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381. [IDEA} As vehicles take damage, have their turrets shut down. - in Feedback/Requests [original thread]
Cobalt Monkey wrote: That's why I suggested basing it on the percentage of Total HP between armor and shields. Of course, since then Iron Wolf has suggested several other viable options, so I'm not sure it's needed. This is why I think this ...
- by Raynor Ragna - at 2012.07.18 01:31:00
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382. The knife needs to be 1HK - in General Discussions [original thread]
No to one hit kill
- by Raynor Ragna - at 2012.07.17 21:45:00
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383. forum clan match for event #3 - in General Discussions [original thread]
Wait. Who actually accepted fatman into their clan. Someones pretty desperate
- by Raynor Ragna - at 2012.07.17 16:50:00
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384. max players - in General Discussions [original thread]
In eve, lag is excusable. Sometimes there is lag that is up to several minutes. In an FPS, anything over 40-60miliseconds is unacceptable.
- by Raynor Ragna - at 2012.07.17 16:43:00
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385. Dust Mercs Going Insane - in General Discussions [original thread]
Rasatsu wrote: Yes, you are missing some EVE lore. I remember reading something about the jovian experiments on the first caldari pod pilots. I think the tech implanted in him drove him bat **** crazy... But I did read that a long time ago.
- by Raynor Ragna - at 2012.07.17 07:06:00
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386. The Surya - in Feedback/Requests [original thread]
The marauders are ment to be monsters to kill. It takes teamwork. Also remember that we currently only have a fraction of the modules and weapons available to us at this time. When we get tracking disruptors and webifiers, tanks will be a very jui...
- by Raynor Ragna - at 2012.07.17 06:59:00
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387. [IDEA} As vehicles take damage, have their turrets shut down. - in Feedback/Requests [original thread]
This is one of the dumbest ideas I've heard. Why would a tank not be able to fire if it gets hit??
- by Raynor Ragna - at 2012.07.17 06:57:00
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388. possible sniper improvements - in Feedback/Requests [original thread]
I pretty much agree with all of these. I'd rather have a skill that when at level 5 you have no waver.
- by Raynor Ragna - at 2012.07.17 06:53:00
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389. [EXPLOIT] Campers on the towers - in Technical Support/Bugs [original thread]
Its working as it should. Someone gets up there with a dropship, lays down a drop uplink and camps there. If you need to take them down fly to the opposite end of the map, fly up as high as you can and floor it to their directions, try teabagging ...
- by Raynor Ragna - at 2012.07.17 06:51:00
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390. covering mechanics - in General Discussions [original thread]
Sadly CCP has abandoned their ability to make game videos using only ingame footage. Now a lot of it is animation showing things that will never be in the game (Anyone remember the squirtgun killing a billion minnie cap ships. Sad days)
- by Raynor Ragna - at 2012.07.16 18:28:00
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391. Dropship Forward Turret - in General Discussions [original thread]
Thats not a turret. Thats how two dropships make a baby.... Really though, as cool as it would be. It'd be a nerf on the dropship. The pilot would look for kills and could leave the other two gunners with little to do.
- by Raynor Ragna - at 2012.07.16 18:26:00
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392. What I would call "Counter strike" disease - in General Discussions [original thread]
This game needs to be more like CS to be honest. Less buff on skills and equip, more on the users skill and knowledge. As it stands now, its still good but it could be so much better.
- by Raynor Ragna - at 2012.07.16 18:23:00
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393. MMOFPS by definition - in General Discussions [original thread]
Baaaw. PAY TO WIN doesn't like the game. BAAAW.
- by Raynor Ragna - at 2012.07.16 01:49:00
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394. Climbing with a dropship - in General Discussions [original thread]
Move forward to get your speed up, flip back a bit to get the thrusters down. You'll go up quickly for a bit. Enjoy your towers.
- by Raynor Ragna - at 2012.07.15 22:44:00
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395. Oh **** moments - in General Discussions [original thread]
I was once chasing a guy and threw a nade really far infront of him. He kepts running, I didn't see an explosion but I figured it had gone off already. As I was chasing him I saw my nade as I ran over it... It blew up. sad face
- by Raynor Ragna - at 2012.07.15 22:41:00
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396. AV Route - in General Discussions [original thread]
Fight fire with fire. You not only kill their vehicles, you get vehicle dominance.
- by Raynor Ragna - at 2012.07.15 22:40:00
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397. New Camping Low - in General Discussions [original thread]
Get a build with a drop uplink. Spread them out and your team will improve.. Plus you get points when people use them.
- by Raynor Ragna - at 2012.07.15 22:35:00
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398. [Request] Increase Draw Distance - in Feedback/Requests [original thread]
Yeah. Draw distance needs improvement.
- by Raynor Ragna - at 2012.07.15 06:31:00
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399. For this BETA ONLY - in Feedback/Requests [original thread]
We also need to test the difference between player builds. Otherwise everyone will have prototype for everything they like. In future character wipes (Minus the final release wipe), allow use our SP back or at least a percentage of it to help us ...
- by Raynor Ragna - at 2012.07.15 03:10:00
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400. Bugs - Requests - suggestions - in Feedback/Requests [original thread]
This is not a bug report. It is feedback. There's a list here of bugs, but it doesn't do anything to report what precisely the issue is, or how to replicate the bug. Both sections could work, but this is probably best. A mod is free to move it if ...
- by Raynor Ragna - at 2012.07.14 23:53:00
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