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        1. would it be possible to get a event - in Feedback/Requests [original thread] 
          Wouldn't matter to me , I have almost 10,000 storeboxes and the 10 keys a day event would be great and a great way to test to see if this game still has it's appeal .  Now the game running well during the event is something else because of the inc... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2016.01.06 21:28:00 
          
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        2. Improving RE AV capability - in Feedback/Requests [original thread] 
            One Eyed King wrote:    Jackkkkkkkkkkkkkkky jack wrote:  theres a thing called proximity re.... re is designed for killing ppl not tank.....    But no one uses proxies because they warn tanks beforehand, and because of BW.   I use proxies and th... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.11.10 11:17:00 
          
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        3. Proxy mines - in Feedback/Requests [original thread] 
          They seem fine to me and maybe that's just me .  They already don't take up too much of the BW and to take away their BW would make the whole addition of BW useless .  I can lay traps with my boundless and F49's and still have enough room to lay A... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.11.04 22:50:00 
          
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        4. Charging Jumps - in Feedback/Requests [original thread] 
            Ripley Riley wrote:    Shinobi MumyoSakanagare ZaShigurui wrote:  Comes up with a powercore idea and claims it's to fee up space but then comes up with like two or three ideals afterwards  Avallo Kantor and Aero Yassavi originally posted the pow... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.11.03 15:39:00 
          
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        5. Charging Jumps - in Feedback/Requests [original thread] 
          +1 because that guy is just annoying anyway , it's like he believes that he works in conceptions or something .  Comes up with a powercore idea and claims it's to fee up space but then comes up with like two or three ideals afterwards ... I'm like... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.11.03 13:49:00 
          
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        6. Tanks vs Swarms - in Feedback/Requests [original thread] 
            Megaman Trigger wrote:    Text Grant wrote:  Breakin stuff, the only two buffs that I proposed did not increase the DPS of swarms at all. I'm starting to think that you are biased, and enjoy tanks being OP. Thanks for not reading. =ƒÿü    Techni... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.11.02 17:56:00 
          
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        7. Galente assault suit skill bonus and its effect - in Feedback/Requests [original thread] 
            LOL KILLZ wrote:  The AmAss can't compete any longer with a GalAss. Here is why.  Overheat on ScR is borderline ridiculous now. AScR has more range but what good is that if the kick back is terrible. Accuracy at a range that is outside the AR's ... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.28 14:37:00 
          
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        8. Vehicle Hardeners - in Feedback/Requests [original thread] 
            Mikel Arias wrote:  Well, its an idea, and one of the most crazy I have heard. I like it.  However, I would rather that only one hardener could be fitted. Last match a p u s s y (sorry, Im not really the kind of guy to use that kind of lenguaje,... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.27 23:11:00 
          
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        9. Vehicle Hardeners - in Feedback/Requests [original thread] 
          You know that AV grenades and packed remotes have a lot of effects on vehicles , even when hardened given the right combinations of PLC's , swarms and forges .. also now with breach mass and flaylock's as well .  It just seems like if you can't do... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.27 23:07:00 
          
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        10. CCP Myofibrils are destroying this game - in Feedback/Requests [original thread] 
            bamboo x wrote:   The poor hit detection thats ALWAYS been an issue with shotguns .   This is what really kills the game , if you didn't have to rely on this games hit detection acting like it has a period , then you probably wouldn't mind for t... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.26 04:47:00 
          
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        11. [ IDEA ] How To Less Domination - in Feedback/Requests [original thread] 
          Or , you people that don't like domination should just uncheck it .  I mean , how hard is that instead of complaining about a mode that you might not like and politic to get rid of , why not just uncheck it so that you don't have to worry about it... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.20 03:42:00 
          
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        12. battlefront 3 beta - in Feedback/Requests [original thread] 
          Yeah , I seen that and what some have talked on YouTube about it as well and also , check out JackFrags on YouTube , he normally is running buddies with Frankie ( that's one of my favorite YouTubers ) talking about Rainbow Six , that game looks gr... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.10 15:18:00 
          
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        13. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread] 
          Yeah , I could never remember ... thanks Megaman . 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.10 15:02:00 
          
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        14. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread] 
            Fox Gaden wrote:    GENERAL FCF wrote:  Caldari have 30/sec 1sec depleted delay. And that's without any mods. Stick some regulator mods and that sucker and your doing almost 100/sec?! But honestly people will just stack damage mods.   Gallante S... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.10 02:38:00 
          
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        15. Squad Shields. (Idea lifted - Video) - in Feedback/Requests [original thread] 
          Maybe this could / should be a logi tool ?  This could be the compromise of the shield rep that a lot of you asked for .  Rep tool produces the effect and controlled by the logi , this would give logi's far more value and team support capabilities... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.09 14:09:00 
          
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        16. So, people leaving games early... - in Feedback/Requests [original thread] 
            Foo Fighting wrote:  The root of the problem is bad matchmaking and squads of officer/proto on one side and solo starter fits on the other.  People leaving is purely a symptom of this and should not be targeted for fixing else we will loose even... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.09 13:47:00 
          
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        17. Bruh, Minmatar/Amarr vehicles - in Feedback/Requests [original thread] 
          Just wait until this hotfix drops , you or anyone else will think three times before calling in a HAV .  It just wont make much sense .  I can't wait to see the tears and I hope all tankers do what the pilots have done and complain until CCP fixes... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.10.07 04:45:00 
          
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        18. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread] 
          @OP , so you want to bring back the old turrets that should have never been discontinued and add a few more with a few tweaks to them .  Cool , hope that it works out for you because something needs to be done .  Lets get out the rest of the racia... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.09.30 20:21:00 
          
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        19. Reactive plates need rep bonuses for Gallante Sentinel! - in Feedback/Requests [original thread] 
          Can't be Gal Sent because they are just beast and the people that complain about them are just garbage ( I've seen a few post complaining about Gal Sent's lately ) , they have the best defensive bonuses and can tank , muti rep and also have multip... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.09.30 20:13:00 
          
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        20. To Rattati: redesigned active scanners - in Feedback/Requests [original thread] 
            Alena Ventrallis wrote:  I normalized all scan times at 5s uptime, 20s cooldown, but these numbers are negotiable.     This makes scanners predictable , I know you said this is negotiable and I believe that the times should be diverse depending ... 
          - by Shinobi MumyoSakanagare ZaShigurui - at 2015.09.26 10:45:00 
          
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