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221. Idea : Fix your FW . - in Feedback/Requests [original thread]
Breakin Stuff wrote: So you are saying that there needs to be team deploy so actual caldari FW players can actually run matches with intent to win instead of playing russian roulette with scotty? That could be a response but what about those ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.15 15:31:00
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222. Revert vehicles and AV back to pre-1.7 - in Feedback/Requests [original thread]
No forge gun nerfs . No more changes to anti-vehicle weapons .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.14 20:48:00
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223. Idea : Fix your FW . - in Feedback/Requests [original thread]
John Demonsbane wrote: In the spirit of "git gud, scrub" the Caldari do need to get better organized. Worked for the Amarr; I can't even remember the last time I got intentionally TK'd by some idiot. But, that won't solve everything, I supp...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.14 20:32:00
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224. Idea : Fix your FW . - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: I'm sick of being the only person trying to even hold 1 point in Caldari FW and I can't even kill anyone just scare them off no other FW has that problem. I'd also suggest giving the faction with the lower ownership (Ca...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.14 05:48:00
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225. Idea : Fix your FW . - in Feedback/Requests [original thread]
You have a mode that is unplayable because you have Caldari , that is riddled with team killing and team killing squads .. players who seem to put forth no effort in offensive or defensive department and for the most part , take up space and was...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.13 21:22:00
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226. Please add the Assault Scrambler as a standard tier weapon in Delta - in Feedback/Requests [original thread]
Derpty Derp wrote: [quote=Kierkegaard Soren] It seems a bit cheesy & takes away a bonus for people that spec just a few points into a weapon type.
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.11 17:59:00
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227. Commando and Logistics suits - in Feedback/Requests [original thread]
John Demonsbane wrote: I could go either way on this. Keeping them from being slayer logis is easy, though, the assaults and new medium commandoes would be the ones with the DPS bonus. It was at least as much the fact that the assaults were lac...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.08 21:51:00
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228. Commando and Logistics suits - in Feedback/Requests [original thread]
Shooter Somewhere wrote: Return logi slayers? no. what would be the point of assaults. They wouldn't have the damage bonuses obviously , is what he is saying but it's giving them longevity on the battlefield instead of having the HP's of scou...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.08 20:35:00
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229. Commando and Logistics suits - in Feedback/Requests [original thread]
Banjo Robertson wrote: Short and simple. Switch logistic suits and commando suits. Logi would be better off as a heavy suit, gaining an eHP bonus but being a little slower. Commando would be better as a medium suit, losing some eHP but gain...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.08 20:29:00
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230. Flight ceiling change... - in Feedback/Requests [original thread]
Foundation Seldon wrote: I think this sounds terrible. IKR . As much as I like to swarm and forge drop ships , this is a terrible idea .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.08 20:25:00
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231. Sincere question to CCP Rattati about Large Blasters - in Feedback/Requests [original thread]
To me missiles need to be looked at and the fact that you are beginning to see more people using missiles are somewhat evident of such . Yes they have drawbacks but the fact that they could destroy a maddy with and in a full clip is an issue to m...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.06 20:01:00
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232. ratatti fix our tanks - in Feedback/Requests [original thread]
I pilot tanks as well but giving rails 600 m is just too dam much and that condones camping . It leaves no room for counterstrikes and if snipers are catching slack for the redline , then how will this help anyone .. when a weapon can basically g...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.09.04 21:02:00
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233. On Commandos and what have you - in Feedback/Requests [original thread]
Hey Jakkal , I have the green but it's not Kush ... my kush man ran out but I have decent reggie though ... pull up a seat , I have a couple of T.V's ... a couple of PS3's that we can use and we can smoke and play Dust . Wait , let me run to th...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.29 14:22:00
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234. Can the swarm launcher users have this ??? - in Feedback/Requests [original thread]
ResistanceGTA wrote: While, yes, the range nerf from many moons ago still hurts, I can not condone a Swarm buff (Proto Swarms since Uprising. Currently sitting at Prof 4, Ammo and Reload to 4, and dabbling in Fitting Optimization for the lols, ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.26 13:50:00
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235. Can the swarm launcher users have this ??? - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: so going back to how they used to be which yes, yes we very much would like the old rnage back lol tbh i'd even be willing to spend sp on another skill to increase lock range by 25m per level make it a 4x skill and i t...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.26 13:28:00
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236. [Commandos] AV Upgrades for Caldari and Amarr Commandos - in Feedback/Requests [original thread]
Thank you because I have been saying the same for sometime now and it's nice to see someone who has reasoning as well . We also could use a change in the Caldari Sentinel's damage resistance bonuses as well to laser and projectile weapons . Lase...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.25 23:09:00
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237. Field Testing the Caldari Standard Sentinel - in Feedback/Requests [original thread]
Great job as usual Fox and the discussion between yourself and Snake could go either way with both of you making valid points , so I can see both of you as being right about those instances . I like the discussion that's taking place in this post...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.25 19:01:00
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238. Can the swarm launcher users have this ??? - in Feedback/Requests [original thread]
An increase in the range and a decrease in lock-on time . Prototype swarms should at least have a decrease in lock-on time or how about making the time decrease as one goes up the tiers . This should happen along with a range increase . Some of...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.25 18:39:00
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239. Could we have new version of Swarms that works only on flying vehicl... - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: I recently read some ADS topics and it worries me that in each of them someone comes to conclusion that SL need to be boost, completely ignoring that it will also have an impact on other vehicles. It would be much mo...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.25 04:40:00
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240. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
I-Shayz-I wrote: Energizers and Rechargers need to be completely different modules...not just modules that do the same thing, but one being 100x better (energizers cost less cpu for a much greater effect) The reason why these modules are so si...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.08.22 04:58:00
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