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241. Please give pilots Combat oriented Dropships that have a Pilot controlled weapon. - in Feedback/Requests [original thread]
Ten-Sidhe wrote: There will be jets, hopefully also attack chopper...er..attack dropship. A narrow version of dropship with chin turret would be nice, like UH-1 Huey(dropship) to AH-1 Huey Cobra(attack ship). For chin gun, how about a heavy sl...
- by Rhadiem - at 2012.07.11 05:58:00
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242. Please give pilots Combat oriented Dropships that have a Pilot controlled weapon. - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: there will be fighters, soonTM I'm happy for fighters. I hope they're not just jets, but actually dropship fighters. Both would be good, but if I have to choose, give me a dropship fighter.
- by Rhadiem - at 2012.07.11 03:09:00
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243. My Sony PS3 Dust dream setup :) - in Feedback/Requests [original thread]
Icy Tiger wrote: YeeeeeAaaaaaa..... This isnt ever happening. Ever is a long time. Dust could very likely be on the PS4 / Xbox720 / PC in 5 years and implement this stuff. EVE is 10 years old.
- by Rhadiem - at 2012.07.11 03:05:00
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244. My Sony PS3 Dust dream setup :) - in Feedback/Requests [original thread]
Meknow Intaki wrote: Sony's 3D goggles. http://www.youtube.com/watch?v=A9qJzTFdkb4 Plus --- Head tracking. http://www.youtube.com/watch?v=9wXx3vMy_AQ And a --- Book of spells type overlay on your weapon. http://www.youtube.com/watc...
- by Rhadiem - at 2012.07.11 02:48:00
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245. Vehicle gunner role - in Feedback/Requests [original thread]
Aighun wrote: I would like to see a specific vehicle gunner suit/ role. It would be great if it were something you had to train and level skills to be able to well in top tier tanks and drop ships. And if only a player who had skilled up their ...
- by Rhadiem - at 2012.07.11 02:24:00
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246. Please give pilots Combat oriented Dropships that have a Pilot controlled weapon. - in Feedback/Requests [original thread]
Make them at the same level as the Logistics Dropships, but a different category (no passengers, 2 guns, a pilot and gunner) Don't make a militia version. Thanks Edit: Please make the pilot gun a large turret and the aiming controls like this ...
- by Rhadiem - at 2012.07.11 02:23:00
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247. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
If you don't have Prototype Swarm Launcher or Prototype Forge gun trained you really shouldn't be making or posting complaints about Marauder tanks. Someone's invested millions into their fit, put down your AR and train an AV solution to an approp...
- by Rhadiem - at 2012.07.11 02:18:00
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248. vehicle lock out feature - in Feedback/Requests [original thread]
Eve doesn't let you board a ship that you don't have skill to. Apply this to Dust and 90% of the problems are gone. Pilots should be flying higher end stuff than the masses can fly, and therefore would limit who could jump in to fly it around.. y...
- by Rhadiem - at 2012.07.11 02:13:00
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249. [Request] Motorbike - in Feedback/Requests [original thread]
+1 for unarmored, unarmed, cloaky fast recon/jammer vehicle. Scout/Pilot suits only.
- by Rhadiem - at 2012.07.11 02:07:00
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250. [Request] Current MCC too small and slow! (Perspectively) - in Feedback/Requests [original thread]
Aighun wrote: They MCC is slow because it is docking. Think of the edge of the map where the MCC appears as the edge of the drive way. Think of the edge of the map where the MCC finally stops as the garage. Now think about a car. A car can go ...
- by Rhadiem - at 2012.07.11 02:00:00
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251. Request - affecting Vehicles and Swarm Launchers - in Feedback/Requests [original thread]
It would be good if there are some high level electronics modules for vehicles that affect the lock-on time of swarm launchers, as well as suit modules that improve them. (ideally low-slot items) This would enable pilots to fit their ships with a...
- by Rhadiem - at 2012.07.09 16:53:00
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252. [Request] Nerf Scissors - in Feedback/Requests [original thread]
In MAG rocks beat paper and I'm beside myself in rage that EVE doesn't have it this way. Clearly you have no game.
- by Rhadiem - at 2012.07.07 23:17:00
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253. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
Aighun wrote: Or, make it so that the drop ship guns cannot be fired unless someone is piloting the ship and the ship is airborne. No one in the pilot seat? Ship not flying? No guns. Artificial constraints are lame.
- by Rhadiem - at 2012.07.07 23:12:00
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254. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
I have about 4 million SP so far, and the bulk of them are in dropship oriented skills. Yet I can't make any SP with it unless I can convince pub players to gun for me.. so myself and other wanna be pilots have had to get creative, which seems to ...
- by Rhadiem - at 2012.07.07 22:37:00
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255. Loving the Type II Scout suit.. Please make a Proto level one available. - in Feedback/Requests [original thread]
Mavado V Noriega wrote: tbh seeing as standard suits are "Type-I and Type-II" and advanced are "A-Series" and proto "vk.0" i would like to see in advanced a "B-Series" and proto "vk.1" variations much like the standard suits have Type-I and Typ...
- by Rhadiem - at 2012.07.07 22:30:00
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256. Joystick deadzone - in Feedback/Requests [original thread]
I also request it be editable down to nothing. I hate needing a fine adjustment from being stationary and having it suddenly spring to life and then have to pull it back the opposite way to fix the aim. I run 100 sensitivity so it really flies aft...
- by Rhadiem - at 2012.07.07 22:26:00
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257. Loving the Type II Scout suit.. Please make a Proto level one available. - in Feedback/Requests [original thread]
Is there a Prototype suit that has 2 equipment slots and 1 weapon slot like the Type II Scout suit has? If not, why are you asking this?
- by Rhadiem - at 2012.07.07 03:28:00
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258. Loving the Type II Scout suit.. Please make a Proto level one available. - in Feedback/Requests [original thread]
Loving the Type II Scout suit.. Please make a Proto level one available.
- by Rhadiem - at 2012.07.07 02:16:00
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259. Sagaris might be a little overpowered. - in Feedback/Requests [original thread]
Zekain Kade wrote: tanks need weak spots. Sort of like how tanks are in BF3. their front is their strongest point armor wise, while their sides are 20% weaker, and the back is 40% weaker. only armor should be like that, not the shields. That ...
- by Rhadiem - at 2012.07.05 03:06:00
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260. Sagaris might be a little overpowered. - in Feedback/Requests [original thread]
I killed a Sagaris tonight with a militia swarm launcher. He had a bad "tank" (to use EVE talk) on that thing. The guys who dominate in Sagaris really know how to fit their tank. I agree they can be strong, but they are the BEST tank in the game ...
- by Rhadiem - at 2012.07.05 03:03:00
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