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441. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Someone missed the point of these modules. They're SUPPOSED to give you an advantage. This game is meant to be "gear+skill+player skill VS gear+skill+player skill" not just "player skill VS player skill" If you want that, play an arcade shooter l...
- by Scheneighnay McBob - at 2013.06.26 18:42:00
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442. FF XIV can do it, why cant Dust 514 do it.. - in Feedback/Requests [original thread]
Because we don't want them to do it.
- by Scheneighnay McBob - at 2013.06.26 16:46:00
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443. HAV mass - too light - in Feedback/Requests [original thread]
Mine got hit by an AV grenade once and ended up hopping a few meters off the ground. Definitely too light.
- by Scheneighnay McBob - at 2013.06.26 16:45:00
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444. Maps with destructable enviorment - in Feedback/Requests [original thread]
EventuallyGäó
- by Scheneighnay McBob - at 2013.06.26 16:44:00
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445. [idea] nanohive variant that revives - in Feedback/Requests [original thread]
SponkSponkSponk wrote: In that respect, it's exactly the same as someone injecting you. I don't think we're on the same page- does it automatically revive you, or what? Because that's what I'm understanding.
- by Scheneighnay McBob - at 2013.06.26 12:14:00
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446. [idea] nanohive variant that revives - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Scheneighnay McBob wrote: sniped revivSNIPED revivSNIPED revivSNIPED *poof* respawn Working as intended~ So, it's supposed to just put anyone who stands in it up for a chain of deaths, while farming kills for the...
- by Scheneighnay McBob - at 2013.06.26 01:56:00
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447. Pulse Laser HMG - in Feedback/Requests [original thread]
I always sortof wanted amarr heavies to have sortof a low-damage high AOE gun that more or less shoots lightning everywhere.
- by Scheneighnay McBob - at 2013.06.25 21:10:00
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448. Those god damn LAV's - in Feedback/Requests [original thread]
LAV hunting is a very enjoyable sport in dust. Simply make a decent LAV fit, with a railgun, get a driver or a gunner, then chase their asses down
- by Scheneighnay McBob - at 2013.06.25 20:28:00
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449. Update-specific respecs - in Feedback/Requests [original thread]
Daedric Lothar wrote: Oh look another Respec thread to add to the pile. I have a new petition to start in this one. CCP, give us the ability to downvote threads! The other respec threads are silly
- by Scheneighnay McBob - at 2013.06.25 19:45:00
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450. Update-specific respecs - in Feedback/Requests [original thread]
RKKR wrote: Use whatever is overpowered at the moment? Maybe they should design the game so there is no overpowered stuff? Since this game is still in a beta-phase (you can't fool us) I suggest that CCP adds a temporary respec-system for evalu...
- by Scheneighnay McBob - at 2013.06.25 19:42:00
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451. [Request] Active Scanner SP Gain - in Feedback/Requests [original thread]
Yep, SoonGäó if you check the thread on stuff they're working on For the record, I made the original thread :P https://forums.dust514.com/default.aspx?g=posts&t=41923
- by Scheneighnay McBob - at 2013.06.25 15:57:00
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452. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
medomai grey wrote: "Even if the Caldari have not engaged in war for many decades, they still strive to be at the cutting edge of military technology and their vessels, weapons and fighting methods are inferior to none but the enigmatic Jove ....
- by Scheneighnay McBob - at 2013.06.25 15:10:00
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453. Update-specific respecs - in Feedback/Requests [original thread]
I believe that the only respecs given should be when something new and major is released, such as new suits, racial variants, or etc. With this, we need a respec option that will be restricted to whatever new thing gets released. For example: Min...
- by Scheneighnay McBob - at 2013.06.25 15:08:00
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454. [idea] nanohive variant that revives - in Feedback/Requests [original thread]
sniped revivSNIPED revivSNIPED revivSNIPED *poof* respawn
- by Scheneighnay McBob - at 2013.06.25 15:01:00
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455. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
I could support that, as long as the modules are still somewhat pricey. I've seen packs of HAVs controlling the battlefield before, but the infantry they're working with are always getting their asses handed to them wherever the HAVs can't reach.
- by Scheneighnay McBob - at 2013.06.25 14:56:00
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456. (Feedback) Burst Assault Rifle - in Feedback/Requests [original thread]
What does the new scope look like? Can only find videos of the old one.
- by Scheneighnay McBob - at 2013.06.24 16:32:00
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457. [Request] Microphone User Identification - in Feedback/Requests [original thread]
Support. Sometimes there's multiple people with their mics visibly on, but only one is making a ton of noise. It then becomes a guessing game as to who needs to use PTT
- by Scheneighnay McBob - at 2013.06.24 16:29:00
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458. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Can't view the spreadsheet
- by Scheneighnay McBob - at 2013.06.24 15:45:00
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459. Reasonable LAV solution - in Feedback/Requests [original thread]
Support. I never liked the suggestion that heavy frames should damage the LAV. As people have said, that would just mean heavies could blow up LAVs by purposely getting in their way.
- by Scheneighnay McBob - at 2013.06.24 15:44:00
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460. [Idea] "Viewed By CCP" - in Feedback/Requests [original thread]
"viewed by CCP- they lol'd" should be another one
- by Scheneighnay McBob - at 2013.06.24 15:42:00
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