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41. More Tank Less Gank - in Feedback/Requests [original thread]
Iam no tanker so i may be a bit biased in what i say. but i agree tanks should take a beating a sever one. The main balance issue is see is large blasters is a anti infantry weapon and is very very effective at it i know this is most likely the ...
- by Ranger SnakeBlood - at 2013.05.03 17:43:00
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42. [Feedback] Moving away from traditional racial bonuses? - in Feedback/Requests [original thread]
+1 Yeah it would be nice if the race suits felt unique to each other and bonuses like this would definitively make this goal happen. Some of the bonuses seem like they are not really adding to the effectivness of said suit caldari assualt is pri...
- by Ranger SnakeBlood - at 2013.04.11 23:05:00
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43. Leopard - Minmatar Marauder HAV - in Feedback/Requests [original thread]
In Eve some of the most powerful active shield tanked ships are Minmatar think Maelstrom or Cyclone both of these ships and numerous T2 minmatar ships have extreme shield boosting abilities perhaps a bonus to shield boosters would fit this type of...
- by Ranger SnakeBlood - at 2013.04.10 22:59:00
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44. Weapons and/or Equipment to Impair Enemy Movement - in Feedback/Requests [original thread]
As much as i want stasis webifiers to be added to dust it is a weapon that will be a absolute nightmare to balance, currently in dust movement is your main defense from gun fire while not in cover of course webbers will be a counter to movement wh...
- by Ranger SnakeBlood - at 2013.03.28 15:44:00
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45. Drop suits and capacitor - in Feedback/Requests [original thread]
As it stands now most of this stuff only has a passive version if any version, iam simply suggesting adding the stuff in the post but first step would be to add a capacitor and build on the module system from there, i also think some sort of modul...
- by Ranger SnakeBlood - at 2013.03.24 17:42:00
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46. Drop suits and capacitor - in Feedback/Requests [original thread]
A capacitor on dropsuits could make the game more interesting, the basics of this for any not familiar with eve. In eve capacitors are a power reserve used to power Active modules which are a lot more power intensive than passive ones, the trade o...
- by Ranger SnakeBlood - at 2013.03.24 17:28:00
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47. [Request] Rogue drones: have massive enemy variety - in Feedback/Requests [original thread]
+1 what about infested things like the infested battleships in eve. Infested Dead clone in various dropsuits? zombie of sorts Infested HAV Infested LAV Infested MCC (for a laugh) Down the road a bit there could be things like: Infested Mtec Infe...
- by Ranger SnakeBlood - at 2013.03.17 21:35:00
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48. [Request] Make scout dropsuit shield-heavy - in Feedback/Requests [original thread]
All honesty id like to see it being actually stealthy its to easy to see it coming, thats down to 1 of 2 possible reasons: 1: profile dampeners are not working well enough but i have little to no idea of what the numbers are thats causing this so ...
- by Ranger SnakeBlood - at 2013.03.08 00:17:00
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49. [Request] Make scout dropsuit shield-heavy - in Feedback/Requests [original thread]
It does its: A: Faster B: Smaller frame (hard to hit) C: Low scan resolution (harder for scanners to detect) D: Has good scanner on it for detecting hostiles E: When cloaking devices come out this will probably be the suit they fit onto best I wi...
- by Ranger SnakeBlood - at 2013.03.07 23:48:00
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50. [Request] Make scout dropsuit shield-heavy - in Feedback/Requests [original thread]
As said current scout is gallentee so its a armor suit but while the caldari and minmatar suit will likely have better shield they should not be close to Assault if you want to be as strong as a assault then be a assault thats what assaults suit w...
- by Ranger SnakeBlood - at 2013.03.07 23:26:00
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51. bunny hopping and iron sights - in Feedback/Requests [original thread]
To be honest i though you couldnt bunny hop either but i resently saw someone do it and decided to try to do it myself and as it turns out you can just lose all stamina and you can do a very small hop repeatedly with out tiring out.
- by Ranger SnakeBlood - at 2013.02.17 18:53:00
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52. Why does revive still count as death? - in Feedback/Requests [original thread]
Canaan Knute wrote: KEROSIINI-TERO wrote: So you are fine with kill info and +50 (60) popping at a later time? I imagine you would still get the points, but it wouldn't count as a kill, and the players you downed could still be displayed o...
- by Ranger SnakeBlood - at 2013.02.12 17:02:00
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53. [Feedback] High Heels - in Feedback/Requests [original thread]
OK i think this may just be a fix to a observation in general even in the military, females are of slighter build and shorter than males they just are while the characters in DUST the females are of slight build but they are ruffly the same hight ...
- by Ranger SnakeBlood - at 2013.02.01 17:13:00
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54. [Request] Suppressed/Silenced Weapons - in Feedback/Requests [original thread]
Dont know if stealth is sustainable in this game it simply takes to long to kill for stealth you need to take down a enemy before he can give your position away its to easy to avoid being insta killed for stealth to have a major effect on taking o...
- by Ranger SnakeBlood - at 2013.01.31 20:31:00
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55. My first experience with DUST 514 - in Feedback/Requests [original thread]
To be honest its easy to join a corp fi you want to find a corp you want to join either by seeing them in battles joining a public corp channel if you get along with them send in a application if the acccept your in a corp, to talk to someone in e...
- by Ranger SnakeBlood - at 2013.01.29 22:39:00
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56. [REQUEST] Formalize using Ringers with In game mechanics : Sub contracting - in Feedback/Requests [original thread]
+1 good idea to have in it, i think even with out it corp hoping may become common practic to hire ringers
- by Ranger SnakeBlood - at 2013.01.28 22:58:00
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57. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Have to agree anything that makes you feel like your a person looking into a visor not just a camera floating along, this could be expanded on there should be some sort of input besides red outline to suggest your getting shot, i know sometimes in...
- by Ranger SnakeBlood - at 2013.01.28 22:47:00
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58. [Suggestion] Yet another SP proposal - in Feedback/Requests [original thread]
OK thanks for clearing that up good suggestion +1
- by Ranger SnakeBlood - at 2013.01.23 18:09:00
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59. [Suggestion] Yet another SP proposal - in Feedback/Requests [original thread]
Iam not certain if i understand this correctly do you basicly meen a DUST wide sp cap that people will not lose sp by missing days? if so +1, The psp is that a sort of cap that increased by the second? Will there be any passive sp? Will Psp be ...
- by Ranger SnakeBlood - at 2013.01.23 16:53:00
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60. [Request] Do not remove the SP cap - in Feedback/Requests [original thread]
Agree but a daily cap will do simular casuals cant play everyday, therefore this cap aint the answer either.
- by Ranger SnakeBlood - at 2013.01.22 15:05:00
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