Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2821. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
Noc Tempre wrote: No idea why people think the CONTROLS are difficult, they aren't. It's just finding something USEFUL to do with them that is difficult. This is the biggest point right now. There is nothing I can do piloting a dropship that...
- by Skihids - at 2013.01.07 04:38:00
|
2822. Turret Skill Application - in General Discussions [original thread]
We've been asking for a definitive answer for months. I did a double take when I read that we were going to get a Dev reply.
- by Skihids - at 2013.01.07 04:23:00
|
2823. MD is the new small missle turret - in General Discussions [original thread]
Enji Elric wrote: Cody Sietz wrote: They should make a MD small turret. Too bad we cant get a refund for small missle levels. like this? http://www.army-guide.com/eng/product3357.html Exactly like that. Let me mount two of those ...
- by Skihids - at 2013.01.05 05:50:00
|
2824. Where are the drop ships? - in General Discussions [original thread]
I've been looking or an excuse to fly, but haven't found any that's more beneficial to my team than running Logi. The few kills my gunners can get aren't any more than they can get on the ground so it isn't worth risking 700k ISK to do it. I trie...
- by Skihids - at 2013.01.05 05:42:00
|
2825. Kill All Blueberries 2 - in General Discussions [original thread]
Overlord Ulath wrote: Skihids wrote: The whole TK thing is childish, but given human nature we were bound to have people screwing with others just to cause grief. It's the same driver as random acts of vandalism. These are the same folks who...
- by Skihids - at 2013.01.04 22:12:00
|
2826. [Request] HAV overdrive and other stuff - in Feedback/Requests [original thread]
Sev Alcatraz wrote: YourDeadAgain76 wrote: NAV HIV wrote: + 1 Would love to use a faster Madrugar. If they wanna have penalties for using Armor plates, They should atleast increase the base speed Nope Nerf Tanks their OP. Way to har...
- by Skihids - at 2013.01.04 20:43:00
|
2827. Dropships don't explode. - in General Discussions [original thread]
Beyobi wrote: I can make a dropship fall out of the sky but it won't blow up until it hits the ground. Why? LAV's and HAV's blow up instantly when all shields and armor are depleted, why doesn't the same thing happen for dropships? I get no kil...
- by Skihids - at 2013.01.04 20:37:00
|
2828. Aurum : Do you get enough bang for your buck? - in General Discussions [original thread]
I'm just using my merc packs for boosters and BPO modules. I bought my third one last night which puts this game on par with a CoD release at $60. Add the cost of two or three "map packs" and you could justify another merc pack. After four months...
- by Skihids - at 2013.01.04 20:33:00
|
2829. Kill All Blueberries 2 - in General Discussions [original thread]
YourDeadAgain76 wrote: Skihids wrote: The whole TK thing is childish, but given human nature we were bound to have people screwing with others just to cause grief. It's the same driver as random acts of vandalism. These are the same folks wh...
- by Skihids - at 2013.01.04 20:06:00
|
2830. Kill All Blueberries 2 - in General Discussions [original thread]
The whole TK thing is childish, but given human nature we were bound to have people screwing with others just to cause grief. It's the same driver as random acts of vandalism. These are the same folks who get their jollies tossing rocks through wi...
- by Skihids - at 2013.01.04 19:17:00
|
2831. Deaths Should Aquire Negative WP - in General Discussions [original thread]
Mac Dac wrote: you get negative points for killing teammates. Trust me I know As if piloting a dropship wasn't already the most non WP rewarding activity in the game, you lose 50 WP for every teammate in your ship when it crashes. BAIL!!!!
- by Skihids - at 2013.01.04 14:23:00
|
2832. Logistic fittings - in General Discussions [original thread]
Goat of Dover wrote: It is all in your skill as well period. If you get engineering and electronics up to five along with nanocurcitury at a decent level as well then you can do a lot with a standard level dropsuit. My Sever BPO 2 complex shi...
- by Skihids - at 2013.01.04 05:06:00
|
2833. [Request] Change the controlls for the Vehicles. - in Feedback/Requests [original thread]
Great, except you no longer have a stick left over to aim your weapon with, nor do you have a button to fire it.
- by Skihids - at 2013.01.04 03:07:00
|
2834. Leaderboard: WP/D and Avg. WP - in Feedback/Requests [original thread]
Just WP/match and ISK lost/match. That tells you all you need to know: How much a player contributes to winning and how much it will cost to fund him continue to do so.
- by Skihids - at 2013.01.04 02:51:00
|
2835. Kill All Blueberries 2 - in General Discussions [original thread]
Sentient Archon wrote: Skihids wrote: Obviously blueberries are everyone not in your four man squad, though you can feel free to TK your squad members as well since as we all know that green berries are just immature blue berries. Go ahead a...
- by Skihids - at 2013.01.03 21:05:00
|
2836. Kill All Blueberries 2 - in General Discussions [original thread]
Sentient Archon wrote: Sleepy Zan wrote: Tomorrow is the day, got to get the hunger for friendly tears out of my system. Join the "Killing Dem Blues" chat if you want to join me for this Please make sure you define what a blueberry is....
- by Skihids - at 2013.01.03 20:34:00
|
2837. Increase swarm launcher range to 300m - in Feedback/Requests [original thread]
I've been on both sides of a SL, and I think it's strong enough as it is. I noticed the lock-on range limitation when targeting a dropship on the new Manus Peak map. I was at objective A and I couldn't quite lock-on when the ship was over objecti...
- by Skihids - at 2013.01.03 19:59:00
|
2838. [request] Change the SL operation skill to something that is relevant in Chromosome - in Feedback/Requests [original thread]
Deveshi wrote: We already have damage increase on the prof skill so that is already out the question. I would be more than happy with the a velocity increase as this will increase the range anyway (D=S*T) so in a way its the same suggestion. H...
- by Skihids - at 2013.01.02 20:21:00
|
2839. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
Go Away Putz wrote: Skihids wrote: Militia tanks aren't serious tanks, but they do serve to train drivers to play very conservatively and be fully aware of their surroundings. They can be fielded once per match without losing ISK and once yo...
- by Skihids - at 2013.01.02 14:38:00
|
2840. I'm seeing a lot of shield extenders. - in General Discussions [original thread]
RolyatDerTeufel wrote: 199 armor left on my scout if I'm not already out of the way of the flux. still enough for me to run and save myself, depending on the situation of course. I usually chuck two just to be sure.
- by Skihids - at 2013.01.01 23:39:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |