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361. Reminder for the out going dusters. - in General Discussions [original thread]
does the pool actually stack. I thought it was lost if you don't take advantage of it for a week.
- by Reimus Klinsman - at 2012.11.14 00:56:00
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362. Tanks are too overpowered... - in General Discussions [original thread]
Vehicles shouldn't be able to fill all roles on the battlefield. They need to lack something so if you deploy a vehicle, you are sacraficing some option you may need later. If you deploy a forgegun, you forfiet anti infantry abilities. If you dep...
- by Reimus Klinsman - at 2012.11.14 00:55:00
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363. Codewish tacticle - in General Discussions [original thread]
Has any devs acknoledged that the Codewish Duvolle Tacticle is going to be fixed. For one, its a prototype with advanced fitting requirements. Second, its scope isn't in line with other tacticles.
- by Reimus Klinsman - at 2012.11.14 00:53:00
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364. Forge gun sound effects - in General Discussions [original thread]
I think they should be turned down. It'd be neat if they altered them to sound like they are muffled. Like you have earplugs or something in.
- by Reimus Klinsman - at 2012.11.14 00:50:00
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365. 7 players a horse and a dildo taped to its head. - in General Discussions [original thread]
This person should be Permabanned. His PSN accounts should be locked. Losing all his stuff.
- by Reimus Klinsman - at 2012.11.13 23:20:00
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366. fix the sp boosters - in Feedback/Requests [original thread]
No thanks. I use the boosters all the time, but there should be a consequence to using them. Losing time when you aren't playing is a decent punishment. Edit: They are the most OP aurum item in the game.
- by Reimus Klinsman - at 2012.11.13 06:53:00
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367. Equal chance for all of your players to be able to gain SP - in Feedback/Requests [original thread]
Cannot level anything very high.... one month into the game. SP gain is too quick. My AR skills is 5/3 and light weaponery has 5/3 on sharpshoot, and 4s in the other skills. I have mechanics maxed, Electronics too. I have Lv4 Assaut suits. I hav...
- by Reimus Klinsman - at 2012.11.13 06:51:00
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368. [Request] Let us see what weapon players used to get the most skills - in Feedback/Requests [original thread]
I loved this feature on steam with counterstrike. Sadface when I saw that I'd never outdo my AWP.
- by Reimus Klinsman - at 2012.11.13 06:46:00
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369. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
No, there shouldn't be a limit. WHY would any military force limit their vehicles. If your enemy deploys 16 tanks.. Deploy 16 Forge gunners or swarms.. Really, if a vehicle is give you a problem, you don't have enough AV on the field. ALSO non-AV ...
- by Reimus Klinsman - at 2012.11.13 05:10:00
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370. Tourney was a testiment to what I've always said. - in General Discussions [original thread]
Tourny on a broken game. Sweet. Vehicles can currently provide every role needed to win a match aside from hacking points. How long before we get vehicles with code breakers on them.
- by Reimus Klinsman - at 2012.11.12 17:45:00
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371. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Reimus Klinsman wrote: a varient that uses a boresight would be rad. Long flight time. Medium speed, low damage. Maybe 2 per round and a clip of 2-4. You could fire multiple rounds into the sky and apply the boresigh...
- by Reimus Klinsman - at 2012.11.12 17:39:00
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372. holographic sight - in Feedback/Requests [original thread]
Paint us a picture. Edit. With words... Bonus points if it is an Ascii picture.
- by Reimus Klinsman - at 2012.11.12 00:15:00
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373. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
I love the idea. They could introduce modifications for the dropsuits too. It would cost a little bit of aurum and you could modify the electronics to display differently. 1-2 aurum a suit.
- by Reimus Klinsman - at 2012.11.12 00:13:00
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374. charging up Rail ARs - in Feedback/Requests [original thread]
I believe in Dust we are going to get lots of different spins of technology. An AR will have a gallente, caldari, minmatar, and amarr varient. I'm bored of just having a Gallente AR and just an amarr pistol, and just a Caldari assault suit... I l...
- by Reimus Klinsman - at 2012.11.12 00:10:00
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375. More detailed building interiors! - in Feedback/Requests [original thread]
I love maps with inside parts. Even though the skyfire node gives awful lag (almost unplayable), it's one of my favorites.
- by Reimus Klinsman - at 2012.11.11 22:30:00
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376. Buffing Small Blaster Turrets. - in Feedback/Requests [original thread]
Currently there is no reason to use anything but missiles. Each weapon type needs a role. Railguns for Anti Vehicle. Blasters for Anti Infantry. Missiles should be a balance between the two. This is merely an Idea of how the weapon systems shoul...
- by Reimus Klinsman - at 2012.11.11 19:02:00
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377. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
a varient that uses a boresight would be rad. Long flight time. Medium speed, low damage. Maybe 2 per round and a clip of 2-4. You could fire multiple rounds into the sky and apply the boresight to your target. All active missiles would home in on...
- by Reimus Klinsman - at 2012.11.11 17:54:00
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378. Solutions for the tactical AR problem - in General Discussions [original thread]
The dark cloud wrote: Well i had the pleasure to met some of the scrubs that use moded controllers with the tactical AR. And i understand now why people are actually complaining about it. There are some options that CCP can do to prevent player...
- by Reimus Klinsman - at 2012.11.11 08:29:00
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379. Can't decide whether I want to play Caldari or Amarr on release. - in General Discussions [original thread]
Amarr needs love.
- by Reimus Klinsman - at 2012.11.10 20:32:00
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380. CCP be a little more involved please - in General Discussions [original thread]
The more info from CCP the better. I know the employees have an NDA they can't break and probably they often don't know what they can or cannot talk about. Remember when one employee said we'd get three new maps in the next update and we only had ...
- by Reimus Klinsman - at 2012.11.10 18:13:00
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