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201. Calling the Great Scouts of DUST 514 - in General Discussions [original thread]
Hmm, I might consider the Amarr for my 3rd proto suit (after the Cal and Gal, of course). Just because it's an Amarr suit, it doesn't mean you HAVE to put a ScR on it Amarr Shotgun Scout: JumpN'ShootMan It may not be a speedy or exceptionall...
- by Shutter Fly - at 2014.03.19 00:41:00
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202. Shotgun funeral - in General Discussions [original thread]
I actually don't think the SG prof change is much of a nerf. In comparison to the rifles/SMG, I would say the shotty is actually coming out better than before. Although, against heavies, it's a huge nerf. You'll never kill a well fit heavy of the ...
- by Shutter Fly - at 2014.03.19 00:13:00
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203. Meta Techniques, my pet peeve - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: clown car... lol. but whatever, its a simple tactic that uses vehicles in a non just go kill everything kind of way. tanks and ads's are typical and boring, get in go kill. you can find those in any game. But using a ...
- by Shutter Fly - at 2014.03.18 04:07:00
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204. Shotgun, stop sucking! - in General Discussions [original thread]
Iron Wolf Saber wrote: I only miss at a yard less than yard or more than that it hits. A yard is a yard less than yards...wait, what? I think the real question is, has anyone really been far even as decided to use even go want to do look mo...
- by Shutter Fly - at 2014.03.18 03:43:00
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205. Shotgun, stop sucking! - in General Discussions [original thread]
jerrmy12 kahoalii wrote: LT SHANKS wrote: Those were point blank head shots! Why don't you love me?! It 3 shots heavies at mlt level... MLT/STD heavies, maybe. Although, while we're on the subject of 3 shotting STD heavies, the CreoDro...
- by Shutter Fly - at 2014.03.18 03:36:00
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206. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
Man, Skirm 1.0 was so much fun. Cliffs, crevices, plateaus, all kinds of terrain, then the map ended with an open valley that had to be crossed to enter the facility. That map had a bit of everything. It was cool being able to destroy the first t...
- by Shutter Fly - at 2014.03.10 04:14:00
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207. Being A Logi Is NOT Profitable, This HAS To Change - in General Discussions [original thread]
I wish I could make 300K a game. A logi makes much more ISK than everyone else, it's no different for you than it is for all other infantry. I can rack up 2-3M in kills, but still make <250K because some bluedot logi threw down a bunch of dea...
- by Shutter Fly - at 2014.03.08 22:55:00
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208. NPE, are we getting the wrong n00bs? - in General Discussions [original thread]
Reusing an earlier post from a similar thread. Pretty much sums up how I started out and my view of the NPE. Shutter Fly wrote: I understand that this game is a bit different from your average FPS, and that can be a bit confusing at first, but...
- by Shutter Fly - at 2014.03.08 02:19:00
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209. The indirect scout nerf? - in General Discussions [original thread]
Heavies will have a maximum of ~2200 eHP , and about the same maximum actual HP as the Amarr already has. The 2200 figure is accounting for resistances, which NKs will be exempt from. Scouts won't be UP in 1.8, I actually fear that they will lik...
- by Shutter Fly - at 2014.03.06 13:09:00
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210. LOL @ "new" med suit stats.... - in General Discussions [original thread]
JARREL THOMAS wrote: Logis have less shield regen then assaults because there not supposed to be slayers and they have automatic armor regen. Actually, they won't have the armor regen anymore. So, they will either have to fit reps or waste m...
- by Shutter Fly - at 2014.03.06 12:45:00
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211. LOL @ "new" med suit stats.... - in General Discussions [original thread]
Just got done looking at the new stats and...wow I have no idea why someone would choose an Assault suit over a Sentinel or Scout. The Minmatar still has terrible shield recharge and a horrible slot layout, the Caldari and Gallente have little to...
- by Shutter Fly - at 2014.03.06 12:38:00
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212. So they mentioned the shotgun in the DevBlog - in General Discussions [original thread]
I'm not going to complain until I've tried it. It looks like a lateral move to me, with an overall buff in comparison to other weapons. RoF is nice, but I like the idea of potentially needing one less shot instead.
- by Shutter Fly - at 2014.03.06 01:31:00
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213. DEV BLOG! - in General Discussions [original thread]
It seems that the return of the Shotgun is at hand... My only complaint is the loss of the RoF skill, but I think the shield bonus will be enough to keep me happy. At least I finally have a legitimate reason to get Prof 5. For those that are say...
- by Shutter Fly - at 2014.03.05 11:54:00
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214. Add option to require a PIN when spending SP. - in General Discussions [original thread]
ForgeGun Blap Blap wrote: All these assumptions that I'm letting them play on other dust accounts. No, I don't even want to explain to them what Dust is. Because it's terrible. I can't explain to them how/why not to log into my account and s...
- by Shutter Fly - at 2014.03.03 12:59:00
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215. Shotguns are not that bad. - in General Discussions [original thread]
Johnny Guilt wrote: Your right they arent that bad when you sneak up on someone,but i can do that with all other weapons and actally have te option of fighting someone head on aswell. This is probably the most glaring flaw of the shotgun. Yes...
- by Shutter Fly - at 2014.02.28 09:22:00
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216. Most random compliment you've ever gotten - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Sam Tektzby wrote: PARKOUR PRACTIONER wrote: 'I didn't know autistic kids were smart.' I promptly threw several desks and chairs at her and got promptly suspended. In first grade. I took that as an insult. DOES ...
- by Shutter Fly - at 2014.02.28 02:38:00
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217. Shotguns are underpowered - in General Discussions [original thread]
Scout Registry wrote: Sana Rayya wrote: Scout Registry wrote: Recommendation: * Shotgunners should be using Nova Knives or a Fine Rifle. There's a world of difference between a 5m effective range and a 1m effective range. I'm trying...
- by Shutter Fly - at 2014.02.27 19:33:00
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218. Shotguns are underpowered - in General Discussions [original thread]
Let me start of by saying, honestly, I don't think I have a clue what exactly is wrong with the shotgun. Since about 1.6, my opinion on it has changed almost on a week to week basis. It seems like one day I'll be going into games with my CreoDron...
- by Shutter Fly - at 2014.02.26 00:28:00
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219. How will you build your Caldari scout? - in General Discussions [original thread]
Vulpes Dolosus wrote: Floyd20 Azizora wrote: Bojo The Mighty wrote: Floyd20 Azizora wrote: does anyone see whats wrong with that? should be much closer then that. On scouts, that's how it will be. 5 Complex precision enhancers can n...
- by Shutter Fly - at 2014.02.25 00:31:00
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220. Give Scouts a running drop kick - in General Discussions [original thread]
DEATH FROM ABOVE DIVEKICK!!!
- by Shutter Fly - at 2014.02.24 17:45:00
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