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361. The Cloak, Psychological Warfare and Positive Changes it will Bring - in General Discussions [original thread]
I can see cloaks and REs becoming a tactic. Walk up to a group of heavies, de-cloak, toss an RE or two, run and detonate - OHK. Everything is used to slay and this looks to be the easiest way to do that. Heavies will be very popular and they won'...
- by Skihids - at 2014.03.19 17:18:00
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362. The Cloak, Psychological Warfare and Positive Changes it will Bring - in General Discussions [original thread]
How well will that work when the reds approach 2-3 at a time in loose formation? The Scout won't be able to get them all before being dispatched.
- by Skihids - at 2014.03.19 16:24:00
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363. How would you connect valkrie to Dust and Eve? - in General Discussions [original thread]
The three games architectures are imply too different and run on different servers/engines to integrate in real time like you want. You will have to wait for Star Citizen for that.
- by Skihids - at 2014.03.19 12:38:00
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364. EVE VALKYRIE ON PS4 CONFIRMED!!!!!!! - in General Discussions [original thread]
Zahle Undt wrote: Well played CCP. I've told people that Sony would quickly follow Oculus with their own VR, but it looks like I may be wrong and Sony may beat them to the market. Last I read Occulus was struggling to get developer kits out and...
- by Skihids - at 2014.03.19 04:38:00
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365. How would you connect valkrie to Dust and Eve? - in General Discussions [original thread]
You can't connect Valkyrie and EVE because they will be running on different servers. That's no problem for DUST and EVE because there is no interaction except orbital strikes, but you can't have Valkyrie fighters flying among EVE ships. EVE could...
- by Skihids - at 2014.03.19 04:35:00
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366. your logi suit for 1.8 - in General Discussions [original thread]
Amar and Caldari for equipment deployment, then maybe Galentee for scanning rezzing and repping.
- by Skihids - at 2014.03.19 04:19:00
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367. [New Equipment] Deployable curbs - in Feedback/Requests [original thread]
I figure there will be a huge influx of new heavies come 1.8 and we will need a way to defend ourselves. A hive that produces curb bars would be perfect. This would encourage team play as heavies would require others to deploy uplinks so they c...
- by Skihids - at 2014.03.18 21:37:00
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368. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
As an equipment based Logi I want to see the ADV suit of each race able to carry proto equipment and a decent eHP. I don't care so much about dealing damage as I'd rather avoid it if possible. I've currently got Minmitar Logi 5 but I never ever r...
- by Skihids - at 2014.03.18 20:20:00
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369. The Truth About Tank/Dropship Balance - in Feedback/Requests [original thread]
Dunce Masterson wrote: im sorry but rail turrets are over powered they need to spool up every time they fire a round end of story. I do like your suggestion about fixing the damn maps so that rails don't own the hole map from THEIR RED LINE...
- by Skihids - at 2014.03.18 20:00:00
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370. [New Equipment] Deployable curbs - in Feedback/Requests [original thread]
As the name implies, give Logis deployable curb barriers that we can place across roads and doorways to prevent heavies from gaining access. One foot tall should do it. Make them out of lamp post material.
- by Skihids - at 2014.03.18 19:52:00
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371. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
WP's for vehicle damage will encourage me to do more tank hunting with my ADS. As it stands it's not that rewarding as they frequently run to their redline before I can kill them. Now I'll get rewarded for scaring them away from my infantry teamma...
- by Skihids - at 2014.03.18 18:31:00
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372. It is time ladies and gentlemen - in General Discussions [original thread]
Equipment based Logis will be very popular with the huge influx of heavies. They will need uplinks so they don't have to waddle far and they will want ammo and triage hives. I'm thinking Domination mode might be even more profitable for me in 1.8...
- by Skihids - at 2014.03.18 17:45:00
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373. Question for Devs concerning Uplinks and Amarr Logi Suit - in Feedback/Requests [original thread]
I am assuming the bonus is tied to the suit that deploys the equipment. The 1.8 changes will force equipment based Logis to run multiple racial suits to get the most out of their toys, and ninja nerfing them would be the last straw that would pr...
- by Skihids - at 2014.03.18 17:36:00
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374. Meta Techniques, my pet peeve - in General Discussions [original thread]
Rusty Shallows wrote: Murder Taxi was originally the name for HMG Heavies in LAVs. Anyone who has played this game before 2013 knows that. Clown car is funny, but this is true. My corp mates used this term well before LAVs were used to roadk...
- by Skihids - at 2014.03.18 03:57:00
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375. After using assault dropship for the last week or so - in General Discussions [original thread]
I use all basic modules and an ADV turret and my ship still costs 372k ISK. That's the equivalent of running an ADV racal suit with STD modules and an ADV weapon. Should that put you negative if you lose one? Especially if you can't earn many WPs...
- by Skihids - at 2014.03.18 03:40:00
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376. After using assault dropship for the last week or so - in General Discussions [original thread]
Vell0cet wrote: Skihids wrote: If you want to base price off average ISK destroyed things are going to get very expensive for HAVs and proto suits. Let's say a tank averages 15 suit kills and 0.5 tank kills (since tanks pretty much only die...
- by Skihids - at 2014.03.18 02:56:00
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377. After using assault dropship for the last week or so - in General Discussions [original thread]
If you want to base price off average ISK destroyed things are going to get very expensive for HAVs and proto suits. Let's say a tank averages 15 suit kills and 0.5 tank kills (since tanks pretty much only die to tanks). Let's further estimate an...
- by Skihids - at 2014.03.18 00:00:00
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378. After using assault dropship for the last week or so - in General Discussions [original thread]
Meee One wrote: Skihids wrote: You need a day job to pay for flying. It's the one role that isn't economically viable. You my good sir have obviously never ran as a logi. Actually, that's how I pay for my flying. I think you might be d...
- by Skihids - at 2014.03.17 23:35:00
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379. After using assault dropship for the last week or so - in General Discussions [original thread]
You need a day job to pay for flying. It's the one role that isn't economically viable.
- by Skihids - at 2014.03.17 21:25:00
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380. Sneaky logi is sneaky - in General Discussions [original thread]
No
- by Skihids - at 2014.03.17 02:42:00
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