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41. Sansha in MH.... - in General Discussions [original thread]
I just woke up. What's this about Sansha? Is he going to attack us?
- by SickJ - at 2014.01.05 02:06:00
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42. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Severus Smith wrote: FW needs contract levels (1 to 4) and mercs need to be able to choose a contract themselves (or select random if they wish). The more desirable the district the higher the contract level. So System A (that no one is real...
- by SickJ - at 2014.01.02 07:13:00
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43. Battle Finder : Alliance Tab - in Feedback/Requests [original thread]
DaNizzle4shizle wrote: Are you guys. Dip-*****? I have made 2 threads about this before. And you were right both times, mother****er.
- by SickJ - at 2013.12.31 23:48:00
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44. Why are large screen televisions awful for video games? - in General Discussions [original thread]
Rynoceros wrote: 46" is pretty much all I can see at once. More than that and it turns into peripheral suicide. Maybe you're just too close to the screen?
- by SickJ - at 2013.12.26 17:27:00
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45. [Weapon Suggestion] Machine Guns - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Rapid Pulse Maser - Amarr Fires projectiles that, upon hitting the enemy, destabilizes them, reducing their accuracy (mimics the scope sway of sniper rifles). As a penalty, it has low initial damage, so it must be fir...
- by SickJ - at 2013.12.12 23:21:00
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46. More Melee Weapons! - in Feedback/Requests [original thread]
Shield could be a heavy-slot weapon, since those guys are complaining about their lack of options anyway. With a 'nova katana' it'd make a melee weapon for every size.
- by SickJ - at 2013.12.11 08:50:00
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47. REQ: Delete player " Nguruthos IX" - in Feedback/Requests [original thread]
This is why some people want a bounty system. "That's what you get for using proto gear" "Well the next guy who kills you is gonna get a million ISK"
- by SickJ - at 2013.12.11 06:51:00
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48. The one game that will make me quit Dust... - in General Discussions [original thread]
Jango Fett XII wrote: I will finally buy a ps4 (and most likely give up dust forever,) when this drops. http://m.youtube.com/watch?v=SWKOhmy-SHE The Division. You at least have good taste. I'm gonna wait till the PS4/MGS5 bundle (and you...
- by SickJ - at 2013.12.08 03:17:00
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49. [QUESTION] proximity chat. - in Feedback/Requests [original thread]
Proximity chat would be a logi's dream come true.
- by SickJ - at 2013.12.07 02:13:00
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50. (Proposal) New FW Game Mode - in Feedback/Requests [original thread]
'The beacon of Molden Heath is lit! Minmatar calls for aid!' The idea of getting all my allies into a match together to overwhelm the other side is really appealing.
- by SickJ - at 2013.12.07 01:23:00
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51. Fat guys holding light weapons? - in General Discussions [original thread]
Lance 2ballzStrong wrote: People crying about heavies using ARs now? Is this a joke? STFU! If the HMG was worth a damn then maybe it'll be a viable weapon over the AR... no? Too much logic? Yea that might be it... Next they'll be QQing abou...
- by SickJ - at 2013.12.02 23:37:00
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52. What's your take on the heavy laser? - in General Discussions [original thread]
Make it like the Laser Rifle, but with more of everything. More damage, more time before it overheats, more feedback damage, longer cooldown, etc. It's a heavy weapon. I play scout, and I rarely survive an HMG burst or a FG hit. Why should a hea...
- by SickJ - at 2013.12.02 07:59:00
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53. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
castba wrote: Marston VC wrote: I just want a 20 second count down from when the first person loads into the battle, until the first person can spawn. Simple, everyone spawns in the MCC, then the doors open after a certain time frame. ...
- by SickJ - at 2013.11.15 06:23:00
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54. stuff to come timeline - in General Discussions [original thread]
Draxus Prime wrote: Weapons Tech 3 weapon customisation - This awesome feature will allow players to create their ultimate weapon by switching in various attachments and making alterations that affect its functionality. Dibs on the Swar...
- by SickJ - at 2013.11.13 21:26:00
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55. Mobile Indirect Fire Platform (Field Artillery) - in Feedback/Requests [original thread]
SponkSponkSponk wrote: I guess Amarr can shoot big lasers straight up and reflect them off a shiny drone onto the enemy, idk. Ammar get a big damn laser-sniper.
- by SickJ - at 2013.11.11 07:06:00
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56. Let's talk dust: minmatar AV Weapon. - in General Discussions [original thread]
Single-shot disposable rocket launcher. Goes in the grenade slot.
- by SickJ - at 2013.11.11 01:45:00
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57. I miss the old Dust 514 music from back in the closed beta - in General Discussions [original thread]
21yrOld Knight wrote: I miss hearing it to. I miss watching the trailer every once in while. You can see it in the movies tab in the neocom.
- by SickJ - at 2013.11.10 21:10:00
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58. [suggestion] overlord tank - in Feedback/Requests [original thread]
Fristname Family name wrote: SickJ wrote: A HAV with a Large turret on top instead of the small one. You're right it would probably be OP, unless it's really slow or a glass cannon. Tanks all have large cannons ( If your thinking what I th...
- by SickJ - at 2013.11.09 01:59:00
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59. [suggestion] overlord tank - in Feedback/Requests [original thread]
A HAV with a Large turret on top instead of the small one. You're right it would probably be OP, unless it's really slow or a glass cannon.
- by SickJ - at 2013.11.08 10:40:00
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60. [Request] Better immersion - in Feedback/Requests [original thread]
Jathniel wrote: Make my merc curse and swear when his weapon overheats. (scrambler explodes? "fvck!*) Make enemy mercs scream, "grenade!" when i throw one at them. Make the mercs shout when they see a tank, "MADRUUUUUUUGARRRRR!!!!!!!!!!" ...
- by SickJ - at 2013.11.05 20:20:00
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