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41. Auto aim off, really? - in General Discussions [original thread]
I was just going to make topic with some questions about hipfire. It feels for me like there is something broken with hit detection / hitbox ?? . Whole clip from GEK didn't do much damage / no damage at all a number of times. I am used to hipfir...
- by Sergeant Wiznowski - at 2012.11.30 11:32:00
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42. dust514 = mmofps? - in General Discussions [original thread]
What this game needs is paying customers. Why compete with Planetside2 when there is no competition on PS3? When they will work out integration issues they can port it to next gen console. There we could have it with extra texture packs and big...
- by Sergeant Wiznowski - at 2012.11.28 08:36:00
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43. So, ISK Fest. - in General Discussions [original thread]
I really really started to hate Duvolle AR especially Tactical. They rip through my B fat suit in time that takes me to turn around.
- by Sergeant Wiznowski - at 2012.11.26 09:40:00
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44. Mouse/Keyboard vs. Game Controller - in General Discussions [original thread]
IMHO aiming with mouse in all FPS games is superior to pad control. That's why usage of kb/m or modded pad is frowned upon by console gamers. With some training you can get used to using controller (I say about 300 hours running and gunning) but...
- by Sergeant Wiznowski - at 2012.11.22 08:07:00
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45. Nano's Envisions - in General Discussions [original thread]
Debacle I agree with part of your Visions. The Game as it is at the moment feels like Team Deathmatch regardless if it is ambush or skirmish. We are getting the same story of running around in circles and 6 snipers on the hills like in every oth...
- by Sergeant Wiznowski - at 2012.11.06 09:10:00
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46. How do Av nades one shot LAV - in General Discussions [original thread]
AV grenades only list splash damage in this build - /me thinks 140 hp is only for infantry damage.
- by Sergeant Wiznowski - at 2012.11.03 19:23:00
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47. Can't hit anything - in General Discussions [original thread]
Hue hue. Yes indeed, us Console Peasants like tight action on our DualShocks. Not like some Pc Master Race with their sloppy mouse actions. We will gank CCP about that with our superior advantage in numbers and ability to create milions of pos...
- by Sergeant Wiznowski - at 2012.11.02 14:31:00
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48. Can't hit anything - in General Discussions [original thread]
Yep. Controls fells like worse version of aiming lag on the release of BF3 for me. I am overshotting and over correcting all the time. Hard to say if it's acceleration curves, deadzone, or aiming lag but definitely it is off. Add to that slow mo...
- by Sergeant Wiznowski - at 2012.11.02 08:54:00
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49. get rid of free LAV's - in General Discussions [original thread]
No. It's good for match pace and it's fun element. They are made of paper and good for taxi only.
- by Sergeant Wiznowski - at 2012.11.01 17:00:00
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50. Concerned about casual players VS corps - in General Discussions [original thread]
How do you stop being random (in other titles)? You start to play in a squad and after good game you send a friend request via PSN. Then you can see who is playing what and join them or just join the game on different side. Usually easy peasy. I...
- by Sergeant Wiznowski - at 2012.10.26 13:43:00
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51. larger squads - in General Discussions [original thread]
Indy Strizer wrote: We need custom squads. We aren't expected to play with the same cookie-cutter classes in Battlefield, so why the hell are we stuck with the same cookie-cutter squad size? It makes no sense to me. It could be that the VOIP...
- by Sergeant Wiznowski - at 2012.10.23 09:59:00
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52. Small turrets ?? - in General Discussions [original thread]
I was trying to fit free lav with some basic turrets and I am not sure what I am seeing in a live action. It seems that missile turrets are shooting anywhere but the target like before but making less damage ? Blasters supposedly were improved b...
- by Sergeant Wiznowski - at 2012.08.24 08:16:00
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53. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
I am not sure what CCP wants to achieve with Ambush maps design. TDM is with FPS games from the beginning and it is usually smallish Close Quarters Combat map focused on infantry. Big open maps with vehicles are designed for Conquest, Conquest Ass...
- by Sergeant Wiznowski - at 2012.08.24 07:46:00
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54. Waiting till the game goes live - in General Discussions [original thread]
I would suggest putting your PS3 about an inch higher. There might be not enough airflow. And of course never play with closed cabinet doors. BF3 gives my ps3 way more hard resets.
- by Sergeant Wiznowski - at 2012.08.23 09:36:00
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55. Who is the Oldest Player? - in General Discussions [original thread]
38 and why I should stop playing anyway. Just thinking about upgrading 10 years old pc to today's specs.
- by Sergeant Wiznowski - at 2012.08.23 09:20:00
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56. Squad size and TDM - in General Discussions [original thread]
It seems that English Snake post was locked ... so moving on to the new topic. 4 man squads is just wrong taking into consideration that there are no squad perks and no squad spawn. All squads don't even fit on a single page ... And I would l...
- by Sergeant Wiznowski - at 2012.08.22 09:28:00
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57. Still having mic issues. Tried everything - in General Discussions [original thread]
I found out that default MIC levels on a PS3 are a bit too low. You have to adjust it in a system settings on a console not in game. Check with other games if everything is ok.
- by Sergeant Wiznowski - at 2012.08.21 14:34:00
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58. Please stop asking for simplified vehicle controls - in General Discussions [original thread]
Grit I think you idea to follow infantry key mapping is wrong in my opinion. Whole R2 wheel idea is not met with positive reactions because it is not working swiftly as it should. Switch from primary to secondary should be fast and reliable e.g ...
- by Sergeant Wiznowski - at 2012.08.20 19:16:00
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59. I dont know about evry1 else - but I'm ****ing broke - in General Discussions [original thread]
It seems that you are able to only lose one or maximum two Tech II suits per match with militia modules and standard AR. In previous builds earning ISK was IMO balanced against paying with AUR. You got sizable number of ISK and could buy most of...
- by Sergeant Wiznowski - at 2012.08.20 09:14:00
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60. Joining a Battle - in General Discussions [original thread]
19_08 22 GMT to 24 GMT EU - Quick battles worked without problems. Pity that you cannot define types of quick games that you would like to join. TDM on a big map is a not a good thing.
- by Sergeant Wiznowski - at 2012.08.20 08:24:00
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