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61. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we please get your opinion on racially themed fits based on standard quality, please don't read too much into it, we are just trying to get the themes and fittings "right". It also goes a little into earmarking modules as...
- by Snake Sellors - at 2014.08.28 18:10:00
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62. Can the swarm launcher users have this ??? - in Feedback/Requests [original thread]
I agree it needs more lock on range. or possibly faster projectiles or possibly just a longer tracking distance on the swarms themselves. it is not right that an ads can literally outrun a swarm salvo, after they were still long enough to get loc...
- by Snake Sellors - at 2014.08.26 18:36:00
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63. Field Testing the Caldari Standard Sentinel - in Feedback/Requests [original thread]
Fox Gaden wrote: Snake Sellors wrote: That not a bad summation. there is one other issue with them though and that's with squad play tactics, e.g when as a squad you are trying to hold down an objective- with other sentinels the logi can ...
- by Snake Sellors - at 2014.08.26 17:22:00
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64. Field Testing the Caldari Standard Sentinel - in Feedback/Requests [original thread]
That not a bad summation. there is one other issue with them though and that's with squad play tactics, e.g when as a squad you are trying to hold down an objective- with other sentinels the logi can cover and repair the heavy as it takes damag...
- by Snake Sellors - at 2014.08.25 13:40:00
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65. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Any chance of a clue as to when these new scopes are likely to get put in? Or is it a case of gotta be kept quiet for now? (cough, hotfix delta, cough, final listing, cough..)
- by Snake Sellors - at 2014.08.24 00:44:00
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66. CCP Logibro (question) Sniper Rifle Cross Hair Change - in Feedback/Requests [original thread]
You folk do realise that logibro has gotten back to us with some better scope suggestions in the sticky threads? These ones do look better than the original one
- by Snake Sellors - at 2014.08.24 00:30:00
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67. lp standings discussion reopened - in Feedback/Requests [original thread]
MINA Longstrike wrote: Foreword: The titles I chose err very much so on the side of introducing fluff to people and have a focus on trying to expand the universe and its fluff, I'm more than happy to answer questions and attempt to iterate upon...
- by Snake Sellors - at 2014.08.23 15:52:00
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68. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
CCP Rattati wrote: First of all, so I was only talking about Regulators and Energizers and it seems everyone got upset about Rechargers. Second, Alldin, I went and looked at some data and I don't think shield dropsuits are above average curr...
- by Snake Sellors - at 2014.08.22 07:54:00
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69. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
I really love the idea of both of these plc suggestions. the ones where the lines are extended, is great for less clutter and the outer lines lighting up will help to know your on target when you lose the dot the one with the closer lines will h...
- by Snake Sellors - at 2014.08.21 16:13:00
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70. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
CCP Logibro wrote: Hey guys So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread. Initial impressions point us to people not liking the change other than on the Tactica...
- by Snake Sellors - at 2014.08.19 19:02:00
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71. CCP Logibro (question) Sniper Rifle Cross Hair Change - in Feedback/Requests [original thread]
to be fair they did say that it was an experiment that they would change back if it didn't work, i just have a bad feeling we could be stuck with it until delta though. i would really like for that to not happen.... any chance of getting it cha...
- by Snake Sellors - at 2014.08.18 20:12:00
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72. [Idea] Adding weapon (& suit) variants with hotfixes - in Feedback/Requests [original thread]
you could be right but i was mostly using those as ideas in case it could make them more likely, it occurred to me as i was writing that the artwork alone would probably mean an update anyway.
- by Snake Sellors - at 2014.08.18 20:07:00
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73. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
TheEnd762 wrote: castba wrote: OHK. How do people feel when shot guns, remote explosives, forge guns, rail turrets or nova knives OHK them? Those are all one-shot weapons, with significant time between each shot. They're not continuous dea...
- by Snake Sellors - at 2014.08.17 15:52:00
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74. Delta [commandos] - in Feedback/Requests [original thread]
Honestly i think i would suggest, either extra equipment slots, a grenade slot or my personal favorite increased movement speed not to the point of scouts but somewhere close to that of the assault suits, they are after all another type of assault...
- by Snake Sellors - at 2014.08.17 15:43:00
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75. CCP Logibro (question) Sniper Rifle Cross Hair Change - in Feedback/Requests [original thread]
i think the best fix would just be to shrink the circle, as a best of both fix. if that's too awkward then ijust bring back the dot please never had a problem with it anyway. unfortunately olks we seem to be seeing alot of anti sniper players no...
- by Snake Sellors - at 2014.08.17 15:18:00
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76. [Idea] Adding weapon (& suit) variants with hotfixes - in Feedback/Requests [original thread]
You left out the missing heavy weapons. i'd suggest: a heavy scrambler cannon, works like a forge gun charges up for serious damage. has the option to fire quicker for lighter damage/infantry fire. overheats quickly in rapid fire. has opposite ...
- by Snake Sellors - at 2014.08.17 13:53:00
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77. Sniper reticule - in Feedback/Requests [original thread]
I Actually do like this idea, it's bugged me for a while that "tactical" rifles are less tactical than the other variants. this may help a bit.
- by Snake Sellors - at 2014.08.17 13:33:00
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78. [CPM1 Blog] Creating a relevant link between Eve and Dust 514 - in Feedback/Requests [original thread]
Lady MDK wrote: True Adamance wrote: Agreed with Malleus. Team Deploying yes would alleviate some of the randomness from Q-Syncing but it fails to address the core issues of the game mode meaning jack **** to plexing EVE pilots. I have b...
- by Snake Sellors - at 2014.08.15 19:44:00
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79. [CPM1 Blog] Creating a relevant link between Eve and Dust 514 - in Feedback/Requests [original thread]
I would love to see these, both the team deploy and the stronger link. also the ability to chose where we attack, or at least join eve pilots to get us to where we choose to attack.
- by Snake Sellors - at 2014.08.14 18:56:00
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80. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
Stop calling out for a nerf already. it's where it should be the extra dps is offset by the need to be on target, lower damage per bullet, added overheat time and the fact that most suits have had an ehp buff. it's just fine leave it alone. it ...
- by Snake Sellors - at 2014.08.14 18:40:00
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