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41. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Iron Wolf Saber wrote: "This system is temporary, and serves as a stepping stone towards final implementation, which should prove far more robust and enjoyable." /thread We won't have EVE market integration at release either.
- by Rhadiem - at 2012.12.15 05:00:00
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42. Aurum item: sp reset. - in Feedback/Requests [original thread]
I doubt this will happen, EVE doesn't have it either.
- by Rhadiem - at 2012.12.09 20:57:00
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43. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Rhadiem wrote: They were in the game. And now they're not. In fact, they were in the game so briefly that I never saw one deployed. In conclusion. Make it a module. Give vehicles bonuses and give us back our slots an...
- by Rhadiem - at 2012.12.09 05:20:00
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44. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
Tectonious Falcon wrote: From what I understand, the Prometheus, the Eryx, the Limbus and the Charybdis aren't meant to be better versions. They fill a different role. LLV's have more health, more pg/CPU but less damage than a usual LAV. Ok...
- by Rhadiem - at 2012.12.09 05:07:00
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45. Scout Dropship - in Feedback/Requests [original thread]
If we could just port the choppers from Desert Combat over to Dust, I'd be a happy pilot. Littlebirds were fun, as were the Apache's. Littlebird footage: http://beta.xfire.com/video/4d5a0
- by Rhadiem - at 2012.12.08 07:00:00
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46. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
They were in the game. And now they're not. In fact, they were in the game so briefly that I never saw one deployed. In conclusion. Make it a module. Give vehicles bonuses and give us back our slots and CPU/PG to do with as we please.
- by Rhadiem - at 2012.12.08 06:04:00
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47. Earnings - in General Discussions [original thread]
+1 on Mass Driver with Logi's. Good times can be had with a squad that won't leave your pokey self behind. But, it does auto-include a Nanohive for reloads as one of your equipment slots, for good or ill.
- by Rhadiem - at 2012.12.08 03:54:00
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48. The problem with Heavies. - in General Discussions [original thread]
I think the main issue (if I recall correctly) is after the Proto suits were nerfed in HP, they weren't really looked at as far as value post-nerf. Hopefully this will be corrected. I suspect this applies to a lot of stuff actually.
- by Rhadiem - at 2012.12.08 03:51:00
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49. Please keep Mass Drivers the way they are - in General Discussions [original thread]
Reav Hannari wrote: Rhadiem wrote: I'm a fan of it also, but not very good at quickly judging long distances without giving away my firing position. Any changes I'd like would be in the zoomed in mode with some sort of rangefinding support. ...
- by Rhadiem - at 2012.12.08 03:17:00
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50. Thank You, CDR Wang & Co. - in General Discussions [original thread]
+1 to the OP. Thanks for all the videos and general insight on the Dev teams and what you're working on also.
- by Rhadiem - at 2012.12.08 03:04:00
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51. quafe agent event - in General Discussions [original thread]
This sounds similar to "Hunted" for old-school Team Fortress. Looking forward to seeing it.
- by Rhadiem - at 2012.12.08 03:00:00
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52. Just to give you an idea how rich some of us Goons are: (AKA EVE/DUST ECONOMIC L... - in General Discussions [original thread]
That's one tricked out Rattle. I'd love to hear more about this fight.. was he there for Cyno, expecting to tank long enough until support arrived?
- by Rhadiem - at 2012.12.08 02:44:00
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53. An idea to give drop ship pilots more WP. - in General Discussions [original thread]
I see 2 minimal things needed for Dropship pilot Warpoints: Equal WP for kills made by gunners and Warpoints for spawns made into their dropship Then it's simply up to having a game that allows good pilots to live long enough to get kills for...
- by Rhadiem - at 2012.12.08 02:38:00
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54. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
The increase of cost and the less than 60 second average lifespan of my new fancy dropships (post E3) did a double-tap killing blow to my interest in dropship piloting. No rewards for spawns, the lions share of the Warpoints going to my random gun...
- by Rhadiem - at 2012.12.08 02:23:00
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55. Vehicle extraction. - in Feedback/Requests [original thread]
I'd like to see an extraction option also, even if the pilot is in it. The pilot and any passengers would go back to the re-deploy screen and go again. I'd even like to see deployment of Pilots in Pilot suits with the vehicles from the Deployment ...
- by Rhadiem - at 2012.12.08 01:53:00
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56. [SUGGESTION] Squad Leader notification - in Feedback/Requests [original thread]
+1
- by Rhadiem - at 2012.12.08 01:50:00
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57. Incursions: Dust Edition - in Feedback/Requests [original thread]
I'll admit I thought TL;DR. (and didn't) But, knowing the litle about Incursions from EVE I'd be up for seeing something like that in Dust someday. I've always liked world events in mmo's.
- by Rhadiem - at 2012.12.08 01:49:00
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58. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
Must. War. About. Irrelevant. Details. ;)
- by Rhadiem - at 2012.12.08 01:19:00
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59. Please keep Mass Drivers the way they are - in General Discussions [original thread]
I'm a fan of it also, but not very good at quickly judging long distances without giving away my firing position. Any changes I'd like would be in the zoomed in mode with some sort of rangefinding support.
- by Rhadiem - at 2012.12.08 00:43:00
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60. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
EnglishSnake wrote: Wrong The top tier HAV aka the 'black ops' HAV has a MCRU in it and sacrifices some shield/armor and prob some PG/CPU and only have 4med/4low and cost around 2.5mil and requires HAV lvl5 Currently its been taken off the...
- by Rhadiem - at 2012.12.08 00:37:00
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