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261. Please give us a VOICE MUTE quickly. - in Feedback/Requests [original thread]
MrShooter01 wrote: how much aur do i need to buy to fund the implementation of push to talk push to talk, or even an auto cutoff on/off value in the game would be glorious. Also, individual volume control. Some guys are too loud or too ann...
- by Rhadiem - at 2012.07.05 03:00:00
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262. Request: Increase Eryx shield regen to 26-28 / Are Logi dropships worth it? - in Feedback/Requests [original thread]
The Myron has 23 shield regen for the basic dropship The Gunnlogi has 22 for a basic tank The best shield tank, the Sagaris has 26 shield regen yet the Eryx only has 24 I request it get bumped to 26-28 or more. I also don't see the point of the ...
- by Rhadiem - at 2012.07.05 02:55:00
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263. Request - Infantry controlled scouting drones - in Feedback/Requests [original thread]
Basically an equipment that flies a small "helicopter" that is remote controlled by the owner (who is standing, unaware of his surroundings). Tiny hitpoints, low flight time/range. Great for situational awareness. It would be cool if it could use ...
- by Rhadiem - at 2012.07.05 02:43:00
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264. Please give us a VOICE MUTE quickly. - in Feedback/Requests [original thread]
We need to be able to mute people and know who is talking. Lots of obvious reasons for this. Thanks.
- by Rhadiem - at 2012.07.05 02:39:00
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265. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
Good placement of beacons are really the answer. I've gotten so many SP out of providing safer spawns that dramatically changed the gameplay, all of my weapon/suit builds have a droplink fit to them, and I run with Scout suits. Also, fyi, they on...
- by Rhadiem - at 2012.06.29 00:34:00
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266. graphics - in Feedback/Requests [original thread]
I'll take less than top graphics for a truly immersive gameplay. Kids these days don't know how good it is now. :)
- by Rhadiem - at 2012.06.29 00:24:00
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267. [REQ] Medic doesn't have the time to revive someone - in Feedback/Requests [original thread]
I love these ideas. The way Brink seems to have handle things sounds very suitable for Dust. I'd love to play medic, but don't want to follow a guy around and watch him go down before I can do my job. Team Fortress had a "need ammo" and "medic!"...
- by Rhadiem - at 2012.06.29 00:21:00
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268. Defensive Rewards - in Feedback/Requests [original thread]
I'd like to see some SP given per time for being around a capture point that has been taken by our team. (assuming it's of value to defend, like the ABC's in the last version map) Offense is rewarded in kills and captures, but defense does not se...
- by Rhadiem - at 2012.06.29 00:15:00
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