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21. DUST 514 Community Crowdsourcing Trello board - in General Discussions [original thread]
So, Trello board is a great step from forum based to issue tracker based issue management system. However, this is only step, not the final goal. Trello is good for short, immediate list of tasks, but you will see soon, that it will be overwhe...
- by Skybladev2 - at 2014.12.04 19:19:00
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22. DUST 514 Community Crowdsourcing Trello board - in General Discussions [original thread]
How this board will be managed? I mean, what happen, when developers accept a card? Reject it? How they contact the author if they need more info? Will it be label based (green - approved, black - rejected) or good cards simply stay on board and ...
- by Skybladev2 - at 2014.12.04 14:49:00
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23. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
CCP Frame wrote: Squads in Public Contracts will now be able to earn additional Off-Map Support in the form of EMP Warbarge Strikes, bombardments that only affects shields and deployed equipment, and Laser Warbarge Strikes, a high powered surg...
- by Skybladev2 - at 2014.12.04 13:17:00
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24. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
CCP Rattati wrote: To clarify, players can request to be a part of the Community Crowdsourcing Trello by sending an email to [email protected] . Then they can add ideas directly to the Board. Anyone got approved? Still no answer t...
- by Skybladev2 - at 2014.12.04 09:13:00
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25. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Can you make a description inside Trello cards or insert links to related forum topics? Because just name of card does not always give enough information about the feature.
- by Skybladev2 - at 2014.12.03 11:41:00
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26. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
Tweaksz wrote: CCP Rattati wrote: Marauders (Mammoth tanks) I know of a friend who would definitely return if marauders made a comeback. I hope marauders will cost higher, than ADS?
- by Skybladev2 - at 2014.12.03 09:30:00
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27. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
CCP Rattati wrote: Re-review Dropships I suggest to start with this. Dropships almost always does not use their full potential of transporting people over the area. That's quite sad, but pilots fly alone even with squad and mCRU. Transport ...
- by Skybladev2 - at 2014.12.01 10:52:00
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28. [Suggestion] Swarm lock-on warning - in General Discussions [original thread]
Atiim wrote: Skybladev2 wrote: Atiim wrote: Can I also have 250m scan radius and give Shotguns, NKs, and REs a -200% db penalty? I think it's too hard to find Scouts and I want something to ensure that they won't kill me as well. Skybl...
- by Skybladev2 - at 2014.11.12 15:31:00
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29. [Suggestion] Swarm lock-on warning - in General Discussions [original thread]
Atiim wrote: Can I also have 250m scan radius and give Shotguns, NKs, and REs a -200% db penalty? I think it's too hard to find Scouts and I want something to ensure that they won't kill me as well. Skybladev2 wrote: . When you fly that bri...
- by Skybladev2 - at 2014.11.12 14:14:00
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30. [Suggestion] Swarm lock-on warning - in General Discussions [original thread]
Cat Merc wrote: 2 swarmers should take you down without a breaking a sweat. One should deny. That is it, I dont like that this is like russian roulette - you can fave 1 swarmer and survive or more than 1, but to know this you should die, as i...
- by Skybladev2 - at 2014.11.12 14:08:00
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31. How would you balance logi vehicles? - in General Discussions [original thread]
Emp burst is the one I always wanted to have. Remote cache is also I thinking of last time.
- by Skybladev2 - at 2014.11.12 13:55:00
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32. [Suggestion] Swarm lock-on warning - in General Discussions [original thread]
Pilots write again and again - please add swarm lock-on warning to vehicles. When you fly that bricks even 2 noob swarmers can shoot you too easily instead of simply denying their area, as it should be. I fully agree that swarms must be faster th...
- by Skybladev2 - at 2014.11.12 13:45:00
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33. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
When ypu load Playstation Store from fitting menu it: 1. Loads about a minute (load indicator keeps spinning) 2. You can not cancel this process.
- by Skybladev2 - at 2014.11.04 16:04:00
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34. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
BL4CKST4R wrote: Skybladev2 wrote: Have just received first match payout \o/ Holy **** I just won 1.2m isk please tell me these are new Idk rates No, this was the second match payout, the first was as usual.
- by Skybladev2 - at 2014.11.04 15:26:00
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35. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
RDV still does not want to drop vehicles, so enemy can easily shoot it.
- by Skybladev2 - at 2014.11.04 15:08:00
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36. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
Have just received first match payout \o/
- by Skybladev2 - at 2014.11.04 15:01:00
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37. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
Can not call in any vehicle at Line Harvest Domination, defender ground spawn. Reason - destination unreachable, but even if there is nothing around.
- by Skybladev2 - at 2014.11.04 14:52:00
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38. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Cool patch! But you providing more intel on vehicles for infantry while we asking you for years of opposite - give pilots intel when they are locked by swarms, detect charging forges, add some useful HUD for dropships etc.
- by Skybladev2 - at 2014.10.29 11:55:00
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39. Mobile Supply Depot - in Feedback/Requests [original thread]
There is CRU -> mCRU -> Drop Uplinks. Why there is no Supply Depot -> Mobile Supply Depot -> Nanohives?
- by Skybladev2 - at 2014.10.15 19:56:00
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40. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: We have no intent to shoehorn in an exact playstyle. This is good. CCP Rattati wrote: Players have been asking, "what is the role of the ADS", and to that I only have one answer, "we provide the sandbox, you play in ...
- by Skybladev2 - at 2014.10.12 18:35:00
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