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1041. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Quil Evrything wrote: NextDark Knight wrote: Quil Evrything wrote: QQ.. You couldn't understand how the Forge Gun was already nerfed hard in 1.4 unless it was pointed out to you. it's irrelevant "how much it was nerfed in the ...
- by Skihids - at 2013.10.29 18:37:00
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1042. Forge gun the anti proto weapons - in General Discussions [original thread]
Siv Ravenwood wrote: Seems like to me some people are upset about my idea and odds are they use a proto suit and MD to get kills sadly I dont have any skills into heave or FG so dosnt matter to me I just want to help out newer players is all ...
- by Skihids - at 2013.10.29 18:32:00
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1043. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
I like the buff to repair tool HP, but it's a de-buff to the Logi's WPs as this just lets us repair in fewer cycles and it's cycles rather than total HP that determines the award. That really needs to be changed from each cycle to a certain amount...
- by Skihids - at 2013.10.29 18:12:00
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1044. Forge gun the anti proto weapons - in General Discussions [original thread]
This reads like, "I want to keep my FG so I can kill all those pesky proto fittings, but nerf that MD because it hurts my FG fit."
- by Skihids - at 2013.10.29 17:34:00
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1045. Forge gun the anti proto weapons - in General Discussions [original thread]
Siv Ravenwood wrote: I would boost the mass driver splash up to 10 meters and make it a single shot weapon with a 6-10 sec reload so it can be used for what ccp says its for We already have a plasma cannon.
- by Skihids - at 2013.10.29 17:25:00
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1046. Forge gun the anti proto weapons - in General Discussions [original thread]
Posting in a "Don't touch my FG" thread with a side order of "nerf the MD".
- by Skihids - at 2013.10.29 17:20:00
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1047. Roof forgers a problem in PC. - in General Discussions [original thread]
Slag Emberforge wrote: I could be mistaken but I think the real truth Behind the rail turrets functionality is the fact that a operator of the turret does not have any investment because the Forge is tied to the heavy suit and is a completely d...
- by Skihids - at 2013.10.28 21:36:00
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1048. How I made millions of ISK in local chat. - in General Discussions [original thread]
There is no investment mechanism in DUST, so these doublers can't be using your "seed money" to create more. It's all a scam. The only way to make money "investing" with them is to run away with their early "returns" as the OP did.
- by Skihids - at 2013.10.28 20:51:00
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1049. Roof forgers a problem in PC. - in General Discussions [original thread]
Slag Emberforge wrote: Skihids wrote: The FG should have dispersion re-introduced. Not so much that you can't hit the broad side of a tank at 100m, but enough that you are more than likely going to miss infantry. Lower the splash radius en...
- by Skihids - at 2013.10.28 20:29:00
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1050. Roof forgers a problem in PC. - in General Discussions [original thread]
The FG is a short barrel hip fired turret. It's got more damage than a large railgun and better splash than a missle that's designed for AoE. Any short barrel weapon should suffer from increased dispersion. It's simple physics. The HAV should ge...
- by Skihids - at 2013.10.28 20:10:00
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1051. just realized this now - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: people in dust forums dont really have proper conversations where they are meant to help each other....... instead they mostly spew useless garbage at the eachother because they are bored Visit the Rookie training gr...
- by Skihids - at 2013.10.28 00:55:00
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1052. 40mil ISK raffle - in General Discussions [original thread]
Entering the raffle.
- by Skihids - at 2013.10.28 00:44:00
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1053. Active Wallhackers?? - in General Discussions [original thread]
Beeeees wrote: Skihids wrote: Not everyone has to carry a scanner, but everyone has to damp. I dont see a correlation. Scanning works both ways. You only need one scanner er squad, but everyone needs to dampen their profile or get lit...
- by Skihids - at 2013.10.27 20:53:00
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1054. Active Wallhackers?? - in General Discussions [original thread]
Beeeees wrote: Scouts need some love, and they do for quite some time, that is a legitimate problem. Scanners overall are however a HTFU issue, something you can adapt to. Also, when did they become a nessesity to carry by all players in a ma...
- by Skihids - at 2013.10.27 15:30:00
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1055. the swarm and av nade QQ - in General Discussions [original thread]
Judge Rhadamanthus wrote: Mortedeamor wrote: gravity in space would only be around stars and planets and such not just in open space Last one on this as I don't want to derail the thread. But you are wrong again. There is gravity everywhe...
- by Skihids - at 2013.10.27 15:23:00
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1056. Is forge anti vehicle or infantry? - in General Discussions [original thread]
If you go by barrel length the FG would be much less accurate than the large rail gun.
- by Skihids - at 2013.10.26 03:36:00
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1057. weekly sp rollover system - in General Discussions [original thread]
Himiko Kuronaga wrote: Rollover SP would break CCP's income from Dust. Why? I don't play for three weeks. I log in, activate a single cheap booster, and smash out three weeks worth of SP in the course of a couple of days. How much money did...
- by Skihids - at 2013.10.26 03:27:00
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1058. Why are the mass driver mercs switching weapons? - in Feedback/Requests [original thread]
The MD is my favorite weapon, but the AR is cheaper and more effective so it gets used more now.
- by Skihids - at 2013.10.26 00:56:00
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1059. Is forge anti vehicle or infantry? - in General Discussions [original thread]
The oft used phrase, "Men and Materiel" implies that infantry units are not materiel. It's primarily AV, but a bazooka will kill infantry too. It's just not as easy or cost effective.
- by Skihids - at 2013.10.26 00:50:00
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1060. weekly sp rollover system - in General Discussions [original thread]
crazy space 1 wrote: Skihids wrote: We use daily player count to measure the popularity/life of the game, so it's only natural that CCP do everything it can to boost that number. That's part of what the daily connection bonus is all about. ...
- by Skihids - at 2013.10.26 00:40:00
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