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401. Ideas for the Red Zone: The MCC should kill you for spending too long in hostile... - in Feedback/Requests [original thread]
Fun fact: the turrets on the bottom of the MCC are (as I've observed so far) 4 large railguns arranged in a diamond shape with a large missile turret on the back of them.
- by Scheneighnay McBob - at 2013.07.01 18:59:00
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402. Instant battle options - in Feedback/Requests [original thread]
Nothing?
- by Scheneighnay McBob - at 2013.07.01 18:57:00
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403. Combatting Murder Taxis - in Feedback/Requests [original thread]
Not bad, but it doesn't exactly solve the problem. I can just as easily run you over with a lower top speed.
- by Scheneighnay McBob - at 2013.07.01 01:00:00
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404. Instant battle options - in Feedback/Requests [original thread]
I had this idea back in the beta, but it's more appropriate now that we're out of the testing phase. Let us choose what maps aren't included in the battle finder. Say I hate Ashland (which is true- it caters only to snipers and frontliners), I sh...
- by Scheneighnay McBob - at 2013.07.01 00:59:00
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405. Nano Hive Disruptors - in Feedback/Requests [original thread]
Fluxing might affect teammates? Armor tank- problem solved. Same with EMP orbitals- CCP stated that with friendly fire on, armor users will have a significant advantage when calling for EMP bombardment.
- by Scheneighnay McBob - at 2013.06.30 22:06:00
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406. Armour vs checkpoints - in Feedback/Requests [original thread]
Translation: can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out http://www.swtor.com/community/showthread.php?t=297
- by Scheneighnay McBob - at 2013.06.30 21:47:00
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407. (request) bring back the ragdoll - in Feedback/Requests [original thread]
Heavy + Ragdoll + REs used to = ROFLMAO
- by Scheneighnay McBob - at 2013.06.30 21:44:00
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408. Increase Submachine Guns Range - in Feedback/Requests [original thread]
Coming from a scout, they're fine. They already make people impossible for a knife user to touch.
- by Scheneighnay McBob - at 2013.06.30 21:42:00
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409. What a "real" Rocket Launcher - in Feedback/Requests [original thread]
I'm still in favor of small turrets being converted into heavy weapons.
- by Scheneighnay McBob - at 2013.06.30 21:41:00
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410. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Scheneighnay McBob wrote: Cross Atu wrote: Logi LAVs are fine, but several game bugs are not . The two are related in that right now explosives, and to a lessor extent splash weapons suffer from several bugs causi...
- by Scheneighnay McBob - at 2013.06.30 18:09:00
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411. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
Cross Atu wrote: Logi LAVs are fine, but several game bugs are not . The two are related in that right now explosives, and to a lessor extent splash weapons suffer from several bugs causing their effective damage to be drastically diminished....
- by Scheneighnay McBob - at 2013.06.30 17:08:00
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412. Core Godlock pistol! - in Feedback/Requests [original thread]
It's only good when hit detection works properly. You can jump over the explosion.
- by Scheneighnay McBob - at 2013.06.30 16:06:00
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413. Request : old music - in Feedback/Requests [original thread]
In game music, no. Old character selection music, yes.
- by Scheneighnay McBob - at 2013.06.30 16:05:00
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414. Just a question about the Skill Assault Rifle Fitting Optimization - in Feedback/Requests [original thread]
Before players cried for ironsights, all ARs had scopes, that's why you see that.
- by Scheneighnay McBob - at 2013.06.30 16:04:00
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415. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Scheneighnay McBob wrote: When an LAV goes into circling mode, it's almost impossible to destroy with AV alone because it just runs someone over, leaves, reps, then returns at full health to do the cycle all over again...
- by Scheneighnay McBob - at 2013.06.30 16:01:00
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416. [Request] Nerf the HAVs/LAVs or buff the AV/Swarm Launcher - in Feedback/Requests [original thread]
HAVs are fine, LAVs need a nerf HAV pilots who say swarms are godmode have never actually used swarms. They NEVER fly around obstacles like they claim to; they take the shortest path which is, more often then not, trying to fly through a wall. T...
- by Scheneighnay McBob - at 2013.06.30 15:41:00
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417. (REQUEST) Allow us to hear sniper rounds...... - in Feedback/Requests [original thread]
I can still hear them perfectly fine.
- by Scheneighnay McBob - at 2013.06.30 15:39:00
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418. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Upgrade av Proto Proximity mines / multiple proxi types layed out in one spot (proxis flip LLVs over if placed correctly good for a following blow) Forge Swarm (Almost said plasma cannon) stop using them ezmode av n...
- by Scheneighnay McBob - at 2013.06.30 15:38:00
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419. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
When an LAV goes into circling mode, it's almost impossible to destroy with AV alone because it just runs someone over, leaves, reps, then returns at full health to do the cycle all over again. Only way to stop that is to block the escape route w...
- by Scheneighnay McBob - at 2013.06.30 15:37:00
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420. [Request] Add Frames to Salvage loot table - in Feedback/Requests [original thread]
I believe I have more officer weapons than dropsuit frames. Possibly because the salvage tables seem to only give you what you're very far away from being able to use. Last build, I had a HUGE pile of specialist swarm launchers (well over 30). No...
- by Scheneighnay McBob - at 2013.06.29 23:18:00
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