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141. Material Gëá Materiel - in Feedback/Requests [original thread]
I know what wiki says, but try and buy one or talk to people that shoot them. Anti material, anti materiel it makes no difference. Not trying to argue, just saying.
- by RoundEy3 - at 2013.03.26 17:52:00
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142. Material Gëá Materiel - in Feedback/Requests [original thread]
Both terms are accurate and common place in the mentioning of such weapons in their real world existence. Material is just as fitting as sometimes you're shooting through someone's house, or personal car for example.
- by RoundEy3 - at 2013.03.26 17:24:00
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143. Martial Arts in Dust - in Feedback/Requests [original thread]
As a long time F.E.A.R. fan I would love some hand to hand face kicking action in DUST. It can be done in a FPS with great result.
- by RoundEy3 - at 2013.03.26 16:29:00
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144. [Feedback] Scrambler Pistols - in Feedback/Requests [original thread]
Django Quik wrote: RoundEy3 wrote: First rule of scrambler club is you do not talk about scrambler club. QFT QFT I can do this all day.
- by RoundEy3 - at 2013.03.13 20:35:00
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145. Run and Reloading VOTE - in Feedback/Requests [original thread]
If they could make the game remember when the empty magazine has been dropped, when the new one has been loaded in, and when the catch release has been operated, then after any one of those points you could stop reloading to sprint again without h...
- by RoundEy3 - at 2013.03.13 20:29:00
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146. Run and Reloading VOTE - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: No. Sprinting is running as fast as you're able. If you're reloading while you run, you're not running as fast as you're able. Ergo, you can't reload while sprinting. QED Well said, It doesn't get more clear...
- by RoundEy3 - at 2013.03.13 20:14:00
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147. [Feedback] Scrambler Pistols - in Feedback/Requests [original thread]
First rule of scrambler club is you do not talk about scrambler club.
- by RoundEy3 - at 2013.03.13 19:33:00
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148. Virtual - in Feedback/Requests [original thread]
Normally graphics issued threads mean very little to me, but I got to thinking about the timing of this game, it's development, and the PS4. Upon the very first time I launched this game and saw the graphics I thought to myself, "no big deal. I k...
- by RoundEy3 - at 2013.03.13 18:22:00
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149. [SUGGESTION] More explosive options - in Feedback/Requests [original thread]
Too bad MP games have no room for the tech this game could house. Modern tech such as this: Panzerhaubitze 2000 would be nothing but OP rage fests by all who were annihilated by it
- by RoundEy3 - at 2013.03.13 17:44:00
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150. [Suggestion] Jumping/Bunny Hopping - in Feedback/Requests [original thread]
If only you could practice in some Quake 3 Arena. You would emerge a vicious bunny of missile throwing vengeance, or a pile of gibs. The old school of twitch shooters will forge you ;)
- by RoundEy3 - at 2013.03.13 15:41:00
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151. [SUGGESTION] More explosive options - in Feedback/Requests [original thread]
For the time period, technology, and guesstimated tactical evolution that would apply to this game the number of detonation, artillery, and explosive weapons suddenly seemed next to non existant to me I was kinda shocked when I thought about it. ...
- by RoundEy3 - at 2013.03.13 14:44:00
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152. [Request] Kill Camera / Intel - in Feedback/Requests [original thread]
Oh please no. Kill cams have no place in tactical shooters.
- by RoundEy3 - at 2013.03.11 19:27:00
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153. general feedback - in Feedback/Requests [original thread]
digi mech wrote: I can and did make the comparisson. simply because its a superb game that is very successful, which 2 years after release still has full servers and still delivers excellant game play. its not ont the same scale for sure, but...
- by RoundEy3 - at 2013.03.01 15:34:00
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154. [Feedback] Suicide... - in Feedback/Requests [original thread]
Yeah it's one of those small things, but after a while I get sick of hearing it as well as other people in the living room. I'm sure some other punny remark can be made to broadcast about a bunch of merc clones getting ready to do some damage.
- by RoundEy3 - at 2013.03.01 14:45:00
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155. Extra Mobility options: Jump pack or grappling hook - in Feedback/Requests [original thread]
Well, (applying some real thought to this idea) There's no reason any military force of this era and scope of terrain operation wouldn't use such devices. It would only give more dynamics to game play. So sorry you were displeased
- by RoundEy3 - at 2013.02.28 21:19:00
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156. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
Coleman Gray wrote: What your saying is true but do we want more FPS orientated people who treat the game to much like COD? If the question is do I want more people who are more likely run around like thoughtless targets, who fly off on tang...
- by RoundEy3 - at 2013.02.28 20:42:00
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157. Extra Mobility options: Jump pack or grappling hook - in Feedback/Requests [original thread]
Buster Friently wrote: I like the idea of jet packs, but I think it should be a dedicated suit. Jets packs would be a very fun piece of infantry equipment. Though if something like this were ever implemented it should a lv.5 item. My genera...
- by RoundEy3 - at 2013.02.28 17:17:00
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158. [ Feedback] CCP pay attention...LOL - in Feedback/Requests [original thread]
Panther Alpha wrote: I think the point of this video is the Lag of a tutorial / introduction learning map. That video is exaggerated, i agree. But is not to far away, from the way i felt when i first played the game ( As a none EvE player ). E...
- by RoundEy3 - at 2013.02.27 16:46:00
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159. (Feedback) Raider Scout Suit and the future of Dropsuits - in Feedback/Requests [original thread]
Yes, specialize, specialize, and specialize. I too want my dropsuits and fit configurations to have some identity. There are already a good number of suits available and the most dynamic thing they could apply to all of them so far is a very unins...
- by RoundEy3 - at 2013.02.26 22:07:00
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160. Please do not add PvE. - in Feedback/Requests [original thread]
BASSMEANT wrote: yeah i know... it's montessori school. anything you disagree with is just mean. does it take away from the experience? yes. because when games like 514 come out and the bulk of inhumanity has been hiding out facing dead ***...
- by RoundEy3 - at 2013.02.26 19:16:00
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