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Super Cargo
Osmon Surveillance Caldari State
428
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Posted - 2012.10.04 22:11:00 -
[1] - Quote
This comes on the heels of many requests for more ISK from matches.
The militia fits are surprisingly competent. If a duster develops their strategies, tactics, and gun game all they will truly need is a militia fit or a slightly modified militia fit. The people who want enough ISK to be able to run purely modded classes every game don't deserve any ISK. SP, intelligence, and gun game is where it is at.
Heavily modded classes are for corp battles. They will be expensive to operate, and they will be highly specialized for use in high-teamwork environments (corp battles).
The ISK situation is fine. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2012.10.04 22:13:00 -
[2] - Quote
Can I have all of yours then? |
kellyn whiteheart
ZionTCD Legacy Rising
54
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Posted - 2012.10.04 22:15:00 -
[3] - Quote
Super Cargo wrote:This comes on the heals of many requests for more ISK from matches.
The militia fits are surprisingly competent. If a duster uses develops their strategies, tactics, and gun game all they will truly need is a militia fit or a slightly modified militia fit. The people who want enough ISK to be able to run purely modded classes every game don't deserve any ISK. SP, intelligence, and gun game is where it is at.
Heavily modded classes are for corp battles. They will be expensive to operate, and they will be highly specialized for use in high-teamwork environments (corp battles).
The ISK situation is fine.
i do kinda agree with this. that being said getting a bit more isk so we can buy and test different specialized fits would be nice to do. since you have to test how fits works before you deploy them in corp battles. |
Super Cargo
Osmon Surveillance Caldari State
428
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Posted - 2012.10.04 22:18:00 -
[4] - Quote
kellyn whiteheart wrote:
i do kinda agree with this. that being said getting a bit more isk so we can buy and test different specialized fits would be nice to do. since you have to test how fits works before you deploy them in corp battles.
Good point. In the beta, having more ISK will help us test out the balance of all the items, weapons, and modules.
Once the Dust launches, I think the amount of ISK earned should be toned down to where it is now (give or take). |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.10.04 22:21:00 -
[5] - Quote
Super Cargo wrote:This comes on the heels of many requests for more ISK from matches.
The militia fits are surprisingly competent. If a duster develops their strategies, tactics, and gun game all they will truly need is a militia fit or a slightly modified militia fit. The people who want enough ISK to be able to run purely modded classes every game don't deserve any ISK. SP, intelligence, and gun game is where it is at.
Heavily modded classes are for corp battles. They will be expensive to operate, and they will be highly specialized for use in high-teamwork environments (corp battles).
The ISK situation is fine. that is what i feel about the situation. no one should be running the multi million isk tank when they are going to be playing in a random match unless they are willing to lose it. |
Dante Brown
Algintal Core Gallente Federation
28
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Posted - 2012.10.04 22:21:00 -
[6] - Quote
Super Cargo wrote:This comes on the heels of many requests for more ISK from matches.
The militia fits are surprisingly competent. If a duster develops their strategies, tactics, and gun game all they will truly need is a militia fit or a slightly modified militia fit. The people who want enough ISK to be able to run purely modded classes every game don't deserve any ISK. SP, intelligence, and gun game is where it is at.
Heavily modded classes are for corp battles. They will be expensive to operate, and they will be highly specialized for use in high-teamwork environments (corp battles).
The ISK situation is fine.
If you don't need it can I have?
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Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
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Posted - 2012.10.04 22:22:00 -
[7] - Quote
Its not a issue to me all you realy have to do to test specilised suits is figure out what its worth find you average income per match use as many as you can while still making profit if you run out of suits to use with out going negitive switch to militia its still possible to run as a specilist it just requires more isk managment than before. |
jallukaa
Bragian Order Amarr Empire
2
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Posted - 2012.10.04 22:25:00 -
[8] - Quote
Super Cargo wrote:This comes on the heels of many requests for more ISK from matches.
The militia fits are surprisingly competent. If a duster develops their strategies, tactics, and gun game all they will truly need is a militia fit or a slightly modified militia fit. The people who want enough ISK to be able to run purely modded classes every game don't deserve any ISK. SP, intelligence, and gun game is where it is at.
Heavily modded classes are for corp battles. They will be expensive to operate, and they will be highly specialized for use in high-teamwork environments (corp battles).
The ISK situation is fine.
And what about vehicles and fitting? How much you earn ISK per match? I Earn less then 30k ISK and you?
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Phoenix Archer 128
Better Hide R Die
89
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Posted - 2012.10.04 22:29:00 -
[9] - Quote
Super Cargo wrote:This comes on the heels of many requests for more ISK from matches.
The militia fits are surprisingly competent. If a duster develops their strategies, tactics, and gun game all they will truly need is a militia fit or a slightly modified militia fit. The people who want enough ISK to be able to run purely modded classes every game don't deserve any ISK. SP, intelligence, and gun game is where it is at.
Heavily modded classes are for corp battles. They will be expensive to operate, and they will be highly specialized for use in high-teamwork environments (corp battles).
The ISK situation is fine. I agree.
I do use only BPO loadouts partially because I'm an ISK hoarder, partially because my market hates me, and partially because 80% of the time, I don't need anything better to do well (well for me at least). |
Rayan Storm
ZionTCD Legacy Rising
358
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Posted - 2012.10.04 22:33:00 -
[10] - Quote
My thing is this. It is annoying to constantly get killed in a militia suit. So i have no issues with using a militia weapon, i just want a slightly better suit. And those suits, even the cheapest, will in the end leave you with very little money in this ISK situation.
But otherwise, i do agree. The really custom nice fits and huge tanks are meant for corp battles, not for a random ambush or skirmish that you do for fun. |
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jallukaa
Bragian Order Amarr Empire
2
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Posted - 2012.10.04 22:41:00 -
[11] - Quote
Rayan Storm wrote:My thing is this. It is annoying to constantly get killed in a militia suit. So i have no issues with using a militia weapon, i just want a slightly better suit. And those suits, even the cheapest, will in the end leave you with very little money in this ISK situation.
But otherwise, i do agree. The really custom nice fits and huge tanks are meant for corp battles, not for a random ambush or skirmish that you do for fun.
What is the difference between corp battles and randoms? In both people are using forge guns and swarm luanchers. I can agree with dropships are mainly created for corp battles. Thats just because people in random just don't want to get out off dropship, and they think as dropship is gunship....
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Khortez D
Villore Sec Ops Gallente Federation
51
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Posted - 2012.10.04 22:44:00 -
[12] - Quote
to get more ISK/SP i think you have to act more as a 'team' now. doing different things and such. like healing, reviving etc
i could go 14/3 and barely get 100k ISK/ 4k SP
imo though. good players use what they can get. if they have to they'll use a spoon to kill you. but would most likely rather switch to a blade if possible. |
The Polish Hammer
Doomheim
373
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Posted - 2012.10.04 22:49:00 -
[13] - Quote
jallukaa wrote:What is the difference between corp battles and randoms? In both people are using forge guns and swarm luanchers. I can agree with dropships are mainly created for corp battles. Thats just because people in random just don't want to get out off dropship, and they think as dropship is gunship....
The point he's trying to make is that you save your best for when you're fighting for your corp. If you're just going to be jumping into some random game with people you don't know, why risk your good stuff on what some would consider "scrubs" (not to sound elitist or anything).
The only time I really bring out anything nice or expensive is when i'm going to test out how it works. Albeit this type of testing has it's flaws, I usually just have BPO stuff on the militia starter kit with the expection of a nice rifle (nice being a relative term here). |
Naustradamus Oracle
Crux Special Tasks Group Gallente Federation
61
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Posted - 2012.10.04 23:07:00 -
[14] - Quote
I agree that militia gear is good enough for general combat, once corp vs corp contracts come along, not so much, but for now they are fine. It can be a uphill battle at time, but never completely one sided.
That being said, I've found that AUR users can get infinite versions of a bunch of militia gear ... guns, grenades, shields, etc ... no armor though
And for people that have been in beta for a while, I already have infinite versions of all dropsuite classes ... so I'm running around with free gear right now. Makes it feel a little cheap, but for anyone starting out from 0, it'll be a nice way to save up cash for skill books and better armor/vehicles. |
jallukaa
Bragian Order Amarr Empire
2
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Posted - 2012.10.04 23:10:00 -
[15] - Quote
The Polish Hammer wrote:jallukaa wrote:What is the difference between corp battles and randoms? In both people are using forge guns and swarm luanchers. I can agree with dropships are mainly created for corp battles. Thats just because people in random just don't want to get out off dropship, and they think as dropship is gunship....
The point he's trying to make is that you save your best for when you're fighting for your corp. If you're just going to be jumping into some random game with people you don't know, why risk your good stuff on what some would consider "scrubs" (not to sound elitist or anything). The only time I really bring out anything nice or expensive is when i'm going to test out how it works. Albeit this type of testing has it's flaws, I usually just have BPO stuff on the militia starter kit with the expection of a nice rifle (nice being a relative term here).
Ok but how much do you earn ISK each battle???? I earn less then 30k ISK and it's anyway horrible to earn 420k ISK for fitting or just for gear when i earn less then 30k per match. Each battle my stats looks like this 5/6. And it's hard cause i didn't invested my sp in guns or something like This but in scanners and dropships. So i have to use militia gear but each time i use militia gear so i've fast killed by somewho with much better gear(non militia) |
Phoenix Archer 128
Better Hide R Die
89
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Posted - 2012.10.04 23:11:00 -
[16] - Quote
Naustradamus Oracle wrote:I agree that militia gear is good enough for general combat, once corp vs corp contracts come along, not so much, but for now they are fine. It can be a uphill battle at time, but never completely one sided. I'm guessing that's what CCP intends. You play the general games in cheap gear to save money to buy the best you can (at the time, limited by your skills) for corp battles. Then, if you win, you have extra money and can go into another, lose, back to grinding. |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2012.10.04 23:11:00 -
[17] - Quote
i've stayed around 300k-400k isk total.. i thought i was good, i usually go positive. i was better last build. something feels off about this build. last game i played, skirmish from the beginning i only made 46k isk and i didn't go negative, i think i was like 12/7 maybe? some people i shoot at dont take damage or hardly any at all (i use gek with double enhanced damage mods) and i melt like warm butter to their militia assault rifle. i turned auto aim back on to see if it would help, i didn't like it so i turned it back off. i've cranked my sensitivity up a bit, it seems to have helped a little. |
Super Cargo
Osmon Surveillance Caldari State
428
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Posted - 2012.10.05 02:39:00 -
[18] - Quote
Naustradamus Oracle wrote:I That being said, I've found that AUR users can get infinite versions of a bunch of militia gear ... guns, grenades, shields, etc ... no armor though
True, but imo if someone is going to spend that much money to keep modded loadouts, then more power to 'em. They are funding the game for me |
Cooper Eudaemon
DUST University Ivy League
31
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Posted - 2012.10.05 02:59:00 -
[19] - Quote
For me it isn't about buying equipment. I'm sitting on 200,000 SP that I have no use for because I can't afford skillbooks. Looking at an average per-match payout of $40,000 ISK, it's going to take me 11 matches before I can afford the skillbook for grenades--and in the meantime, I can't buy anything else--unless I want to spend real money on Aurum, of course.
For a starting character, the current payouts are cripplingly low. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.10.05 03:08:00 -
[20] - Quote
Cooper Eudaemon wrote:For me it isn't about buying equipment. I'm sitting on 200,000 SP that I have no use for because I can't afford skillbooks. Looking at an average per-match payout of $40,000 ISK, it's going to take me 11 matches before I can afford the skillbook for grenades--and in the meantime, I can't buy anything else--unless I want to spend real money on Aurum, of course.
For a starting character, the current payouts are cripplingly low.
Yea, see that's my point. I'm not even close to the best player in dust and I am consistently between 5-7 million ISK. Given the reset that's not true anymore, but it will be in a couple of weeks. |
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