Pages: 1 2 3 [4] 5 6 7 8 9 |
61. [Feedback] Headshot audio cue - in Feedback/Requests [original thread]
For anyone who somehow hasn't seen this. This thread deserves a Boom Headshot!
- by RoundEy3 - at 2013.06.18 16:35:00
|
62. [Feedback] Headshot audio cue - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: I have a feeling the muffled effect of shooting a headshot hit is a bug. I think the muffle effect is supposed to be for the victim of a headshot - not the shooter pulling the trigger like he always does some 50m away. ...
- by RoundEy3 - at 2013.06.18 16:08:00
|
63. [Feedback] Headshot audio cue - in Feedback/Requests [original thread]
Niuvo wrote: One time I was intoxicated on a plant and decided to turn the music off, voice off and sound effects 100! Boy, was it intense to play That's exactly how I play minus the plants Yeah I love it when I have the TV all to mysel...
- by RoundEy3 - at 2013.06.18 15:23:00
|
64. [Feedback] Headshot audio cue - in Feedback/Requests [original thread]
Meeko Fent wrote: What music? I've never heard music in game. Yeah I was talking more so of how the game slows down and the sounds dampen for a moment. I've never heard music either.
- by RoundEy3 - at 2013.06.18 15:18:00
|
65. [Feedback] Headshot audio cue - in Feedback/Requests [original thread]
I kind of like the current head shot...notification I guess you can call it. It's subtle, but kind of zooms you in on the moment. Kind of gives you that f**k yeah! feeling when you get one.
- by RoundEy3 - at 2013.06.18 15:15:00
|
66. General Feedback - in Feedback/Requests [original thread]
You are not alone. I've been running a new character lately, and throughout the academy I was doing great. Graduated in a few hours of gameplay, left with 2.0 kdr, and after a weedend of playing in the deep end of the pool I experience a good amou...
- by RoundEy3 - at 2013.06.17 20:41:00
|
67. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
Has anyone ever considered the AR's are so good mostly due to the fact they are hybrid weapons, decent against both shields and armor equally? There are some hidden stats with all of the weapons that we can't see. I've always suspected ROF + damag...
- by RoundEy3 - at 2013.06.17 16:57:00
|
68. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Adding my concerns for this skill. You guys seriously do need to change the bonus of the skill to affect all scrambler rifles, since it is a general scrambler rifle skill. C'mon DEV people, this was a pretty obvious mistake.
- by RoundEy3 - at 2013.06.17 16:24:00
|
69. Scrambler Rifle Sight Issue. - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: That's a good idea. Amarr nightvision. Everything's shiny shiny gold. Pretty sure you're joking about the shiny gold, but not really night vision. Just a lense filter made into the sight. Like how real transition...
- by RoundEy3 - at 2013.06.14 20:36:00
|
70. Scrambler Rifle Sight Issue. - in Feedback/Requests [original thread]
Sounds great. If anything it should have some sort filter that would make the sights see into dark areas better, and filter out excessive light in bright areas. DUST doesn't seem to have an issue with glare and light haze though.
- by RoundEy3 - at 2013.06.14 20:19:00
|
71. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
I don't know, I like the idea of trying to maintain that these are futuristic weapons. I mean there are already assault rifles in existence that can fire full auto with virtually no recoil. I know it's a game and all of those predictable comments....
- by RoundEy3 - at 2013.06.14 15:26:00
|
72. Some kind of AoE for Laser Rifles - in Feedback/Requests [original thread]
As much as I would like my laser rifles to do massive aoe damage and burn down anyone in my sights I don't think it's the proper fix for them so many have been requesting. The idea of an Amarr Large Laser Defense Turret sounds good though.
- by RoundEy3 - at 2013.06.13 20:57:00
|
73. [Feedback] players who don't check the forums are missing important information - in Feedback/Requests [original thread]
I agree with the motive here, but I highly doubt most people will read that huge list of patch notes. There will always be people who complain first and think second.
- by RoundEy3 - at 2013.06.13 18:53:00
|
74. LAV running people over - in Feedback/Requests [original thread]
Silas Swakhammer wrote: Well, maybe not the real issue. Cause the real issue is that LLAVs aren't used for their intended purpose, cause their's no incentive for their intended purpose. Also, that other poster was right on the money: what doe...
- by RoundEy3 - at 2013.06.13 18:23:00
|
75. LAV running people over - in Feedback/Requests [original thread]
I honestly don't see how there can be so many consistent complaints about being run over by lavs. It's never been something I've even taken seriously. I mean there is a near free militia AV fit that will destroy most lav's end of story. I do not ...
- by RoundEy3 - at 2013.06.13 17:49:00
|
76. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Commander Crispy wrote: THey are way to overpower.need to be brought down with other weapons.no way they should be kill someone so fast.please nerf the shotguns in this game. Shotguns already took a huge hit with ...
- by RoundEy3 - at 2013.06.13 14:09:00
|
77. @CCP: Throw over all your year plans and create a 6-month rescue plan!!! - in Feedback/Requests [original thread]
PonyClause Rex wrote: RoundEy3 wrote: How can you know they are balanced when they haven't even been released. Sounds like FREAK OUT MODE!!!!! Of course they can know if they are balanced or not because they will be the ones creating the...
- by RoundEy3 - at 2013.06.12 20:45:00
|
78. @CCP: Throw over all your year plans and create a 6-month rescue plan!!! - in Feedback/Requests [original thread]
How can you know they (new titles) are balanced when they haven't even been released. Sounds like FREAK OUT MODE!!!!!
- by RoundEy3 - at 2013.06.12 20:39:00
|
79. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
I've stopped posting on it because they seem to be aware of the issues with it, and many, many people agree. Just waiting for my laser rifles to be a real weapon again...
- by RoundEy3 - at 2013.06.12 20:37:00
|
80. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Yeah, ok lets make the shotgun bad at the only range it does anything useful in. Might as well delete it from the game if you want that. Boo for a bad, bad nerf request
- by RoundEy3 - at 2013.06.12 16:34:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 |
First page | Previous page | Next page | Last page |