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201. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
No Matter how one fits a lav, it'll be too expensive to bring past prenerf eHP... The pocket tank (saga w/ 2.5k sHP, no gun) which I use for quick retreats/entries... Will be just over fitting a basic heavy extend after the Nerf. I'm someone who "...
- by Shamarskii Simon - at 2015.03.08 16:55:00
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202. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
There is only one thing that I'll support. Rails profile is 63/77 on infantry. Blasters profile is 77/63 on vehicles. Missiles keep the 79/119 on both. I don't large turret so, i wouldn't know how blasters work for large vehicles.
- by Shamarskii Simon - at 2015.03.07 02:07:00
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203. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Vehicle link modules ideas/suggestions Modifies EVERYTHING except PG/CPU. Small boosts have no downsides, large boosts do. Few exceptions E.G: a module which increases aHP/s by 5/6/7% (proto) <- cannot be large to offset non vehicle users. ...
- by Shamarskii Simon - at 2015.03.03 03:00:00
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204. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=194343&find=unread This thread by spkr is a nice starting place, check it out. It covers some of the basic things like just what it does, how it affects vehicles, and a few bonus ideas.
- by Shamarskii Simon - at 2015.03.02 22:32:00
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205. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
I say buff their eHP to the basic variant, buff basic to the assault, buff assault X amount. So the logis have survival, noobs don't get gib'd as quick, and assaults can live a bit more. Making mediums the go to suit! No more scout logis since t...
- by Shamarskii Simon - at 2015.03.01 22:23:00
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206. pilot suits the right way - in Feedback/Requests [original thread]
DaemonVok wrote: Spkr4theDead wrote: Adipem Nothi wrote: Should it come with the Scout's fitting reduction to cloak? Thinking in terms of sneaking off to somewhere safe before calling in a bird or tank. I don't care about slots, as long...
- by Shamarskii Simon - at 2015.03.01 10:57:00
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207. pilot suits the right way - in Feedback/Requests [original thread]
Pokey Dravon wrote: Derrith Erador wrote: Pokey Dravon wrote: Derrith Erador wrote: But my stance is that only the plate/shields links should have any negative effects. Reasons being that if you look at the modules that infantry emplo...
- by Shamarskii Simon - at 2015.03.01 02:48:00
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208. pilot suits the right way - in Feedback/Requests [original thread]
postapo wastelander wrote: What will be cons, lower walk/run speed, lower suit shields etc? Scout eHP. Side arm only. That's what i say.
- by Shamarskii Simon - at 2015.02.28 18:08:00
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209. pilot suits the right way - in Feedback/Requests [original thread]
Well we all had suggestions spkr... Like pokey's own and mine aren't the same, nor are mine and yours. Like i say make it related to suits. -10% vehicle link modules Ama: aHP 2% Cal: sHP 2% Gal: aHP/s 2% Min: m/s^2 + m/s. 2% You say: Gal: 3% a...
- by Shamarskii Simon - at 2015.02.28 17:02:00
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210. pilot suits the right way - in Feedback/Requests [original thread]
Pokey Dravon wrote: Shamarskii Simon wrote: Takahiro Kashuken wrote: Pokey Dravon wrote: I think what Simon is getting at is that you could have rigs on the vehicle which affect performance at the cost/gain or PG or CPU. Additionall...
- by Shamarskii Simon - at 2015.02.28 02:39:00
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211. pilot suits the right way - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Pokey Dravon wrote: I think what Simon is getting at is that you could have rigs on the vehicle which affect performance at the cost/gain or PG or CPU. Additionally pilot suits could be fit with link modules that ...
- by Shamarskii Simon - at 2015.02.27 22:34:00
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212. pilot suits the right way - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Shamarskii Simon wrote: No no i know what rigs are. That's why I used quotations around rig Lol sorry for the confusion. They are fit suit side, applied vehicle side. PG/CPU is regulated suit side. It'll be invalid ...
- by Shamarskii Simon - at 2015.02.27 15:40:00
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213. pilot suits the right way - in Feedback/Requests [original thread]
No no i know what rigs. That's why I used quotations around rig Lol sorry for the confusion. They are fit suit side, applied vehicle side. PG/CPU is regulated suit side. It'll be invalid suit side, it cannot be deployed soo, it can't be applied v...
- by Shamarskii Simon - at 2015.02.27 14:46:00
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214. pilot suits the right way - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Shamarskii Simon wrote: Takahiro Kashuken wrote: Translating to DUST is quite easy with rigs. All you have to do for vehicles is add in rig slots, so 1 for a LAV, 2 for DS and 3 for a HAV. The problem is cap...
- by Shamarskii Simon - at 2015.02.27 14:22:00
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215. pilot suits the right way - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Shamarskii Simon wrote: Pokey Dravon wrote: Shamarskii Simon wrote: Alright! [reserved] As promised, pulled some data on rigs and modules from EVE that have upsides and downsides that could be converted o...
- by Shamarskii Simon - at 2015.02.27 13:45:00
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216. pilot suits the right way - in Feedback/Requests [original thread]
Pokey Dravon wrote: Shamarskii Simon wrote: Alright! [reserved] As promised, pulled some data on rigs and modules from EVE that have upsides and downsides that could be converted over to Dust terms. Really only for inspiration, but eno...
- by Shamarskii Simon - at 2015.02.27 13:04:00
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217. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead wrote: Shamarskii Simon wrote: Spkr4theDead wrote: Shamarskii Simon wrote: We should have vehicle modifiers in the slots. Shield modifiers in the highs, armor modifiers in the lows. Why else would anyone want to use high...
- by Shamarskii Simon - at 2015.02.27 12:43:00
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218. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
How about two? Calass: [keep reload] + 3/4% reduction to A.D.S kick per level. The reason why I say no to charge is: ARR will charge too quick, RR will charge Like An ARR, too. Bolt pistols get a DPS buff, etc. Basically, calass becomes close to...
- by Shamarskii Simon - at 2015.02.27 11:40:00
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219. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead wrote: Shamarskii Simon wrote: We should have vehicle modifiers in the slots. Shield modifiers in the highs, armor modifiers in the lows. Why else would anyone want to use higher than militia Yknow? And! Damage Modifiers wil...
- by Shamarskii Simon - at 2015.02.27 03:04:00
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220. Time to nerf all HP modules? - in Feedback/Requests [original thread]
Buff all mods 10% Put basic suits to assault hp, put logis to basic suits. Buff assault ehp by 40. Aka Do not nerf HP mods. If anything buff them :D! increase that ttk!
- by Shamarskii Simon - at 2015.02.26 15:26:00
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