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241. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Professormohawk wrote: I dont think battles in New Eden have limited to the stars. normal humans have fought on the ground before. and Eve ship crash, right? so dust merc could find said crashes, fight over it and sell eve ship parts back to t...
- by SickJ - at 2013.02.27 00:05:00
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242. Assault Sytle Aircraft - in Feedback/Requests [original thread]
Bad Gun wrote: Or, on a side note, Maybe instead of a "Gunship" what if there was a module that added a 360 degree swivle turret under the dropship, this may help with the passive feel of the dropship... just a few ideas. 50 bucks says the...
- by SickJ - at 2013.02.26 03:50:00
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243. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Lonnar wrote: If there was something like a salvage class who could run around a battlefield (either during or after the battle in question) and loot the bodies and wrecks of vehicles for interesting stuff ... the game would have to stop lett...
- by SickJ - at 2013.02.25 20:06:00
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244. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
While we're talking about exploration and mining, what about salvaging? Going into an area where there's just been a battle, and picking the wreckage clean. Could make for some tense standoffs between scavengers if there's been an especially big f...
- by SickJ - at 2013.02.25 02:19:00
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245. Why do people think MTAC's will be huge? - in General Discussions [original thread]
DigiOps wrote: Washlee wrote: They want it to be this big While I'm all for the opportunity to pilot a metal gear, I think the mooing would put me off. The manned versions don't do that. They have a more Godzilla-style roar.
- by SickJ - at 2013.02.24 23:04:00
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246. [Feedback] [Request] A Sandbox full of DUST - in Feedback/Requests [original thread]
Landari Zeta wrote: SickJ wrote: A while ago I heard talk of fast travel via transferring into a clone in a different area (called 'gate-cloning' or somesuch). No need for ships, just a solid communication line and available clones at the de...
- by SickJ - at 2013.02.24 06:38:00
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247. Different types of Nova Knives - in Feedback/Requests [original thread]
I would spend literally a million SP* on Nova Katanas. *Not right away, of course, but y'know... eventually... That would just completely replace shotguns for me.
- by SickJ - at 2013.02.23 23:59:00
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248. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
I think they should make armour mods affect bleed out time. With repair mods, they could explain it as the armour trying to repair itself.
- by SickJ - at 2013.02.23 23:44:00
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249. Removal of Starter Fits 2.0 - in Feedback/Requests [original thread]
drake sadani wrote: SickJ wrote: I like the idea of Starter Fits being paid for by the corp. When you start out, the NPC corp helps you out with Starter Fits, but when you leave to join a player corp, the free ride is over. but that w...
- by SickJ - at 2013.02.23 19:16:00
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250. Removal of Starter Fits 2.0 - in Feedback/Requests [original thread]
I like the idea of Starter Fits being paid for by the corp. When you start out, the NPC corp helps you out with Starter Fits, but when you leave to join a player corp, the free ride is over.
- by SickJ - at 2013.02.23 18:56:00
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251. Why do people think MTAC's will be huge? - in General Discussions [original thread]
Waruiko DUST wrote: All I want from MTACs are the ability to either dual-wield HMGs or tear apart tanks with chainsaw hands. BZZZZ!!! I'll go one better: Small turret guns on each arm! Railgun for vehicles, blaster for infantry! I'LL TAKE EM ...
- by SickJ - at 2013.02.23 04:47:00
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252. Why do people think MTAC's will be huge? - in General Discussions [original thread]
Skihids wrote: Godin Thekiller wrote: Uhh, yea, they will. If you read "Empyrean Age", you would know that. Actually, hold on....... ' Curiosity gave way to fear as the Dropship's ramp lowered. Two combat MTACs marched out, with heavily arme...
- by SickJ - at 2013.02.23 04:26:00
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253. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Lonnar wrote: SickJ wrote: Why would we need a dedicated Exploration Dropsuit? Couldn't we just use a logi suit with scan mods? Well technically yes we could. But look at it this way, they're supposed to be coming out with a Pilot's Drops...
- by SickJ - at 2013.02.23 03:48:00
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254. Okay, I think I found a paradox in the storyline of Dust 514/ EVE Online - in General Discussions [original thread]
EternalRMG wrote: we are supposed to be better than standard soldiers because we always learn for example if a normal soldier sees a snipers but gets killed by it before he could say anything that info is lost forever but if we see it and die ...
- by SickJ - at 2013.02.23 02:44:00
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255. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Why would we need a dedicated Exploration Dropsuit? Couldn't we just use a logi suit with scan mods?
- by SickJ - at 2013.02.22 04:20:00
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256. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Kelshaw Xu wrote: Lonnar wrote: Jackof All-Trades wrote: I want to investigate sleeper sites (complexes?) like they do in the Immortal Clone trailer. That would be worlds of ****** up though. As I understand, our cloning technology is...
- by SickJ - at 2013.02.21 22:46:00
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257. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
RINON114 wrote: Edit: I forgot to mention the mining laser, why would it be an ineffective weapon? It's a laser designed to cut through rock and mineral, plus any defenses you come up against would have armour designed to protect against high ...
- by SickJ - at 2013.02.21 22:13:00
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258. Laser Rifle Skills: Broken! - in General Discussions [original thread]
Zero Harpuia wrote: ADDENDUM: Adding points to Light Sharpshooter will also increase the MINIMUM range as well as the MAXIMUM, so choosing to have the skill doesn't allow you the ability to fight from further away, it FORCES you to, as it kil...
- by SickJ - at 2013.02.21 19:37:00
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259. [Request] More (bigger) loading screen images & tips - in Feedback/Requests [original thread]
+1. Bigger text would also be nice. I like to sit back when I'm in menus or loading.
- by SickJ - at 2013.02.19 04:35:00
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260. My kingdom for a Minmatar Artillery analog! - in Feedback/Requests [original thread]
BL4CKST4R wrote: OH A MASS DRIVER? A HEAVY MASS DRIVER. Seems in-character for the Minmatar.
- by SickJ - at 2013.02.19 03:46:00
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