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101. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Greiv Rabbah wrote: This is a frightening statement. I've seen several times over the past couple years the mmo players that were brought here from other games get left in the lurch in favor of appeasing fps players that will either complain e...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.07 14:39:00
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102. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
This is a bad move , to simplify this game is a major flaw in the thought process . The reason why you have the player base that you do , that's the type to be loyal in their feedback and attitude towards this game is because it's like nothing els...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.06 22:14:00
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103. A ramble about Shield Boosters - in Feedback/Requests [original thread]
Pokey Dravon wrote: MINA Longstrike wrote: I have large frustrations with vehicles currently, and it has a lot to do with the fact that you never *ever* see a tank with 'half' hp. You either see a tank that's alive and fine, or a tank that ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.03 21:24:00
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104. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Adipem Nothi wrote: Assert Dominance wrote: gal scan bonus is broken Agreed. To fix, swap Gal precision bonus with cooldown bonus. I disagree with both of you , you can fit multiple links , nano's and rep tools if you like so why not sc...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.03 20:54:00
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105. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
This post is another example of a " witch hunt " and it's a shame that there are CPM's co-signing for this as well . There is nothing wrong with uplinks . You have some claiming that there is spam and you just can't fix problems in-game from mod...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.29 18:08:00
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106. Should Logi Regen Equipment? - in Feedback/Requests [original thread]
You can out DPS the stream anyway so why screw with the mechanics .?. the rep tool isn't OP , so leave it alone .
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.28 02:18:00
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107. [Idea] Logi resistance or more heath over all - in Feedback/Requests [original thread]
That's a buff to EQ , what about Gal and scanners , Cal and nano or Amarr and links ? Better precision / range , speed and a HP buff would do the trick . That way one could see better , have the speed to get out of hot spots and the HP's to last...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.22 20:51:00
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108. Major Issues with Commandos. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: As a Gallente Commando all I really need is a grenade slot. To see better , more speed and better stamina / stamina regen and all commando's would be alright , coupled with the aforementioned grenade slot . Edit : If the...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.19 18:32:00
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109. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Op please read what I said before you use my words to misquote me . I actually used some of what you already stated as examples . If you would read what was written before you come to your conclusion and try to use my own words against me you wo...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.17 04:38:00
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110. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Like I said , he NEEDS it .
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 19:06:00
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111. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Doubt it. I wouldn't even bust out the good stuff. just kill you repeatedly in my pink dropsuits to rub salt into the wound. I'll bend you over , open up a can of Quafe and shove it up your @$$ . Kick rocks and dirt ov...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 18:55:00
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112. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Shinobi MumyoSakanagare ZaShigurui wrote: You can't kill them because YOU are a scrub . Now move on scrub . You keep talking. And nothing useful is heard. Ever. I run HMG sent without the aim assist handicap. what'...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 18:53:00
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113. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Shinobi MumyoSakanagare ZaShigurui wrote: More QQ because Breakin called me on not bothering to read Please cry directly into the bucket. I'll take lessons from you in playing sentinel when hell freezes over you sti...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 18:50:00
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114. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
You can't kill them because YOU are a scrub . Now move on scrub .
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 18:49:00
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115. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Fox Gaden wrote: Shinobi MumyoSakanagare ZaShigurui wrote: There is just no way that a dedicated heavy can look at this post and not think " nerf " . I hate to break it to you, but a nerf is coming . It is up to the dedicated Sentinel co...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 18:47:00
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116. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
There is just no way that a dedicated heavy can look at this post and not think " nerf " . Look at the language .
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 16:45:00
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117. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Breakin Stuff wrote: The proposal is making heavy movement speed slower while firing the gun the same way the forge gun slows the firer while charging. Not barrel spin up. Reading comprehension. Get some. You know , you are a D1cK ... ADS w...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 16:38:00
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118. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
DRT 99 wrote: What im proposing is a reduction to speed while firing an HMG - similar to charging up a forge gun (as well as potentially for a short while after firing - like 0.5s) They can still sprint and move normally while not firing. ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.16 12:20:00
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119. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
What will you all do when more people start using forges .?. ban together and call for a change to the mechanic of forges ? 5m lock .?. you try standing 5m from an enemy turret and swarm it and let me know what happens 9 times out of 10 . I just...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.15 21:37:00
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120. Make the movement of the gun realistic when you are aiming. - in Feedback/Requests [original thread]
They don't make this game for logic like yours anyway OP , not that I'm knocking you because I agree but it's hard when CCP themselves promote " spray and pray " , they really don't want this game to be more about skill then ease . Look how they ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.01.15 10:04:00
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