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81. Mass Driver feedback - Needs a Rangefinder - in Feedback/Requests [original thread]
It would be nice if the "aim" mode of the Mass Driver was more useful. What would be great is a rangefinder that gave us a distance to crosshair when "fired" so we could switch back to fire mode and adjust our angle of fire to account for the dist...
- by Rhadiem - at 2012.11.24 02:27:00
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82. Request - release full map sized games - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Remember how laggy skim junction was? Now imagine an area way bigger. Well they need to figure something out, unless they're just killing time until the PS4 is out and they can abandon the PS3.
- by Rhadiem - at 2012.11.24 02:09:00
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83. Request - AV Small turrets - in Feedback/Requests [original thread]
Heh, put 2 small railguns on a dropship and watch the people jump in, then quickly jump out of the gunner seat.. never to return. Glad everyone was able to jump in on my thread with their ideas. ;)
- by Rhadiem - at 2012.11.24 02:08:00
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84. Regular Scout vs Gallente Scout - in Rookie Training Grounds [original thread]
I prefer dampeners and cpu modules to fit more gear over a small sprint bonus. If anything, I use the militia 25% stamina reserve booster if nothing else fits.
- by Rhadiem - at 2012.11.19 00:02:00
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85. [Request] DUST 514 Karting, we need it. - in Feedback/Requests [original thread]
I'd even like to see a big map with 1 cap point in the middle for some fast and furious karting/dropship flying to a king of the hill sort of combat situation, with the only spawn point being the cap point or back at base. (or uplink/mCRU's)
- by Rhadiem - at 2012.11.18 23:36:00
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86. Off-line mode? - in Feedback/Requests [original thread]
+1 for a training mode where we can try out different fits, learn to drive/fly, tweak our controls, etc. It doesn't have to have much to it.
- by Rhadiem - at 2012.11.18 23:33:00
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87. Reasons to live: Warpoint Multiplier - in Feedback/Requests [original thread]
As a suicidal maniac, I'm against this. There are already enough disadvantages, both financial and social (KDR snobbery), adding even more Warpoint returns to this is unnecessary. In Dust we are immortal because we can respawn. No need to discoura...
- by Rhadiem - at 2012.11.18 23:30:00
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88. [Request] DUST 514 Karting, we need it. - in Feedback/Requests [original thread]
+1 for Dust LAV racing w/ spectators and betting. Perhaps corp sponsored?
- by Rhadiem - at 2012.11.18 23:26:00
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89. Request - AV Small turrets - in Feedback/Requests [original thread]
Paran Tadec wrote: Or just make missile turrets lock onto vehicles only, and make railguns not worthless. Doing this would remove the only effective turret for Dropships. There isn't a reason why we couldn't have both types of missiles, as ...
- by Rhadiem - at 2012.11.18 23:22:00
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90. Request - AV Small turrets - in Feedback/Requests [original thread]
Vehicle oriented Swarm Launchers and Forge Guns would be an effective AV solution. Toss one on an LAV to have a useful Tank / Dropship killer. This will allow vehicles to be more durable while still being vulnerable. It would also increase the ...
- by Rhadiem - at 2012.11.18 23:18:00
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91. Request - release full map sized games - in Feedback/Requests [original thread]
I'd like to see bigger map games where more of the map is available. This will make vehicles more usable for transports and less about hiding in the redzone to get repaired.
- by Rhadiem - at 2012.11.18 23:02:00
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92. Support Equipment related icons over players (armor/ammo equivalent to nanite-in... - in Feedback/Requests [original thread]
I'd prefer to have people request services than have my services announced to everyone. I'm happy to give nanos when I can spare them, but I don't want some fatty on voice chat whining about my last nanohive when I need to keep it available. Requ...
- by Rhadiem - at 2012.11.18 22:59:00
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93. [Request] WP for defending Null Cannon and Depot/Clone sites - in Feedback/Requests [original thread]
IMHO, Squad leader objectives should not be a replacement for a solid rewards system. If it is good gameplay mechanics, I feel it should have a reward. Helping a corp / squad / team do well is naturally important but not an excuse for having holes...
- by Rhadiem - at 2012.11.18 22:52:00
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94. Passive SP depending on play time - in Feedback/Requests [original thread]
The thing about passive SP is the same as with Eve. You can train something, but lack the ISK to buy the skillbook or actually use the item it needs due to lack of budget. Sure, passive SP is better than nothing, but you really do need to play in ...
- by Rhadiem - at 2012.11.18 22:36:00
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95. What is the best setup for taking out enemy vehicles? - in Rookie Training Grounds [original thread]
In my limited experience this build, Swarm Launchers make them run but it takes teamwork in this build to take out vehicles, and when the only other guy doing AV is in a militia fit, you're going to have a long painful game in the redzone. If you ...
- by Rhadiem - at 2012.11.18 21:27:00
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96. Scan Profile/Profile Dampening - in Rookie Training Grounds [original thread]
Do the equipment and vehicle scanners get modified by your skill and suit module bonuses? Do suits ever reveal non los stuff? (through hills, and behind you)
- by Rhadiem - at 2012.11.18 21:16:00
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97. Integral laser flare that says "I need a NANOHIVE" - in Feedback/Requests [original thread]
I like this. Maybe put it in the support request menu interface, and also a "need a heal" and "need a repair here" to fill out the list for reppers.
- by Rhadiem - at 2012.11.18 21:01:00
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98. CCP has a five year roadmap for Dust514?! - in General Discussions [original thread]
Necrodermis wrote: Rhadiem wrote: CCP is building a universe. Platforms are just access points into it. If the PS4 is not viable, they could just as well go PC or, if MS works with them, the Xbox 720 or some other alternate platform. I have...
- by Rhadiem - at 2012.10.13 12:21:00
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99. CCP has a five year roadmap for Dust514?! - in General Discussions [original thread]
CCP is building a universe. Platforms are just access points into it. If the PS4 is not viable, they could just as well go PC or, if MS works with them, the Xbox 720 or some other alternate platform. I have an OUYA pre-ordered, and only wish it h...
- by Rhadiem - at 2012.10.13 06:32:00
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100. Umm....swarms vs dropships? - in General Discussions [original thread]
Necrodermis wrote: Rhadiem wrote: Gunships I can see with less tank and the ability to evade and outrun launchers, because they're kinda like LAV's in that they should hit and run, not be hovering turrets. (CCP, please give us gunships) i...
- by Rhadiem - at 2012.10.13 06:26:00
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