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301. Sniper range nerf - in Feedback/Requests [original thread]
Lady Hyuna wrote: If you go to war for you country, are you going to ask the enemy country to nerd their snipers so you don't die? Funny story: the Germans literally tried to do that in WWI (except with shotguns).
- by SickJ - at 2013.01.14 21:07:00
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302. Customizable Dropsuit Color - in Feedback/Requests [original thread]
It'd be better, IMO, if the suit's main colour stayed the same, but you could change the highlights. (pauldrons, stripes, etc.) That way you can tell what type of suit it is, and you can still wear the company colours.
- by SickJ - at 2013.01.12 21:11:00
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303. [Request] Splash radius buff for missiles - in Feedback/Requests [original thread]
Sytonis Auran wrote: I think accuracy, by which I mean reduce the random spread, would be a better fit than a splash radius boost. Thoughts? When you've got slash damage, you don't need accuracy
The railgun is accurate.
- by SickJ - at 2013.01.12 02:23:00
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304. [REQUEST] Sanctioned Merc Battles. Yes or No? - in Feedback/Requests [original thread]
Isn't CCP already doing this? Nevermind. It's a cool Idea. If they aren't doing it, they should.
- by SickJ - at 2013.01.11 23:16:00
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305. Eliminate "Roadkill" deaths - in Feedback/Requests [original thread]
Severus Smith wrote: A LAV should take light damage when it runs down a Scout. Moderate damage when it runs down an Assault / Logi. And extreme damage when it runs down a Heavy. That's realistic and doesn't remove "Road Kills" but does bala...
- by SickJ - at 2013.01.08 05:12:00
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306. [Suggestion] Weapon: Heavy Sniper Rifle - in Feedback/Requests [original thread]
Chunky Munkey wrote: When I say I don't see the point, I refer to the fact that this suggestion would just be a heavy sniper rifle, rather than a weapon in its own right. I also don't see how a long range weapon with both AV and AP capabilities...
- by SickJ - at 2013.01.08 04:34:00
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307. Orbital strike message needs to be clearer - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: A building sized bolded +1 with pimp neon lightning. ...and FIREWORKS!
- by SickJ - at 2013.01.03 19:58:00
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308. Larger 'Squad' Formats and Vehicles to Suit! - in Feedback/Requests [original thread]
HAVs: instead of 1 large turret and 2 small turrets, there could be one that just has 6-8 small turrets. EDIT: +1 for 4-seater LAV
- by SickJ - at 2013.01.02 21:05:00
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309. What do you do in Dust 514? - in General Discussions [original thread]
Laser logi. Sometimes I'll call in a HAV fitted for anti-infantry. Other times I just rush the objective with a cheap assault suit. I used to use a Militia Heavy suit with a shotgun to take&hold objectives, but it doesn't hold up quite so wel...
- by SickJ - at 2013.01.02 19:36:00
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310. [Request] Futuristic ADS - in Feedback/Requests [original thread]
Militia weapons are supposed to be cheap/crap so it makes sense for them to have ironsights. Standard & up should have something more high-tech, though. It's a bit ridiculous when the ( short-ranged )SMG I'm using as a sidearm has better sig...
- by SickJ - at 2013.01.01 20:44:00
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311. Dropship Natural Expansion: Co-Pilots - in Feedback/Requests [original thread]
EnglishSnake wrote: Dropships no guns its a transport ship not a bomber The Mi-24 Hind would like a word with you.
- by SickJ - at 2013.01.01 06:24:00
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312. So when are we going to use the whole map? - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: All I have heard about player count per map is 48(24v24) the map would become too large to be any fun. Only a little better than BF3 on ps3. Not if everybody's flying gunships.
- by SickJ - at 2013.01.01 05:28:00
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313. Fighter Jets - in General Discussions [original thread]
James Blaise wrote: That would be awesome in my opinion and would be a good size comparison for the DUST players. PUNY SHIP TRYING TO KILL ME? BAH! I think the smallest player-controlled ships in EVE are about the size of an A380, so the im...
- by SickJ - at 2013.01.01 05:06:00
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314. melee skill buff - in Feedback/Requests [original thread]
If you wanna one-hit-kill in melee, you'll have to use a knife.
- by SickJ - at 2012.12.30 22:42:00
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315. Forgehammers - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Nova Katanas Don't need to hear any more than that
- by SickJ - at 2012.12.30 21:10:00
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316. Pilot Dropsuits - in General Discussions [original thread]
So what do we know so far about pilot suits? Weapons? Equipment? Does anyone know anything?
- by SickJ - at 2012.12.29 22:45:00
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317. Laser Rifle DIscourse [Logic Bomb Edition] - in General Discussions [original thread]
LRs are also sniper bait. That beam is visible a mile away.
- by SickJ - at 2012.12.29 22:20:00
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318. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
This is cool. Kinda like Star Wars: Battlefront. There aren't many things more awesome than being the last man standing.
- by SickJ - at 2012.12.28 21:36:00
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319. [SUGGESTION] First thoughts into being Team Commander (or Commander Mode) - in Feedback/Requests [original thread]
-An ability for the commander to talk directly to friendlies in a certain area by highlighting them on the map. ex: 'You there, near point A, take cover, you've got HAVs/orbital bombardment/a s***ton of enemies incoming' -Obviously the commander ...
- by SickJ - at 2012.12.28 08:01:00
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320. Sounds - in Feedback/Requests [original thread]
Octavian Vetiver wrote: SickJ wrote: KAGEHOSHI Horned Wolf wrote: Assault rifle needs to sound like its blasting out hot burning charged plasma ripping through the air at high velocities, and not like some generic military shooter gun. It...
- by SickJ - at 2012.12.28 03:21:00
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