what a balance tweak here or there can do. S...
- by Snake Sellors - at 2014.09.01 16:10:00
|
106. Snipers are infact OP says CCP - in General Discussions [original thread]
Mike De Luca wrote: Apothecary Za'ki wrote: Mike De Luca wrote: Yup, so op we're getting a damage buff lol i can live with a damage buff and HS multiplier buff as long as you snipers are not able to sit in the redline or atleast soo dee...
- by Snake Sellors - at 2014.09.01 15:30:00
|
107. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Got a few suggestions on the snipers post delta. 1st. suggestion Get rid of them all. the only way that you will stop red line sniping is to remove it. so as the entire community is so anti sniper, turn them into marksmen rifles. that way you...
- by Snake Sellors - at 2014.09.01 15:17:00
|
108. I feel bad for snipers CCP, the redline QQ is unfounded - in Feedback/Requests [original thread]
Check again apothecary, he doesn't say they are op at all. in fact he says they need more damage and higher headshot damage. it's just the red line thales users that are a problem and so the answer that the community comes up with is to nerf eve...
- by Snake Sellors - at 2014.09.01 14:29:00
|
109. Sniper damage /zoom - in Feedback/Requests [original thread]
Zindorak wrote: TOOMANY NAMES ALREADYTAKEn wrote: Shut the **** up, God damn you! Snipers are already powerful enough, getting 20/0 is easy, and you wanna buff them??? Are you completely out of your mind?? Only if we proto stomp! And ...
- by Snake Sellors - at 2014.08.31 14:30:00
|
110. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Ok, so the please is done , now the questions Hi Rattati, What range do you think you will give the snipers? And will it be abosolute or effective? Will we be seeing any of the ideas that logibro had for the scopes? I.e the plc reticle Any Chan...
- by Snake Sellors - at 2014.08.31 14:18:00
|
111. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: CCP Rattati wrote: Snipers - We simply cannot have snipers so far away in the redzone they cannot be touched, while also being immune to countersniping. However, we also want to improve the Improved headshot damage, de...
- by Snake Sellors - at 2014.08.31 12:29:00
|
112. Have you ever picked up a Sniper? - in General Discussions [original thread]
Right-wing Extremist wrote: HOWDIDHEKILLME wrote: Played a game last week where snake sellors went 52/0 big surprise HE LEFT THE REDLINE. 52/0 sniping? Damn. My best is 31/1 with the Kaalakiota TAC. And I was nowhere near the red line, wa...
- by Snake Sellors - at 2014.08.31 11:39:00
|
113. The Role of the Sniper - in Rookie Training Grounds [original thread]
Great guide Fox, you should include about the calmando though due to it's inbuilt 10%damage bonus when you reach level 5. it also allows you to take an extra light weapon for running on the ground. Fighting for position: Some positions are worth...
- by Snake Sellors - at 2014.08.30 13:45:00
|
114. Plasma Cannons - in Rookie Training Grounds [original thread]
Honestly... they are very difficult to learn to use, you need to reload with every shot, aim ahead of your targets, the projectile is highly visible, easily dodged because it's so slow and the splash damage won't kill most suits. at least not unti...
- by Snake Sellors - at 2014.08.30 12:45:00
|
115. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
ZDub 303 wrote: Snake Sellors wrote: Just a small note on the caldari, the only issue (and it is with all caldari) is that you will be losing a good chunk of your extender due to the penalties you get from the energizer. it's a direct contr...
- by Snake Sellors - at 2014.08.29 16:16:00
|
116. Is hit detection a " Hard Fix " ??? - in General Discussions [original thread]
KIRSTY j wrote: Snake Sellors wrote: I have noticed that the hit detection is not just on those weapons it affects pretty much every weapon, the sniper is much more noticeable due to having a clearer idea of whether you are on target combine...
- by Snake Sellors - at 2014.08.29 15:59:00
|
117. Logis and commandos being iterated on in Delta?? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Giving a fatsuit an EWAR buff is about as useful as a football bat unless CCP sees fit to allow them passive scanning just behind scouts. I think fatties of all types should remain easily scanned regardless of whether senti...
- by Snake Sellors - at 2014.08.28 18:53:00
|
118. Snipers have 0% risk on most maps. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: CCP needs to seriously consider the whole redline and snipers abuseing it to the point of having 0.0% risk.. i was just on a map and spend most of the time trying to find the guy.. and i finally found him near the top o...
- by Snake Sellors - at 2014.08.28 18:42:00
|
119. Snipers have 0% risk on most maps. - in Feedback/Requests [original thread]
OH MY GOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! SERIOUSLY? Apothecary... again. Sniper qq thread...again. so I'll say it again. Snipers only have 0 risk if you do nothing about them. How much time have you actually wasted now creating these ...
- by Snake Sellors - at 2014.08.28 18:28:00
|
120. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we please get your opinion on racially themed fits based on standard quality, please don't read too much into it, we are just trying to get the themes and fittings "right". It also goes a little into earmarking modules as...
- by Snake Sellors - at 2014.08.28 18:10:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
First page | Previous page | Next page | Last page |