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KingBabar
The Rainbow Effect Negative-Feedback
1957
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Posted - 2014.03.06 10:10:00 -
[1] - Quote
So the Caldari scout gets 2 less cpu at proto Level than the Caldari logi suit gets.
The Min scout gets 16 CPU more....
I know the Equipment bonus will help out but come on!
And why is the Shield regen delay Shorter on the logi than the Caldari Assault?
I can also mention that the stats for the Caldari Assault is 60 PG / 300 CPU, while the scout will be 66 / 348
I dunno, aren't med suits suppose t have higher carrying capacity than the light suits? And logi suits should have the most no? And is it truly supposed to be the way where all the 4 scout suits have more CPU/PG than the Caldari Assault? Really? I know Caldari have always been in lack of decent numbers of CPU and PG, just try fitting a proto Caldari suit without a CPU extender, its almost impossible to make a viable fit that way, and this even though they are in need of the most expensive tank, Shield extenders.
Is this a partial "rebalancing" or are you simply taking care of the med suits at a later time?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Bendtner92
Imperfects Negative-Feedback
1812
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Posted - 2014.03.06 10:21:00 -
[2] - Quote
They are looking at medium slot layouts, CPU/PG values etc later, but at the moment there's litterally no reason to run an Assault suit over a Scout suit.
I just don't get how they can not balance medium suits at the same time they're balancing light and heavies. All this will do is make people abandon Assaults and then cry about it when they're buffed again.
Assaults at the very least needed a CPU/PG increase just like all light and heavy suits got. Slayer Logis will also be even better now since they can either fit the same amount of equipment at a lower cost or more equipment at the same cost due to the suit bonus, while still having an insane amount of high and low slots to outclass Assaults.
I'm just seriously disappointed with this. Hail Scouts and Heavies 514!
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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The dark cloud
The Rainbow Effect Negative-Feedback
2333
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Posted - 2014.03.06 10:24:00 -
[3] - Quote
You get 25% reduction of PG+CPU on light weapons and sidearms on every assult suit.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Bendtner92
Imperfects Negative-Feedback
1812
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Posted - 2014.03.06 10:27:00 -
[4] - Quote
The dark cloud wrote:You get 25% reduction of PG+CPU on light weapons and sidearms on every assult suit. Correct, but they're still seriously outclassed by Scouts and even with that fitting bonus you're going to have a very hard time fitting anything, unlike Scouts I might add.
Assault CPU/PG values are terribly lackluster to say the least.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Lorhak Gannarsein
Science For Death
1950
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Posted - 2014.03.06 11:01:00 -
[5] - Quote
Bendtner92 wrote:The dark cloud wrote:You get 25% reduction of PG+CPU on light weapons and sidearms on every assult suit. Correct, but they're still seriously outclassed by Scouts and even with that fitting bonus you're going to have a very hard time fitting anything, unlike Scouts I might add. Assault CPU/PG values are terribly lackluster to say the least.
Yep.
Only suit that really benefits from this bonus is Amarr Assault, in the end. That's a free 5 PG from the rifle, after all.
EDIT: I should say, benefits in a way that rivals the increased values of the other frame sizes.
MD/MSMG 514
Yes, my butt is aching. I'm going to the doctor soon; hopefully he can recommend a good anaesthetic.
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Yagihige
Crux Special Tasks Group Gallente Federation
581
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Posted - 2014.03.06 11:47:00 -
[6] - Quote
Bendtner92 wrote:Slayer Logis will also be even better now since they can either fit the same amount of equipment at a lower cost or more equipment at the same cost due to the suit bonus, while still having an insane amount of high and low slots to outclass Assaults.
That made me think about Caldari logi in 1.8 packing just triage nanohives and how it can reinforce their slayer logi tactics, not prevent it.
em ta kool t'nod
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Lorhak Gannarsein
Science For Death
1952
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Posted - 2014.03.06 11:48:00 -
[7] - Quote
Yagihige wrote:Bendtner92 wrote:Slayer Logis will also be even better now since they can either fit the same amount of equipment at a lower cost or more equipment at the same cost due to the suit bonus, while still having an insane amount of high and low slots to outclass Assaults.
That made me think about Caldari logi in 1.8 packing just triage nanohives and how it can reinforce their slayer logi tactics, not prevent it.
lol this.
You can even afford to brick more armour now, since damage mods are worthless!
MD/MSMG 514
Yes, my butt is aching. I'm going to the doctor soon; hopefully he can recommend a good anaesthetic.
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General12912
Gallente Marine Corps
83
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Posted - 2014.03.06 11:49:00 -
[8] - Quote
KingBabar wrote:So the Caldari scout gets 2 less cpu at proto Level than the Caldari logi suit gets. The Min scout gets 16 CPU more.... I know the Equipment bonus will help out but come on! And why is the Shield regen delay Shorter on the logi than the Caldari Assault? I can also mention that the stats for the Caldari Assault is 60 PG / 300 CPU, while the scout will be 66 / 348 I dunno, aren't med suits suppose t have higher carrying capacity than the light suits? And logi suits should have the most no? And is it truly supposed to be the way where all the 4 scout suits have more CPU/PG than the Caldari Assault? Really? I know Caldari have always been in lack of decent numbers of CPU and PG, just try fitting a proto Caldari suit without a CPU extender, its almost impossible to make a viable fit that way, and this even though they are in need of the most expensive tank, Shield extenders. Is this a partial "rebalancing" or are you simply taking care of the med suits at a later time? scouts have high pg/cpu to make room for the new cloaking devices.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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KingBabar
The Rainbow Effect Negative-Feedback
1957
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Posted - 2014.03.06 11:52:00 -
[9] - Quote
General12912 wrote:KingBabar wrote:So the Caldari scout gets 2 less cpu at proto Level than the Caldari logi suit gets. The Min scout gets 16 CPU more.... I know the Equipment bonus will help out but come on! And why is the Shield regen delay Shorter on the logi than the Caldari Assault? I can also mention that the stats for the Caldari Assault is 60 PG / 300 CPU, while the scout will be 66 / 348 I dunno, aren't med suits suppose t have higher carrying capacity than the light suits? And logi suits should have the most no? And is it truly supposed to be the way where all the 4 scout suits have more CPU/PG than the Caldari Assault? Really? I know Caldari have always been in lack of decent numbers of CPU and PG, just try fitting a proto Caldari suit without a CPU extender, its almost impossible to make a viable fit that way, and this even though they are in need of the most expensive tank, Shield extenders. Is this a partial "rebalancing" or are you simply taking care of the med suits at a later time? scouts have high pg/cpu to make room for the new cloaking devices.
Check out the big brains on Brett!
We know this, but its also why they have 2 Equipment slots and indeed the 75% reduction to cloak fitting cost....
Edit: My concern is that the New scout suits make the Assault suits useless, well except for the manny who will use the Minmatar for the good old fashioned explosive spam....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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KingBabar
The Rainbow Effect Negative-Feedback
1957
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Posted - 2014.03.06 11:53:00 -
[10] - Quote
Lorhak Gannarsein wrote:Yagihige wrote:Bendtner92 wrote:Slayer Logis will also be even better now since they can either fit the same amount of equipment at a lower cost or more equipment at the same cost due to the suit bonus, while still having an insane amount of high and low slots to outclass Assaults.
That made me think about Caldari logi in 1.8 packing just triage nanohives and how it can reinforce their slayer logi tactics, not prevent it. lol this. You can even afford to brick more armour now, since damage mods are worthless!
No this hasn't occured to me at all....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Patrick57
5812
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Posted - 2014.03.06 11:55:00 -
[11] - Quote
Bendtner92 wrote:The dark cloud wrote:You get 25% reduction of PG+CPU on light weapons and sidearms on every assult suit. Correct, but they're still seriously outclassed by Scouts and even with that fitting bonus you're going to have a very hard time fitting anything, unlike Scouts I might add. Are you kidding me? I'm having major troubles fitting my Caldari Scout to get around those Proto Scanners. It's a lot harder than it seems when you're tanking Shield Extenders. |
Bendtner92
Imperfects Negative-Feedback
1812
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Posted - 2014.03.06 12:03:00 -
[12] - Quote
Patrick57 wrote:Are you kidding me? I'm having major troubles fitting my Caldari Scout to get around those Proto Scanners. It's a lot harder than it seems when you're tanking Shield Extenders. Are you talking now or in 1.8?
Also, the point is that Scouts will be able to be fitted so that they're better assaults, meaning that they don't try to fit damps or anything.
Caldari Scout in 1.8: 370 shields, 85 recharge, 2.2/3.5 delays with good profile, scan range and scan precision + a cloak as well. Can you give me one reason why you would run a gimped Caldari Assault instead of that?
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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DROID EXILES General Tso's Alliance
62
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Posted - 2014.03.06 12:05:00 -
[13] - Quote
Bendtner92 wrote:Patrick57 wrote:Are you kidding me? I'm having major troubles fitting my Caldari Scout to get around those Proto Scanners. It's a lot harder than it seems when you're tanking Shield Extenders. Are you talking now or in 1.8? Also, the point is that Scouts will be able to be fitted so that they're better assaults, meaning that they don't try to fit damps or anything. Caldari Scout in 1.8: 370 shields, 85 recharge, 2.2/3.5 delays with good profile, scan range and scan precision + a cloak as well. Can you give me one reason why you would run a gimped Caldari Assault instead of that? Why fit an energizer, recharge rate is high enough already |
Bendtner92
Imperfects Negative-Feedback
1813
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Posted - 2014.03.06 12:09:00 -
[14] - Quote
ads alt wrote:Bendtner92 wrote:Patrick57 wrote:Are you kidding me? I'm having major troubles fitting my Caldari Scout to get around those Proto Scanners. It's a lot harder than it seems when you're tanking Shield Extenders. Are you talking now or in 1.8? Also, the point is that Scouts will be able to be fitted so that they're better assaults, meaning that they don't try to fit damps or anything. Caldari Scout in 1.8: 370 shields, 85 recharge, 2.2/3.5 delays with good profile, scan range and scan precision + a cloak as well. Can you give me one reason why you would run a gimped Caldari Assault instead of that? Why fit an energizer, recharge rate is high enough already There's a huge difference in having 50 recharge or 85. With 50 if your shields are depleted there's a 3.5 second delay, after which your shields is back at 400 shields after 8 seconds, total 11.5 seconds. With 85 recharge it's down to a total of about 8.2 seconds. That's a huge difference.
Of course there's also the problem with PG, as you will find yourself very limited on PG with a fourth extender over an energizer.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Protected Void
Endless Hatred Ishuk-Raata Enforcement Directive
238
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Posted - 2014.03.06 12:12:00 -
[15] - Quote
A bit of context: At the current CPU and PG levels for the Gallente scout - with Electronics, Engineering, Dropsuit Core Skills and Sidearms maxed out, Light Weapons at level 4, Explosives at level 3 or 4 and a few levels into Fitting Optimization for my weapons, here's what I can fit on my advanced suit:
- Advanced level scrambler rifle
- Toxin SMG blueprint
- Advanced level locus grenade
- Stable drop uplink (the cheapest one fitting-wise)
- 1 Complex shield extender
- 1 Complex range extender
- 1 Complex KinCat
Things to note:
- The range extender is among the cheapest modules one can fit
- No resources to fill my second high slot
So, with tons of SP invested in pure fitting skills, I still have a rather lackluster fitting. CPU and PG mods, you say? I'd love to if I could keep it in a high slot. As it is, the KinCat and range extender is absolutely integral to my playstyle, so no.
My point in listing this is: If you think fitting anything will be hard in the future, try a scout suit now. If you want to really go wild, try a Minmatar scout, which is currently even worse off than the Gallente scout. It's been this way since Uprising 1.0, so to be quite honest I won't lose any sleep over medium suits having to prioritize their fittings for a month or two while waiting for CCP finding the time to balance their CPU and PG. |
ads alt
DROID EXILES General Tso's Alliance
62
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Posted - 2014.03.06 12:17:00 -
[16] - Quote
Protected Void wrote:A bit of context: At the current CPU and PG levels for the Gallente scout - with Electronics, Engineering, Dropsuit Core Skills and Sidearms maxed out, Light Weapons at level 4, Explosives at level 3 or 4 and a few levels into Fitting Optimization for my weapons, here's what I can fit on my advanced suit:
- Advanced level scrambler rifle
- Toxin SMG blueprint
- Advanced level locus grenade
- Stable drop uplink (the cheapest one fitting-wise)
- 1 Complex shield extender
- 1 Complex range extender
- 1 Complex KinCat
Things to note:
- The range extender is among the cheapest modules one can fit
- No resources to fill my second high slot
So, with tons of SP invested in pure fitting skills, I still have a rather lackluster fitting. CPU and PG mods, you say? I'd love to if I could keep it in a high slot. As it is, the KinCat and range extender is absolutely integral to my playstyle, so no. My point in listing this is: If you think fitting anything will be hard in the future, try a scout suit now. If you want to really go wild, try a Minmatar scout, which is currently even worse off than the Gallente scout. It's been this way since Uprising 1.0, so to be quite honest I won't lose any sleep over medium suits having to prioritize their fittings for a month or two while waiting for CCP finding the time to balance their CPU and PG. The cpu and pg mods should be for when you want to fill most of your slots like equipment |
Spectral Clone
Dust2Dust. Top Men.
1531
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Posted - 2014.03.06 12:18:00 -
[17] - Quote
The dark cloud wrote:You get 25% reduction of PG+CPU on light weapons and sidearms on every assult suit.
Ah yeah, but scout gets 10% more CPU and PG before core skills. That means a HUGE difference at core skills 5.
Drop it like its hat.
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Monkey MAC
Rough Riders..
2161
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Posted - 2014.03.06 12:20:00 -
[18] - Quote
The dark cloud wrote:You get 25% reduction of PG+CPU on light weapons and sidearms on every assult suit.
I thought it was 50%
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Sleepy Shadow
L.O.T.I.S. D.E.F.I.A.N.C.E
109
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Posted - 2014.03.06 12:21:00 -
[19] - Quote
Bendtner92 wrote:[quote=Patrick57]Caldari Scout in 1.8: 370 shields, 85 recharge, 2.2/3.5 delays with good profile, scan range and scan precision + a cloak as well. Can you give me one reason why you would run a gimped Caldari Assault instead of that?
Can anyone tell me why I should use Gallente assault instead of Gallente scout
The Gallente scout can evade most scanners without a dampener, itGÇÖs faster, it has boatloads of more CPU/PG, it only has one high slot less than the assault, better armour and shield repair, two equipment slots and it can comfortably fit that cloakGǪ
.ߦóߦî+ÿ+ÿߦÿߦŠߦó+ê+æߦåߦÅߦë - -Æߦ£ß¦îߦîß+¦ Qߦ+ߦÇߦîߦë-ô-ù-+ߦå ߦáߦÉߦÜ+½ß¦â.
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Monkey MAC
Rough Riders..
2161
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Posted - 2014.03.06 12:22:00 -
[20] - Quote
Also Cloaks, even with a bonus of 70% to its fitting that cloak will probably be the most fitting intensive item on the suit.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Bendtner92
Imperfects Negative-Feedback
1816
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Posted - 2014.03.06 12:24:00 -
[21] - Quote
Protected Void wrote:My point in listing this is: If you think fitting anything will be hard in the future, try a scout suit now. If you want to really go wild, try a Minmatar scout, which is currently even worse off than the Gallente scout. It's been this way since Uprising 1.0, so to be quite honest I won't lose any sleep over medium suits having to prioritize their fittings for a month or two while waiting for CCP finding the time to balance their CPU and PG. Excuse me, but Assaults already need to prioritize their fittings. CPU/PG values aren't changing for Assaults, so it'll be the same for them as now.
Just because this game has been terribly unbalanced up until now does not mean it should continue being that.
All lights and heavies are getting huge CPU/PG increases in 1.8 and it makes no sense that Assaults haven't gotten same treatment, especially since it's already hard to fit them properly.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Bendtner92
Imperfects Negative-Feedback
1816
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Posted - 2014.03.06 12:26:00 -
[22] - Quote
Monkey MAC wrote:Also Cloaks, even with a bonus of 70% to its fitting that cloak will probably be the most fitting intensive item on the suit. Standard Cloak is 40/9 CPU/PG on a Scout suit.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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ads alt
DROID EXILES General Tso's Alliance
62
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Posted - 2014.03.06 12:26:00 -
[23] - Quote
Bendtner92 wrote:Protected Void wrote:My point in listing this is: If you think fitting anything will be hard in the future, try a scout suit now. If you want to really go wild, try a Minmatar scout, which is currently even worse off than the Gallente scout. It's been this way since Uprising 1.0, so to be quite honest I won't lose any sleep over medium suits having to prioritize their fittings for a month or two while waiting for CCP finding the time to balance their CPU and PG. Excuse me, but Assaults already need to prioritize their fittings. CPU/PG values aren't changing for Assaults, so it'll be the same for them as now. Just because this game has been terribly unbalanced up until now does not mean it should continue being that. All lights and heavies are getting huge CPU/PG increases in 1.8 and it makes no sense that Assaults haven't gotten same treatment, especially since it's already hard to fit them properly. 2 complex extenders 1 basic energizer 1 standerd rail rifle 2 complex shield regs
Definitely needs buffing |
Pvt Numnutz
R 0 N 1 N
875
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Posted - 2014.03.06 12:30:00 -
[24] - Quote
Bendtner92 wrote: but at the moment there's litterally no reason to run an Assault suit over a Scout suit.
Except more HP and bonuses to weapons |
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DROID EXILES General Tso's Alliance
64
|
Posted - 2014.03.06 12:31:00 -
[25] - Quote
Pvt Numnutz wrote:Bendtner92 wrote: but at the moment there's litterally no reason to run an Assault suit over a Scout suit.
Except more HP and bonuses to weapons Look at my fit above The only thing that will change in 1.8 ia a adv rr and not std |
Protected Void
Endless Hatred Ishuk-Raata Enforcement Directive
238
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Posted - 2014.03.06 12:33:00 -
[26] - Quote
Bendtner92 wrote:Protected Void wrote:My point in listing this is: If you think fitting anything will be hard in the future, try a scout suit now. If you want to really go wild, try a Minmatar scout, which is currently even worse off than the Gallente scout. It's been this way since Uprising 1.0, so to be quite honest I won't lose any sleep over medium suits having to prioritize their fittings for a month or two while waiting for CCP finding the time to balance their CPU and PG. Excuse me, but Assaults already need to prioritize their fittings. CPU/PG values aren't changing for Assaults, so it'll be the same for them as now. Just because this game has been terribly unbalanced up until now does not mean it should continue being that. All lights and heavies are getting huge CPU/PG increases in 1.8 and it makes no sense that Assaults haven't gotten same treatment, especially since it's already hard to fit them properly.
Well, no, of course it shouldn't stay unbalanced just because it's been that way forever. I'm pretty sure medium suits need a balance pass that probably results in assaults getting a buff or two.
However: CCP has already stated that the slot layout and CPU/PG for medium frames won't make it into this specific update, but will in the near future, update-wise. Which probably means a month or two. In the meantime, as you state, assaults will be able to fit the same that they can fit now, except that they get fitting bonuses for their weapons, if I'm not mistaken. Having suffered through 10 months of a ridiculously unbalanced scout suit makes me less inclined to feel sorry for the comparatively short period of time the mediums have to wait to get buffed from their current way-better-than-scouts-have-been-for-a-long-time state. |
Shutter Fly
Molon Labe. General Tso's Alliance
273
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Posted - 2014.03.06 12:38:00 -
[27] - Quote
Just got done looking at the new stats and...wow
I have no idea why someone would choose an Assault suit over a Sentinel or Scout. The Minmatar still has terrible shield recharge and a horrible slot layout, the Caldari and Gallente have little to no advantage over their scout counterparts other than a bit of HP, and the Amarr is the only one with a single significant incentive in its laser bonus along with an actually decent HP advantage.
The only hope I see for the Assault suit is that the changes to TTK will be more significant than we are currently predicting, meaning the seemingly small HP advantage will become a real advantage. Although, that is very unlikely. |
Bendtner92
Imperfects Negative-Feedback
1816
|
Posted - 2014.03.06 12:38:00 -
[28] - Quote
Pvt Numnutz wrote:Bendtner92 wrote: but at the moment there's litterally no reason to run an Assault suit over a Scout suit.
Except more HP and bonuses to weapons Sure, let's list advantages for both?
Assault: + Slightly more health (about 150 HP, 100 on main tank, 50 on secondary). + Suit bonuses to weapons (this is a big plus for some, although I think you can argue that the Caldari bonus is lackluster). + ??????
Scout: + A lot more CPU/PG. + Better shield recharge. + Better recharge delays. + More speed, both movement and sprint (the higher strafe can make up for the lower health). + Smaller hitbox (can also make up for the lower health). + Lower profile. + Longer scan range. + Better scan precision. + Equipment slot more. + CLOAK.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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JARREL THOMAS
Dead Man's Game
163
|
Posted - 2014.03.06 12:38:00 -
[29] - Quote
Logis have less shield regen then assaults because there not supposed to be slayers and they have automatic armor regen.
Caldari Loyalist
I speak for the rabbits
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Shutter Fly
Molon Labe. General Tso's Alliance
273
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Posted - 2014.03.06 12:45:00 -
[30] - Quote
JARREL THOMAS wrote:Logis have less shield regen then assaults because there not supposed to be slayers and they have automatic armor regen. Actually, they won't have the armor regen anymore.
So, they will either have to fit reps or waste much of their own nanohives on themselves. |
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