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441. [Feedback] The LAV - in Feedback/Requests [original thread]
Quote: [ROADKILLS] Hitting someone full speed with these should mean instant death. Rather i end up "pushing" the standing character in front of the LAV with no apparent damage. I would say instant death to whoever you hit and damage to the ...
- by Severus Smith - at 2012.08.01 15:42:00
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442. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
Khun-Al wrote: That wouldnt change the situation that there are huge sieges if one ally fights good. Then they will blockade in front of the shield and no one can leave it. True, but I'm not trying to solve that problem. If your team is outpl...
- by Severus Smith - at 2012.07.31 22:06:00
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443. [Request] Thermodynamics Skill. - in Feedback/Requests [original thread]
Jin J'Rayle wrote: Why not just call it "Weapon Thermodynamics" and "Turret Thermodynamics". The thermodynamics skill in EVE is related to overheating of your modules and how much damage your modules take from overheating. In the case of Dust5...
- by Severus Smith - at 2012.07.31 21:34:00
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444. [Request] Thermodynamics Skill. - in Feedback/Requests [original thread]
Jin J'Rayle wrote: Hmmm ... instead ... maybe a thermodynamics skill allows you to fire weapons that overheat longer per skill level. I'm all for a skill that does that, but don't call it Thermodynamics. Thermodynamics is a well known skill i...
- by Severus Smith - at 2012.07.31 20:45:00
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445. Dust's immersive sounds, your thoughts - in Feedback/Requests [original thread]
Darkz azurr wrote: for explosion improvents , if an explosion goes off near you and you dont die a ringing sound and all sound very muffled for a few seconds might help. I love this idea. I remember seeing this in the E3 video they had where ...
- by Severus Smith - at 2012.07.31 18:18:00
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446. [Request] Thermodynamics Skill. - in Feedback/Requests [original thread]
No, you can only overheat active modules. And I think Thermodynamics / Overheating may be a bit complex for Dust at launch. Overheating works in EVE because of M / KB / not being shot in face pacing. Here it will just be another thing we need to...
- by Severus Smith - at 2012.07.31 17:49:00
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447. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
I've seen a bunch of threads, and made one myself, about adding fortifications to the Primary North / South spawn points to prevent the "shooting fish in a barrel" scenario where Tanks line up and fill the spawn point with missiles killing anyone ...
- by Severus Smith - at 2012.07.31 17:43:00
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448. Million SP / ISK Test Event - in Technical Support/Bugs [original thread]
Kay High wrote: From what I read in the E-mail sent by CCP was that if we participated in the Stress Test that we would get the million SP/ISK when the August build hose live Awesome, so I didn't miss out. Many thanks!
- by Severus Smith - at 2012.07.30 02:18:00
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449. Million SP / ISK Test Event - in Technical Support/Bugs [original thread]
Formally Invited wrote: Severus Smith wrote: I played a few matches during the Beta Event and still haven't received the 1 Million SP / ISK. Is this something I need to keep waiting for or did I get screwed? How would that constitute yo...
- by Severus Smith - at 2012.07.30 00:45:00
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450. Million SP / ISK Test Event - in Technical Support/Bugs [original thread]
I played a few matches during the Beta Event and still haven't received the 1 Million SP / ISK. Is this something I need to keep waiting for or did I get screwed?
- by Severus Smith - at 2012.07.29 22:26:00
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451. Dropsuit training multiplier - in Feedback/Requests [original thread]
No, it should take time to get to Advanced & Proto suits. They are advanced suits that require time, experience, and investment to get. Things should not be handed to you. 8x is fine. And no, I don't have them yet. I'm still at 2x in Assault...
- by Severus Smith - at 2012.07.29 05:31:00
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452. [Request] Fortifications - in Feedback/Requests [original thread]
I've been in several matches where one side gets pushed all the way back to the north or south default spawn and the enemy then lines up their tanks and fills the default spawn point with missiles / blasterfire... fish in a bucket. Is there any w...
- by Severus Smith - at 2012.07.29 02:40:00
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453. NeoCom needs exit - in Feedback/Requests [original thread]
I agree.
- by Severus Smith - at 2012.07.29 02:19:00
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454. [Feedback] Tanks - in Feedback/Requests [original thread]
I love tanks on the battlefield. They add a large force multiplier to whichever side they are on and I'm cool with their health and I'm cool with their damage. They're tanks! It should require a coordinated group of infantry to take one down and i...
- by Severus Smith - at 2012.07.29 02:18:00
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455. [Request] Backstabbing - in Feedback/Requests [original thread]
Why not just make it that if you knife someone from behind who was using their scope its x2 or x3 to knife damage (which would often translate into instant kill)..? Think about it: if you came across a crouched sniper taking a bead on a teammate...
- by Severus Smith - at 2012.07.25 19:59:00
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