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381. [Request] "Assassin" light specialization: 3 sidearms + bonuses to sid... - in Feedback/Requests [original thread]
Don't want to kill this but how about two side arm slots , a grenade slot and two equipment slots ??? Explosives and scanner or just straight explosives . I like your idea though and you always have the work behind to back it up so no argument...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.12 07:20:00
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382. [FEEDBACK] the academy - in Feedback/Requests [original thread]
Cooper Eudaemon wrote: Having the cap to leave the Academy that high will result in experienced players trolling and "skill-stomping" instead of protostomping. Right now it's tied to War Points, because while you can earn SP without actually l...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.12 07:11:00
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383. [Feedback] Inability to 'fix' or 'balance' anything - in Feedback/Requests [original thread]
demens grimwulff wrote: Bump... this is a problem that needs to be fixed. From what I hear, the idea that balancing through cost won't fix the problem. The real issue still remains that Hardeners vs AV and tank spam is destroying the game for t...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.12 04:34:00
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384. [FEEDBACK] the academy - in Feedback/Requests [original thread]
Valerie Viever wrote: noobs tend to mess up their sp, a lot. This needlessly extends the period that they are getting beat up by prototype soldiers. I really think 2 respecs, like for new players in Eve, would be really helpful here. I k...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.11 15:54:00
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385. [FEEDBACK] the academy - in Feedback/Requests [original thread]
Skill point wise , I wouldn't count the first 500,000 so I would have the players stay in the academy until they EARN their first million skill points . So that's 1.5 millions skill points . That would and should be long enough for players to get ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.11 05:51:00
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386. DUST 514 Solutions - in Feedback/Requests [original thread]
Wish I could type this in Spanish ... but for you not to speak English , you have done well to address your points of concern and emphasis . Your fellow members discuss these issues daily , so we share in this daunting task but the key is CCP and ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.10 19:20:00
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387. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
Not trying to be a smart @$$ but , I'm just asking a question and posing it as an option .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.09 17:24:00
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388. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: The 2 bonuses they recieve, need to be boosted by 1% each, as it should help and be even againt damage mods and help players with lower sp get a good damage reduction without lvl 5, remrmber, people have proficiancy and...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.09 17:23:00
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389. railguns need to be toned down a bit - in Feedback/Requests [original thread]
I know how to smash a railgun at CQC vehicle combat but being Caldari , I just can't share that but I'm sure that you will all find out . I love facing a railgun tank if I can close in on the distance . From a distance , if I can't get away , then...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.08 15:14:00
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390. railguns need to be toned down a bit - in Feedback/Requests [original thread]
Talos Alomar wrote: Shinobi MumyoSakanagare ZaShigurui wrote: The CR seems fine to you though ??? Range , ROF , DPS and the ability like most AR's except the RR of instakilling any suit ( even Heavies ) without reloading a clip . That just...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.08 15:11:00
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391. railguns need to be toned down a bit - in Feedback/Requests [original thread]
The CR seems fine to you though ??? Range , ROF , DPS and the ability like most AR's except the RR of instakilling any suit ( even Heavies ) without reloading a clip . That just seems balanced to you ???
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.08 05:14:00
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392. [Request] Disable Heavy Suit from using LAV / HAV - in Feedback/Requests [original thread]
I had to laugh at this one because I know what you are talking about . I know because I do it too but ... I digress .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.08 03:52:00
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393. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
demonkiller 12 wrote: i somewhat agree with this post, the CR is far too powerful in close/medium when using hipfire, i never have to AIM, i just line up one timer per target and strafe while furiously spamming R1, i just let the aim assist do ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.08 03:27:00
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394. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
Ralden Caster wrote: Also, the rail rifle's spool-up is a joke. Make it like a 5-second charge-up to reduce spam. Assault rifles otherwise will have no place on the battlefield. Could be ... could be .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.08 02:49:00
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395. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Arx Ardashir wrote: Soraya Xel wrote: I wouldn't class things like the mass driver as a rifle. Laser Rifle has a near-sniper range, and in a world where each race has a high-range weapon, I expect lasers to be effectively an Amarr sniper ri...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.07 16:37:00
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396. Basic suits should also have bonuses as well . - in Feedback/Requests [original thread]
Joel II X wrote: I think they should just scrap them. I think it would be better to have: Dropsuit Command > Scout/Sentinel/etc Once all the racial suits come out, maybe have: Dropsuit Command > Race > Class The second idea sounds b...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.07 16:31:00
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397. Basic suits should also have bonuses as well . - in Feedback/Requests [original thread]
CLONE117 wrote: now answer the question on why r they more expensive?. CCP ??? Nuff said , it just seems like they have good ideals and just don't know what to do with them .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.07 16:26:00
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398. Basic suits should also have bonuses as well . - in Feedback/Requests [original thread]
Arx Ardashir wrote: Joel II X wrote: I think they should just scrap them. I think it would be better to have: Dropsuit Command > Scout/Sentinel/etc Once all the racial suits come out, maybe have: Dropsuit Command > Race > Class T...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.07 16:23:00
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399. Basic suits should also have bonuses as well . - in Feedback/Requests [original thread]
Joel II X wrote: I think they should just scrap them. I think it would be better to have: Dropsuit Command > Scout/Sentinel/etc Once all the racial suits come out, maybe have: Dropsuit Command > Race > Class The second idea sounds b...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.07 16:22:00
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400. Basic suits should also have bonuses as well . - in Feedback/Requests [original thread]
I just HAD to like that thought . That was nice .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.07 16:15:00
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