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181. New Heavy Weapons - in Feedback/Requests [original thread]
fairly sure that the forge gun is gallente now, it works similarly to the plasma cannon which is gallente, i'd also like to see each race have it's own A.V weapon caldari have swarms, (which are lets face it weak and short range wtf?) gallente hav...
- by Snake Sellors - at 2014.04.14 19:13:00
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182. caldari sentinel - in Feedback/Requests [original thread]
There's some really well though out posts here which i find helpful, yes caldari sheilds regen faster but the total hp can't go anywhere near that of the gallente, you did numbers for regen now look at what happens when you try fitting for high hp...
- by Snake Sellors - at 2014.04.14 19:02:00
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183. caldari sentinel - in Feedback/Requests [original thread]
that would help out a lot it'd make it better for our logi guys and makes us last better after shields go, I didn't suggest it as I think they want caldari to be shield based, they're the opposite of the gallente the other two races are the middle...
- by Snake Sellors - at 2014.04.09 14:24:00
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184. Shield pulse: equipment idea that incentivises utility modules. - in Feedback/Requests [original thread]
LOVE IT! caldari sentinel needs something because logi units won't help us by the time they rep our armour they are repping a dead man walking, not worth it for them.
- by Snake Sellors - at 2014.04.09 14:15:00
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185. caldari sentinel - in Feedback/Requests [original thread]
not sure if it was an oversight or not but the caldari heavy is seriously unbalanced against gallente heavies at the moment, it can't be effectively repaired by logi units due to being a shield heavy it's armour isn't high enough to be worth cover...
- by Snake Sellors - at 2014.04.09 14:08:00
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186. New Heavy Weapons - in Feedback/Requests [original thread]
can't wait for new heavy weapons! amarr is obvious it should definitely be a heavy laser, quite like your idea here, plasma seems a bit weak though if people can escape a direct hit, direct hit with a small plasma can one shot most people. als...
- by Snake Sellors - at 2014.04.09 13:59:00
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187. show the snipers some luhv! - in Feedback/Requests [original thread]
same thing hit detection needs fixing, also headshot damage could do with a SLIGHT buff
- by Snake Sellors - at 2014.04.09 13:53:00
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188. One of Millions of Plasma Cannon Brainstorms - in Feedback/Requests [original thread]
there is in fact a certain table top game that has a plasma cannon which is effectively a smaller version of our forge gun, it has to be charged up and it's charge builds up the longer it is held for but if it's charged too much it takes out it's ...
- by Snake Sellors - at 2014.04.06 21:18:00
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189. Sniper Rifle -> Magnet Rifle - in Feedback/Requests [original thread]
sorry bad idea, snipers are supposed to be long range. 1 your taking away all of the squad related help a sniper can provide i.e a good vantage of the battle thus providing intel etc. 2 a close range sniper is basically a marksman and would becom...
- by Snake Sellors - at 2014.04.06 21:03:00
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190. Request: news from ccp on pve mode - in Feedback/Requests [original thread]
thanks, at least I know a rough idea of when fanfest is now. lol
- by Snake Sellors - at 2014.04.06 08:47:00
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191. Request: news from ccp on pve mode - in Feedback/Requests [original thread]
Could we get some news on the current state of a pve mode, is it being developed? Will it be a fanfest announcement? Is it something that won't be happening at all, seems alot of people are looking forward to it and with destiny at the end of the ...
- by Snake Sellors - at 2014.04.04 13:41:00
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192. make the caldare heavy look cooler - in Feedback/Requests [original thread]
yes please..... it's not a great look, sorry guys but it just isn't quite right
- by Snake Sellors - at 2014.03.28 20:19:00
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193. Best idea/suggestion ever - in Feedback/Requests [original thread]
Dread raven....Wow a red line issue.... I agree great idea, seriously fixes people being unable to rally due to red line oppression, fixes people sitting in red line areas for safe kills, good all round. Well done. Great idea, i'd also add shrink ...
- by Snake Sellors - at 2014.03.22 17:34:00
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194. Infiltration, Assassination, and Espionage - in Feedback/Requests [original thread]
well said I completely agree with you on this, I just hope ccp pays attention and that we don't get the normal anti snipers posting on here. it's completely overlooked in dust that those of us who choose to snipe do it because we like it not bec...
- by Snake Sellors - at 2014.03.17 00:46:00
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195. [Feedback] 1.8 damage mods, 3%-5%-7% would be better - in Feedback/Requests [original thread]
Bad idea, basically a nerf to any high damage or low rof weapons. great. hopefully there will be some unforeseen good points here in the interactions of the new changes, hopefully it's a shame it would of been nice to have the recent heavies ev...
- by Snake Sellors - at 2014.03.07 15:54:00
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196. Request: give snipers a rebalance or get rid and give our sp back please - in Feedback/Requests [original thread]
Keeping this one short folks, i believe the snipers in dust have some serious issues at the moment for example a proto sniper at full proficiency should be doing more damage to proto suits as they are at the highest they can get, there should be m...
- by Snake Sellors - at 2013.12.30 00:28:00
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197. Adjustments to the snipers skill tree. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Snake Sellors wrote: I'm currently level 5 proficiency and have nowhere to put sp to improve my role. Broaden the "scope" of where you are looking sir. Not just in the sniping class, to make yourself more useful. Fo...
- by Snake Sellors - at 2013.12.24 20:02:00
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198. Adjustments to the snipers skill tree. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Snake Sellors wrote: I'm currently level 5 proficiency and have nowhere to put sp to improve my role. Broaden the "scope" of where you are looking sir. Not just in the sniping class, to make yourself more useful. Fo...
- by Snake Sellors - at 2013.12.24 19:58:00
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199. [Suggestion] Target Spotting with Sniper Rifles - in Feedback/Requests [original thread]
Another great sniping idea. this would make my value in a squad go up quite a bit. also some new war points for sniper based activities would be nice, extra points for killing marked targets, revenge/help points for killing people who are/have jus...
- by Snake Sellors - at 2013.12.22 22:57:00
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200. Adjustments to the snipers skill tree. - in Feedback/Requests [original thread]
Any chance that you could add a sharpshooter skill to the sniper rifle? that could add to range so that at full level 5 we could get an extra 15%-25% on our range, or the same skill but to add an adjustable zoom scope but the first idea would fit ...
- by Snake Sellors - at 2013.12.22 22:16:00
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