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541. Heavy Aircrafts - in Feedback/Requests [original thread]
Why aren't their medium turrets yet? Why don't we have sentry turrets?
- by Sgt Kirk - at 2014.10.23 22:29:00
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542. Time has come for high slot Codebreakers - in Feedback/Requests [original thread]
Codebreakers definitely need to be in Highslots. Their PG needs to be reduced as well, give it more CPU if you wish but there's no reason it cost that much PG.
- by Sgt Kirk - at 2014.10.23 19:07:00
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543. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
CCP Rattati wrote: Revised proposal - MM and Amarr same, sentinel less then Assault, Commando and Logi the same, and overall lower hp/s Gallente Commando3 Logi3 Assault2.5 Sentinel2 Scout1.5 Minmatar Commando2.5 Logi2.5 Assault2 Sentinel1.5 S...
- by Sgt Kirk - at 2014.10.23 17:45:00
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544. One last improvement to small blasters [nothing to do with blasters]... - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I like the idea of added protection for LAV turret, right now getting into that third seat is a death sentence. The added protection has to be MINIMAL though, it's NOT an armored vehicle. Having the sprite stand a bit lower ...
- by Sgt Kirk - at 2014.10.23 17:42:00
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545. One last improvement to small blasters [nothing to do with blasters]... - in Feedback/Requests [original thread]
Breakin Stuff wrote: LAVs are not balanced. They have 2/3rds the resilience of an average gunnlogi untanked and unfitted. No light vehicle should be able to survive AV without actually fitting defensive modules. Are you talking Saga or Meth...
- by Sgt Kirk - at 2014.10.23 12:22:00
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546. One last improvement to small blasters [nothing to do with blasters]... - in Feedback/Requests [original thread]
If you ignore the Small Blasters Crippling bug as addressed in my parallel thread in Technical Support the Small Blaster is spot on where it needs to be and I am quite pleased with it. It's not the run and gun Turret that CCP tried to make it b...
- by Sgt Kirk - at 2014.10.23 07:09:00
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547. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
For the Gallente Assault: I would swap out one Shield Extender for another Light Damage modifier. Simply because Gallente it's Gallente Assault. I don't mind some shielding on it though. Everything looks fine in the weapons slot besides the ...
- by Sgt Kirk - at 2014.10.23 05:26:00
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548. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
True Adamance wrote: Sgt Kirk wrote: Gallente Assault Shield stats: Shield Recharge Rate: 20 hp/s Shield Recharge Delay: 7 seconds Shield Depleted Recharge delay: 10 seconds Amarr Assault Shield stats: Shield Recharge Rate: 20 hp/s ...
- by Sgt Kirk - at 2014.10.23 02:01:00
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549. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Why is it not possible to extend armour suit shield recharge times as well as reduce per pulse values? Forgive me if I'm m...
- by Sgt Kirk - at 2014.10.23 01:25:00
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550. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: I'm all for it but, shouldn't we be making shields more viable ? I am full armor tanker on all my suits and I think that shield tanking in dust is still not quite right and I haven't even bothered to train into them in the ...
- by Sgt Kirk - at 2014.10.22 14:10:00
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551. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Cross Atu wrote: In some cases - I'm looking at you Caldari (as one example) - a player saying "Nah, I don't need armor reps" is actually not a bad thing. And I say this as a support player who's potential match earnings will be cut by havin...
- by Sgt Kirk - at 2014.10.22 04:10:00
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552. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players we have been discussing this topic on and off for quite a while, especially concerning shield tanking, and the inherent need to always use a low slot to have "any" armor reps, which is bad for shield tanking, an...
- by Sgt Kirk - at 2014.10.22 04:05:00
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553. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Breakin Stuff wrote: Give assaults +1 grenade. Make the assault suit skill reduce grenade timers by .2 sec/level. some people depend on that timer
- by Sgt Kirk - at 2014.10.21 15:37:00
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554. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Songs of Seraphim wrote: *patiently waits for anything logi and support related* *makes passive-aggressive post* ._. In all seriousness, does the announcement of 1.9 postpone any logistics and support alterations? Or woul...
- by Sgt Kirk - at 2014.10.21 06:48:00
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555. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Please just ignore MINA he constantly derails conversations and picks out two lines of phrasing that he misinterpreted. He has a personal vendetta against us and I honestly don't know what his deal is when we are both trying to figure Caldari and ...
- by Sgt Kirk - at 2014.10.21 00:52:00
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556. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Sgt Kirk wrote: Gallente Assault (duh :p ) I feel that a Range bonus to Hybrid Plasma would be the best way to solve this issue. I've been debating between the RoF bonus and Range bonus for quite some time but I fi...
- by Sgt Kirk - at 2014.10.20 07:30:00
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557. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Gallente Assault (duh :p ) I feel that a Range bonus to Hybrid Plasma would be the best way to solve this issue. I've been debating between the RoF bonus and Range bonus for quite some time but I finally decided to go with the Range. We could...
- by Sgt Kirk - at 2014.10.20 04:36:00
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558. Cal Sentinel Flux resistence ... - in Feedback/Requests [original thread]
Only if you took away the Explosive Resistance for the Caldari and Minmatar and gave them a proportionate resistance to flux grenades. But I'm still not to much of a fan of this. The Caldari's way of countering this is this Great Depletion D...
- by Sgt Kirk - at 2014.10.20 03:23:00
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559. Gallante Assault skill - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: How is a tighter hip fire spread not good for CQC? It allows you to shoot more shots on target and to have a better chance of scoring head shots. What's not to like? You don't use the Gallente Assault suit do you?
- by Sgt Kirk - at 2014.10.20 03:16:00
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560. Does the Ion pistol really need charged shot? - in Feedback/Requests [original thread]
Charge shot is mainly useless. A lot of the people that say theyd miss it probably dont even use it as their primary sidearm. It's best to think of it like this, would I use it in a PC match? Hell no, its a huge liability and the detection is ...
- by Sgt Kirk - at 2014.10.19 22:34:00
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