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81. What if... Heavies had to 'deploy' before firing? - in General Discussions [original thread]
Rasatsu wrote: How about the HMG's spread gets fixed so that it isn't as accurate as a laser rifle after spooling up? That would help but the HMG still is pretty poor at its job. CCP says it's a suppression weapon. The community says its a poi...
- by Severus Smith - at 2013.11.22 17:46:00
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82. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Severus Smith wrote: Skihids wrote: All this talk of detail is bassackwards. Before we design a new system we should first specify what the goals are. We can then determine if any of the goals are incompatable an...
- by Severus Smith - at 2013.11.22 16:06:00
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83. Give Logis Carbines to use - in Feedback/Requests [original thread]
Or just introduce Medium Weapons (such as the SAW ) and have Assaults use said Medium Weapons. Higher damage but slower aim speed (especially when firing).
- by Severus Smith - at 2013.11.21 21:54:00
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84. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Skihids wrote: All this talk of detail is bassackwards. Before we design a new system we should first specify what the goals are. We can then determine if any of the goals are incompatable and their relative ranking. Then we can judge the mer...
- by Severus Smith - at 2013.11.21 21:40:00
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85. [Suggestion] Add active modules - Cat Merc's Archive of threads #1 - in Feedback/Requests [original thread]
I really like this, and was actually working on a long post about implementing a Capacitor system and having Active, Reactive, Passive, and Regular modules. Active: You click a button and these modules activate. Provide big bonuses but eat up...
- by Severus Smith - at 2013.11.20 19:56:00
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86. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
I want too...
- by Severus Smith - at 2013.11.20 19:21:00
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87. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: I understand disliking the passive SP in fight entirely. Trust me. I spammed the forum back in the day when it was announced by CCP about the fact it would make people passively farm in the MCC. And it happened, and las...
- by Severus Smith - at 2013.11.15 17:10:00
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88. [Idea] Create new Boosters to eliminate the grind! ($$$ inside CCP) - in Feedback/Requests [original thread]
Meeko Fent wrote: Instead, why not have the active SP instead be put in passive, and have active be 0 SP That's seems much less P2W then this. I probably did a s*** por job explaining but that is exactly what I meant. Basically, you buy th...
- by Severus Smith - at 2013.11.14 20:17:00
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89. [Request/Petition] HMG Sharpshooter Skill - in Feedback/Requests [original thread]
Rynoceros wrote: Joel II X wrote: I always see these ideas shot down. People always just tell these posts that crouching goes a long way (which it does) Crouching has nothing to do with dispersion. Crouching fixes kick. But, as stated pr...
- by Severus Smith - at 2013.11.14 19:38:00
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90. [Idea] Create new Boosters to eliminate the grind! ($$$ inside CCP) - in Feedback/Requests [original thread]
CHIPMINT BUTTERCUP wrote: Grey line between pay to win and free to play. I am not saying this idea is pay to win I am just saying it is very close to it. I see your point but don't quite agree. It is like what Eskel said above. "Paying for Co...
- by Severus Smith - at 2013.11.14 19:26:00
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91. [Idea] Create new Boosters to eliminate the grind! ($$$ inside CCP) - in Feedback/Requests [original thread]
Create a new "Subscription" Booster that costs $15 and sets your Active SP accrual to 0% and your Passive accrual to 400% (or whatever number is required for you to get max Active and Passive for the week). Also create a "Boosted Subscription" B...
- by Severus Smith - at 2013.11.14 16:05:00
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92. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
dustwaffle wrote: The only problem I see with complete removal of active SP, and only leaving passive SP is: In EVE, SP gain is monetized by having to pay a subscription to the game so keep gaining SP over time. In Dust, no subscription is re...
- by Severus Smith - at 2013.11.14 15:38:00
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93. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
Fizzer94 wrote: Gallente plasma mace. A rod with a ball of plasma at the end of it. You can charge it, but if you charge it for too long it gives you feedback damage. High damage, slow swing. Reward timing the charge and swing just right with a...
- by Severus Smith - at 2013.11.07 17:55:00
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94. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Sirpidey Adtur wrote: I agree somewhat with this. It's understandable for things that are programming related E.G. hit detection, the whole murder taxi thing where one collision hit infinitely and instakilled, but it's a lot less understandable...
- by Severus Smith - at 2013.11.06 19:43:00
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95. [Feedback] I don't want to do PC all the time. - in Feedback/Requests [original thread]
+1000. I agree wholeheartedly. Tiericide is badly needed. Take the Prototype frames, slap racial weapon / tanking bonuses on them, give them awesome names, delete the others, and make this simpler. Crusader (Amarr Medium) 5% reduction in hea...
- by Severus Smith - at 2013.11.05 22:36:00
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96. EVE ONLINE REQUEST !!!Map viewing!!! - in Feedback/Requests [original thread]
And then I, in my Rokh, can point and click on the little Gallente soldiers I see on my aerial map and blast them from orbit with my Railgun.
- by Severus Smith - at 2013.11.05 21:50:00
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97. WTF AR takes out 830 hp in 1.15 seconds (video included) - in Feedback/Requests [original thread]
Why do headshots do more damage? Shouldn't a bullet that hits a shield in the chest area so as much damage as a bullet that hits a shield in the head area? They're energy bubbles... Same with New Eden's version of armor. Energized plates of nanom...
- by Severus Smith - at 2013.11.05 21:16:00
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98. [IDEA] Aiming / Mobility Changes (Scout / Heavy buffs inside) - in Feedback/Requests [original thread]
No more love for Scouts people? Come on!
- by Severus Smith - at 2013.10.31 18:10:00
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99. [FEEDBACK] Eve, Dust, Newbs and Choice. - in Feedback/Requests [original thread]
They really need a Militia / Standard only gear match type. Pitiful ISK payouts, maybe gated to < 10 Mil SP only, but basically an area where people are in roughly the same gear so that Protobears don't ruin the NPE.
- by Severus Smith - at 2013.10.31 16:38:00
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100. Grenades - in Feedback/Requests [original thread]
I'd say limit it to 1 high damage (600 damage), 2 moderate damage (300 damage), or 3 low damage (200 damage) grenades per person. And have them only resupply from a Supply Depot (thus more incentive to capture / hold one) on a timer of 10 / 5 / 3....
- by Severus Smith - at 2013.10.31 16:28:00
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