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61. Why can heavy/sentinel use light weapons? - in General Discussions [original thread]
because of choice good man, simple. with only two heavy weapons available there has to be other choices. but mostly just because dust is supposed to be a sandbox fps and therefore players are supposed to be able to change their fittings any way ...
- by Snake Sellors - at 2014.09.09 07:24:00
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62. Thales - range - in General Discussions [original thread]
This is the range on all sniper rifles, until delta anyway. the weapon is certainly not op. snipers are supposed to be long range, but mostly they are not op, when they they are so bloody weak. still, i'm sure we'll chat again about op sniper ...
- by Snake Sellors - at 2014.09.08 20:05:00
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63. Cheating in Dust - in General Discussions [original thread]
Snake Sellors wrote: David Mustane wrote: no one will take damage from any gun i have. CASE: CLOSED. guess i wasn't clear enough. you actually wrote down for all the world t...
- by Snake Sellors - at 2014.09.08 19:48:00
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64. If snipers get to the ground. - in General Discussions [original thread]
Mike De Luca wrote: I love all these "how to balance snipers" posts from people who obviously don't snipe, they're hilarious. 400m effective, still 600m absolute, with heavy fall off between the two. Going with Tychus' numbers for dmg boost an...
- by Snake Sellors - at 2014.09.08 19:40:00
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65. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
BOINGG!!!
- by Snake Sellors - at 2014.09.07 23:16:00
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66. Sniper Rifle - in General Discussions [original thread]
HOWDIDHEKILLME wrote: Proto hmg 30 gastun's Proto forge 48 gastun's Proto assault rifle 49 balac's 43 krin's Sniper ( no points since respec ) 67 Proto smg 46 cala's Basic scrambler 37 wolfman's I seem to get them more often when someone on ...
- by Snake Sellors - at 2014.09.07 23:11:00
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67. If snipers get to the ground. - in General Discussions [original thread]
Nothing Certain wrote: How about if they change the sound profile, particularly on the charged. The sniper sound is so loud and distinctive it makes finding them by sound alone rather easy and they are almost always sitting ducks, sniper locati...
- by Snake Sellors - at 2014.09.07 23:05:00
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68. Cheating in Dust - in General Discussions [original thread]
David Mustane wrote: no one will take damage from any gun i have. CASE: CLOSED.
- by Snake Sellors - at 2014.09.07 16:26:00
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69. Cheating in Dust - in General Discussions [original thread]
David Mustane wrote: Nothing Certain wrote: Thokk Nightshade wrote: I sniped someone off the top of the MCC today who was sitting up there like an idiot. You can still shoot them even if they are on top. Is it douchebaggery to do this? ye...
- by Snake Sellors - at 2014.09.07 16:15:00
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70. Cheating in Dust - in General Discussions [original thread]
David Mustane wrote: http://imgur.com/SrUBfe1 http://imgur.com/a4K1s7c http://imgur.com/qjtCnt3 This is cheating.This is the **** I scream about. He is untouchable, and yet can place shots without fear. If you go on the MCC you should di...
- by Snake Sellors - at 2014.09.07 15:30:00
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71. Sniper Rifle - in General Discussions [original thread]
tar 07 is the thales rifle. i can honestly say in my entire time on dust i have only ever come across 15 of these in my salvage. whereas i know some people that have over 70 of them and still pick them up regularly. as far as i can see it seems...
- by Snake Sellors - at 2014.09.07 15:10:00
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72. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Sclompton Face-Smasher wrote: Symbioticforks wrote: TheEnd762 wrote: No range nerf. Sniper = extreme range. You reduce range, redline shooters stay in the redline, but can't be countersniped as easily. Better fixes: -Put perches back i...
- by Snake Sellors - at 2014.09.07 14:50:00
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73. If snipers get to the ground. - in General Discussions [original thread]
CommanderBolt wrote: Why would someone ever use these new snipers when you have a Forge gun to snipe with? Simply put but bloody accurate. why oh why would i bother to use a sniper rifle with ballistics that aren't supposed to be there when...
- by Snake Sellors - at 2014.09.07 14:40:00
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74. If snipers get to the ground. - in General Discussions [original thread]
Keeriam Miray wrote: Jathniel wrote: Sniper rifles in Dust are fundamentally broken by being hitscan. But apparently, doing any kind of meaningful change to the sniper rifles is either impossible within the game engine, or impossible since...
- by Snake Sellors - at 2014.09.06 17:20:00
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75. If snipers get to the ground. - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Snake Sellors wrote: LOL I called this weeks ago.. so you don't want us to have range.. you have been saying for the best part of a year that if we got a range nerf then we "could" look at...
- by Snake Sellors - at 2014.09.05 14:54:00
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76. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
xAckie wrote: can someone explain to me why the CR profile should be 15/15 or 20/20? I dont mind it if it changes but I dont understand the logic. (or consistency) I thought Minmitar did shield and tank? If I look at their assault layouts for...
- by Snake Sellors - at 2014.09.05 14:25:00
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77. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Dexter307 wrote: Sclompton Face-Smasher wrote: Dexter307 wrote: Snake Sellors wrote: Dexter307 wrote: 400 damage 3x headshot multiplayer 250-300? Meter range Balenced snipers Not really going to work. range is too short..a large...
- by Snake Sellors - at 2014.09.05 14:14:00
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78. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Breakin Stuff wrote: Snake Sellors wrote: gunner can still still move and will definately get a ohk, another fact is that even if they miss they can still do damage.. splash damage Splash is being removed from all but the assault, which...
- by Snake Sellors - at 2014.09.04 22:02:00
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79. If snipers get to the ground. - in General Discussions [original thread]
LOL I called this weeks ago.. so you don't want us to have range.. you have been saying for the best part of a year that if we got a range nerf then we "could" look at damage increases to bring them back to useful. And now that it's ha...
- by Snake Sellors - at 2014.09.04 21:45:00
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80. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Dexter307 wrote: 400 damage 3x headshot multiplayer 250-300? Meter range Balenced snipers Not really going to work. range is too short..a large amount of positions aren't inside those ranges no changes to function to support closer play. he...
- by Snake Sellors - at 2014.09.04 21:16:00
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