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1. LOGI suits still better at Assaulting than the assault ones - in General Discussions [original thread]
There is just too many carebears from Eve in this thread telling what should be done in First Person Shooter In every FPS role of medic is first to kill red dots then support. If you bring someone back in the line of fire you get hatemail. E...
- by Sergeant Wiznowski - at 2013.08.12 08:16:00
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2. to all those wanting a respec - in General Discussions [original thread]
Well Everything that console players said from the beggining of Beta happened - poor reviews, small playerbase. Are you happy with your SP rate, slow movement , nerf everything, grinding approach ? This game should be fun. Part of the fun is d...
- by Sergeant Wiznowski - at 2013.07.19 08:05:00
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3. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
Guys I am sorry but you are overcomplicating things. Only item that needs to change and it's already in game is Proximity Mines damage. I would like to see something like damage of AV granades (Lai Dais ? ) on proximity mines. That would allow...
- by Sergeant Wiznowski - at 2013.07.08 12:58:00
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4. Lowering the price of tanks, leaving AV strong - in General Discussions [original thread]
I agree. Vehicle battles are the best. In closed beta there was a big price cut on HAVs and that was really fun (coupled with 8x 10 x sp that we have now). Some complained about vehicle spam but it felt like batllefield, not run around with mobs.
- by Sergeant Wiznowski - at 2013.07.08 08:32:00
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5. I think I may have found Dust514's biggest corp hopper... - in General Discussions [original thread]
https://gate.eveonline.com/Profile/PLAYERNAME That's all what's needed. You just need to enter player name. Just like Quuen of Uranus
- by Sergeant Wiznowski - at 2013.07.05 07:31:00
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6. Event hasn't even started yet - in General Discussions [original thread]
Or increase SP gains per match by 100% at least. Twice less AFK-ers in games plus additional bonuses of actually playing and enjoying the game not working in coal mine. General public can play at max for 2-3 hours 4-6 days a week. That leaves ...
- by Sergeant Wiznowski - at 2013.07.03 14:22:00
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7. Uprising 1.2 48 players? - in General Discussions [original thread]
I don't think we will see 48 players until PS4 comes. In BF4 for PS3 and Xbox there will be only 24 players and 60 for PS4, Xbox one. Dice might not be the best developer in the world, but they have the resources to push for maxing playercount. ...
- by Sergeant Wiznowski - at 2013.07.02 14:39:00
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8. Seraphim Initiative leadership change - in The War Room [original thread]
Naah, it's just proper Oxford English dictatorship. We follow the Voice of Kharn. Time for tea darlings.
- by Sergeant Wiznowski - at 2013.06.21 08:12:00
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9. Lets put our positive hat on, lets make a list of what Dust does bettter than mo... - in General Discussions [original thread]
Map design - multiple routes to objectives, nice vertical structures, good for vehicles and infantry. I am enjoying them more than BF3 base maps. 6 man squad and channel voice chat as well as 32 players on PS3. BF3 - 24 , COD - 18 Economy - even...
- by Sergeant Wiznowski - at 2013.06.11 09:04:00
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10. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Sergeant Wiznowski - at 2013.05.24 13:47:00
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11. Did dropships get stealth speed buff? Swarms completely ineffective... - in Feedback/Requests [original thread]
SL effectiveness was reduced to 55% against Dropship (not sure when it was changed). Militia swarms alone are completly useless now (fine with me). Advanced swarms with 3 damage mods will make dropship retreat but it's not able to destroy proper...
- by Sergeant Wiznowski - at 2013.05.22 10:51:00
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12. lets "discuss" the Flaylock - in General Discussions [original thread]
Standard AUR version - rockets seems to go through targets, splash damage is not noticeable . It seems that it's very vulnerable to hit detection. I will give it another go but would suggest trying before putting SP into this.
- by Sergeant Wiznowski - at 2013.05.14 18:25:00
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13. Well Heavys, I'm still working for you - in General Discussions [original thread]
Suppression is the worst thing in BF3. Just saying.
- by Sergeant Wiznowski - at 2013.05.08 19:40:00
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14. Trouble with hacking - in General Discussions [original thread]
It seems that hacking ends 0,5 second later than full indicators suggest so keep on hacking.
- by Sergeant Wiznowski - at 2013.05.08 07:50:00
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15. correct me if im wrong - in General Discussions [original thread]
When complaining about aiming you should write which controller you are using. DS3 seems much better than before... so i guess kb/m. I hate to remind that BF3 had input lag problem for a 8 months at least on a PS3 ! I was playing in 574p whole ...
- by Sergeant Wiznowski - at 2013.05.07 20:08:00
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16. Update on HMG Nerf - in General Discussions [original thread]
Quote: <[CCP]Wolfman>: when it comes to the HMG, we're just going to watch the numbers and see how it performs Quote: <[CCP]Wolfman>: we will be watching the HMG stats to see how things perform. Then we'll make a decision on w...
- by Sergeant Wiznowski - at 2013.05.07 09:21:00
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17. New SP cost increases. Fair? or Unfair? - in General Discussions [original thread]
Title should say - Is grinding SP fun in this game? Do you feel that after grind in pubs you earned something new and useful? Well I felt that during closed beta with 4 times SP that we are getting now (sometimes more). I will hold my judgment b...
- by Sergeant Wiznowski - at 2013.05.04 18:23:00
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18. Questions for the Devs : - in General Discussions [original thread]
DS3 controls handling. Did they implemented acceleration ?
- by Sergeant Wiznowski - at 2013.04.27 16:18:00
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19. So Flaylock is like BANG BANG BANG SPLASH RADIUS YOU DIE NOW - in General Discussions [original thread]
? I never seen any mention of such a glitch. There was nerf to splash radius to forge, railguns and missiles last build but that's it. So yes it could be possible that heavy with forge will die to jumping scout with flaylock.
- by Sergeant Wiznowski - at 2013.04.27 13:01:00
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20. New Weapon Descriptions from SiSi - in General Discussions [original thread]
You do not need to deploy to use it so it's more like RPG - only difference is that is shooting plasma and some prep time.
- by Sergeant Wiznowski - at 2013.04.22 10:49:00
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