Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
21. Doubling TTK - in General Discussions [original thread]
Jathniel wrote: Dovallis Martan JenusKoll wrote: Jathniel wrote: No one is lobbying for short kill times, we're lobbying against unreasonably long ones. When a gun does X amount of damage, and the target has X amount of eHP. Those are...
- by Shutter Fly - at 2015.03.20 06:47:00
|
22. MAG bros check in - in General Discussions [original thread]
My overall preference was Raven, but I spent a decent amount of time on all 3 factions. I was in a couple smaller clans before eventually settling with PRO, which was Li3 when I first joined in Valor.
- by Shutter Fly - at 2015.03.20 02:28:00
|
23. Porting Dust: PS4 Backwards Compatibility/Playstation Now - in General Discussions [original thread]
Kira Lannister wrote: :[ Ok the streaming is off the map. So if it is emulated on PS4 it would cause worse Lag? What if it is a pro emulator??? *holds on to shred of hope* Pro emulator? The PS4 isn't nearly powerful enough to emulate the ...
- by Shutter Fly - at 2015.03.20 02:23:00
|
24. Over heating Assault Rifle ? - in General Discussions [original thread]
So...do you actually need help with VS? I've been using it for a few years now, but I've never encountered a problem like that. Do you absolutely HAVE TO use Visual Studio? I would recommend NetBeans or Eclipse for beginners, with NetBeans being ...
- by Shutter Fly - at 2015.03.02 12:50:00
|
25. I WANT A BRUTOR ASSAULT - in General Discussions [original thread]
Jebus McKing wrote: (Currently there is not Brutor Assault in existence. Which I want to change by demanding it! ) *checks Warlords devblog* ...oh
- by Shutter Fly - at 2015.03.02 12:16:00
|
26. I WANT A BRUTOR ASSAULT - in General Discussions [original thread]
No Brutor, but I have a Quafe Minmatar Assault, although it would take a substantial offer to convince me to part with it. I do have a Brutor Commando, which I will definitely be looking to sell if I can avoid becoming too attached to it.
- by Shutter Fly - at 2015.03.02 11:24:00
|
27. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: I read your argument and provided a rebuttal as you wanted to straight nerf the shotgun, I want to alter it to be a more desireable weapon. Yes, I did two theoretical dps calculations, did you want me to do the +5% for a...
- by Shutter Fly - at 2015.02.26 10:15:00
|
28. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: Joel II X wrote: Shutter Fly wrote: 12 pellets Also, the shotgun shouldn't ever be hitting optimally beyond 10-12 meters, no matter the damage. I do think the shotgun could use a slight increase to range, along wit...
- by Shutter Fly - at 2015.02.26 01:11:00
|
29. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
4lbert Wesker wrote: Does normal and breach variant of shotguns have same range? For the most part, yes. The Breach has slightly more range, but it has so many other issues that it isn't really noticeable.
- by Shutter Fly - at 2015.02.25 11:23:00
|
30. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: Attempting to discredit my point by claiming that I've fabricated the issue is pretty low when as I understand you shutter, I may have misconstrued my intent with that post, and I apologize. I didn't mean to suggest th...
- by Shutter Fly - at 2015.02.25 11:15:00
|
31. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: Billi Gene wrote: MINA Longstrike wrote: Its not about seeing shotguns everywhere, I want them to be a seriously considered and viable option on assaults or commandos for those slugfests in maps like research lab, I...
- by Shutter Fly - at 2015.02.25 09:16:00
|
32. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: ^your post about shotguns has no discussion of numbers, it just seemingly flatly states that shotguns need to take longer to kill. Part of increasing TTK and getting the weapon into a healthy place involves increased rang...
- by Shutter Fly - at 2015.02.25 07:48:00
|
33. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: Shutter Fly wrote: MINA Longstrike wrote: Heimdallr69 wrote: This dude did 1400 DMG 2 shots with a std last match.. That's crazy. I'm really interested in try to get shotguns into a place where assaults and co...
- by Shutter Fly - at 2015.02.25 07:05:00
|
34. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: Heimdallr69 wrote: This dude did 1400 DMG 2 shots with a std last match.. That's crazy. I'm really interested in try to get shotguns into a place where assaults and commandos would want to use them, without them bei...
- by Shutter Fly - at 2015.02.25 06:48:00
|
35. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
MINA Longstrike wrote: Shutter Fly wrote: 12 pellets Also, the shotgun shouldn't ever be hitting optimally beyond 10-12 meters, no matter the damage. Why? Based on what reasoning? Are you aware of how shotguns work in real life where the...
- by Shutter Fly - at 2015.02.25 06:33:00
|
36. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
12 pellets Also, the shotgun shouldn't ever be hitting optimally beyond 10-12 meters, no matter the damage. I do think the shotgun could use a slight increase to range, along with a damage decrease, but only accompanying an increase to TTK in gen...
- by Shutter Fly - at 2015.02.25 06:09:00
|
37. Let's Talk About Shotguns (and TTK) - in Feedback/Requests [original thread]
Alright, first thing I want to get out of the way: this isn't a QQ thread, I'm not asking for any specific buffs or nerfs (sort of, more on that later). I think it's been apparent that shotguns have been in a state of perpetual imbalance since Upr...
- by Shutter Fly - at 2015.02.15 05:07:00
|
38. [Feedback] Breach Shotgun - in Feedback/Requests [original thread]
I've been using the BSG quite a bit lately, andI haven't noticed any delay. In situations with lowered framerate, the shotgun does tend to have a sort of "delayed reaction", which I would imagine is a bit more noticeable on the Breach when it happ...
- by Shutter Fly - at 2015.02.15 05:03:00
|
39. How Much Isk Would You Pay - in General Discussions [original thread]
I have the Skinweave suits. Considering I have plenty of BPOs, I'd be more than willing to let them go...for the right price. I've been biding my time, waiting for the day I'd be able to liquidate my BPO assets. Although, I definitely didn't exp...
- by Shutter Fly - at 2015.02.13 09:27:00
|
40. Tips on making breach shotguns work =ƒÆæ - in General Discussions [original thread]
ACT1ON BASTARD wrote: Timtron Victory wrote: Reload speed and stack your HP as you will need to reload. Aim for the head and flux first or throw a grenade as you shoot I'll upgrade my reload then. Believe me, it doesn't help much. The re...
- by Shutter Fly - at 2015.02.10 22:49:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |