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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.10.14 01:12:00 -
[1] - Quote
Make them BIGGER , there is so much black empty space.
Add a greater variety of them, they can be a great educational tool: Show off some more beautiful screenshots and concept art.
Add some images of different weapon types and how they work
Add some images showing a strike and text explaining how to gain and call strikes.
Pictures of different vehicle types and their roles.
Pictures of different dropsuits and their roles.
Picture showing a large group of players in various dropsuits, and explain how player-made corps work, and their advantages.
Picture of a smaller group of mercs in battle, explaining squads, squad leader position, and how to set squad orders.
Maybe throw in some images of EVE ships with text explaining EVE-Dust connectivity.
Maybe some images of planet with districts outlined, and some texts explaining the value of districts.
More can be done |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.14 03:00:00 -
[2] - Quote
Currently the images only take up a small portion of the screen, and the rest is mostly just black empty space. Seems like a waste. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.10.14 03:02:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Make them bigger, add a greater variety of them. Show off some more beautiful screenshots and concept art. Maybe throw in some images of EVE ships with text explaining EVE-Dust connectivity. Maybe some images of planet with districts outlined, and some texts explaining the value of districts. Hell yeah. The CCP Art teams put out some crazy good ****, and I'd love to see more of it and see it better displayed. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.10.14 19:50:00 -
[4] - Quote
wat... so you want to just stare at pretty pictures x3 how about go focus on the core mechanics, and stop trying to make it look so shiney D: |
Gcember
Villore Sec Ops Gallente Federation
123
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Posted - 2012.10.14 19:59:00 -
[5] - Quote
Maybe even some videos would work to put in the loading screens? Showing off tips and tricks you can do ingame? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.14 20:00:00 -
[6] - Quote
DarkShadowFox wrote:wat... so you want to just stare at pretty pictures x3 how about go focus on the core mechanics, and stop trying to make it look so shiney D:
Stop being a troll. This is a suggestion, yes there are more important things to worry about, and already posted many threads and comments regarding them. Major priority changes and minor aesthetic changes are not mutually exclusive, especially when something like this would be pretty easy to implement. Are you Xiree's alternate account, or another character from the same account? The terrible spelling and grammar give you away. |
Gcember
Villore Sec Ops Gallente Federation
123
|
Posted - 2012.10.14 20:10:00 -
[7] - Quote
KAGEHOSHI Horned Wolf wrote:DarkShadowFox wrote:wat... so you want to just stare at pretty pictures x3 how about go focus on the core mechanics, and stop trying to make it look so shiney D: Stop being a troll. This is a suggestion, yes there are more important things to worry about, and already posted many threads and comments regarding them. Major priority changes and minor aesthetic changes are not mutually exclusive, especially when something like this would be pretty easy to implement. Are you Xiree's alternate account, or another character from the same account? The terrible spelling and grammar give you away. What would games be without it-¦s shiny look? It does not look so good if a game is gray and dull does it? This is a important part of the game aswell. Yes core mechanics are more important but many small things makes a big river. |
Velvet Overkill
Seraphim Auxiliaries CRONOS.
104
|
Posted - 2012.11.18 02:48:00 -
[8] - Quote
More concept art would be nice, some of the screens are just 80% black and empty. |
Velvet Overkill
Seraphim Auxiliaries CRONOS.
104
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Posted - 2012.11.24 17:06:00 -
[9] - Quote
This might be a tad to much, but what about have short tutorial vids or a slideshow on gameplay like flying a dropship, how to use a railgun, how to call in a vehicle; stuff like that. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.11 20:58:00 -
[10] - Quote
So much black unused space in the current ones. |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.19 03:52:00 -
[11] - Quote
Added to the OP |
Patoman Radiant
ZionTCD Legacy Rising
53
|
Posted - 2013.02.19 04:28:00 -
[12] - Quote
Eve has a bible of history, let the ignorant read it. Specifically stuff pertaining to dust mercs. |
SickJ
French unchained corporation
48
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Posted - 2013.02.19 04:35:00 -
[13] - Quote
+1.
Bigger text would also be nice. I like to sit back when I'm in menus or loading. |
Velvet Overkill
Seraphim Auxiliaries CRONOS.
104
|
Posted - 2013.02.22 09:04:00 -
[14] - Quote
SickJ wrote:+1.
Bigger text would also be nice. I like to sit back when I'm in menus or loading. Sure, bigger text would be nice. |
Jack Boost
Zarena Family
194
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Posted - 2013.02.22 09:17:00 -
[15] - Quote
Ok ok... but what about time when you learn enough?
About 2 years ;)... and you will still satisfaced with ' Holly grenade tutorial .. count to 5'? First, the CCP will put ads here, second you will see 'Planetside x' here or worse
I think better idea here will be live short streaming from places around New Eden. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3132
|
Posted - 2013.03.10 03:00:00 -
[16] - Quote
I want to see pretty pictures |
DusterBuster
DUST University Ivy League
8
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Posted - 2013.03.10 19:58:00 -
[17] - Quote
I have heard this complaint multiple times from some others as well, and actually included it in one of my own threads before seeing this. I agree 100%. Not only should they be bigger, but they should provide more relevant information. |
Ulysses Knapse
Nuevo Atlas Corporation
108
|
Posted - 2013.03.10 20:48:00 -
[18] - Quote
I can imagine it.
A small hologram of an item comes into view, then it becomes textured and text on the bottom of the screen shows:
Scrambler Rifle Designer - Carthum Conglomerate Status - In Development
That would be nice. The same could be done for pretty much anything. |
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